Player Matchup

Amaterasu
Amaterasu
AWES0ME SPARTIN
Amaterasu
Level 8
God Stats
1W - 3L
1,202 SR
Queue Stats
9W - 14L
1,541 Elo+
Solo
Janus
Janus
Dukey82306
Janus
Level 26
God Stats
17W - 29L
1,384 SR
Queue Stats
140W - 144L
1,490 Elo+
Party 1
Nemesis
Nemesis
Jack2Savage_
Nemesis
Level 28
God Stats
30W - 23L
1,604 SR
Queue Stats
178W - 160L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
MT-Squishy
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 95L
1,459 Elo+
Solo
Freya
Freya
camion_laminado8
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,649 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,545 Elo+

VS

Team Averages
Level 23
1,530 SR
1,566 Elo+
Danzaburou
Danzaburou
Adian_BloodAngel
Danzaburou
Level 28
God Stats
3W - 0L
1,459 SR
Queue Stats
3W - 2L
1,506 Elo+
Solo
Hou Yi
Hou Yi
Dannwey
Hou Yi
Level 7
God Stats
4W - 1L
1,769 SR
Queue Stats
130W - 41L
1,679 Elo+
Solo
Loki
Loki
Mo Swoom
Loki
Level 29
God Stats
3W - 0L
1,370 SR
Queue Stats
65W - 75L
1,609 Elo+
Solo
Khepri
Khepri
Tsils
Khepri
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,537 Elo+
Solo
Zeus
Zeus
tooclutch15
Zeus
Level 29
God Stats
51W - 58L
1,554 SR
Queue Stats
411W - 402L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AWES0ME SPARTIN
Amaterasu
10
0 / 7 / 2
6,940
347
1,948
12,668
4,796
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
16
5 / 8 / 7
10,663
533
11,671
15,334
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Jack2Savage_
Nemesis
17
7 / 3 / 2
10,700
535
12,357
14,968
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MT-Squishy
Sun Wukong
17
9 / 3 / 5
11,529
576
15,295
16,279
12,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 5 / 4
10,039
502
7,259
15,324
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adian_BloodAngel
Danzaburou
13
1 / 8 / 5
8,993
450
3,399
13,341
4,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Dannwey
Hou Yi
19
11 / 1 / 0
12,182
609
19,900
17,099
7,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
17
7 / 3 / 2
10,688
534
11,270
15,625
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Tsils
Khepri
13
2 / 2 / 10
8,481
424
3,740
12,052
8,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
5 / 9 / 4
9,715
486
14,029
15,945
6,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
23
Kills
26
26
Deaths
23
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AWES0ME SPARTIN
Amaterasu
0
7
2
0.14
W
Danzaburou
Adian_BloodAngel
Danzaburou
1
8
5
0.44
W
Hou Yi
Dannwey
Hou Yi
11
1
0
11
L
Janus
5
8
7
1.06
L
Nemesis
Jack2Savage_
Nemesis
7
3
2
2.67
L
Sun Wukong
MT-Squishy
Sun Wukong
9
3
5
3.83
W
Loki
7
3
2
2.67
W
Khepri
Tsils
Khepri
2
2
10
3.5
L
2
5
4
0.8
W
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,530
Damage
52,338
74,573
Taken
74,062
34,867
Mitigated
33,442
14,558
Healing
20,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AWES0ME SPARTIN
Amaterasu
1,948
999
0
1,921
12,668
4,796
558
4,209
8,217
0
11,921
W
Danzaburou
Adian_BloodAngel
Danzaburou
3,399
1,366
0
1,363
13,341
4,289
0
3,097
10,130
0
38,608
W
Hou Yi
Dannwey
Hou Yi
19,900
12,227
0
11,327
17,099
7,655
3,429
4,232
12,851
0
94,181
L
Janus
11,671
826
0
1,430
15,334
5,322
1,445
6,295
8,717
63,204
0
L
Nemesis
Jack2Savage_
Nemesis
12,357
7,560
0
2,491
14,968
7,098
0
2,656
12,202
0
74,084
L
Sun Wukong
MT-Squishy
Sun Wukong
15,295
2,600
0
2,010
16,279
12,491
1,270
3,464
12,671
0
63,856
W
Loki
11,270
3,146
0
3,815
15,625
6,362
794
1,735
13,772
0
82,792
W
Khepri
Tsils
Khepri
3,740
220
0
870
12,052
8,857
0
5,724
6,047
19,132
0
L
7,259
2,303
0
6,706
15,324
5,160
0
327
14,997
62,826
0
W
14,029
2,642
0
3,320
15,945
6,279
0
3,322
12,332
54,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,871
Gold Earned
50,059
475
Minions Killed
460
0
Camps Cleared
0
1,794,860
Distance Traveled
1,849,398
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,940
347
31
2
0
293,277
3
W
Danzaburou
8,993
450
71
4
0
359,988
3
W
Hou Yi
12,182
609
144
7
0
340,764
0
L
Janus
10,663
533
128
6
0
354,247
0
L
Nemesis
10,700
535
107
5
0
431,303
0
L
Sun Wukong
11,529
576
98
5
0
380,489
2
W
Loki
10,688
534
125
6
0
429,967
7
W
Khepri
8,481
424
27
1
0
378,218
6
L
Freya
10,039
502
111
6
0
335,544
6
W
Zeus
9,715
486
93
5
0
340,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role