Player Matchup

Chaac
Chaac
Advancedsniper13
Chaac
Level 24
God Stats
32W - 24L
1,305 SR
Queue Stats
201W - 214L
1,270 Elo+
Party 2
Danzaburou
Danzaburou
NebuIaxx
Danzaburou
Level 58
God Stats
3W - 0L
1,497 SR
Queue Stats
91W - 104L
1,384 Elo+
Solo
Ah Puch
Ah Puch
SkrinchyV2
Ah Puch
Level 18
God Stats
24W - 23L
1,585 SR
Queue Stats
26W - 36L
1,304 Elo+
Party 2
Team Averages
Level 33
1,462 SR
1,319 Elo+

VS

Team Averages
Level 49
1,346 SR
1,339 Elo+
Hachiman
Hachiman
DarkPhoenix2516
Hachiman
Level 13
God Stats
15W - 15L
1,468 SR
Queue Stats
71W - 76L
1,330 Elo+
Party 1
Nox
Nox
Echelon2537
Nox
Level 123
God Stats
4W - 8L
1,344 SR
Queue Stats
374W - 388L
1,495 Elo+
Party 1
Hercules
Hercules
TheZestyKing
Hercules
Level 12
God Stats
3W - 10L
1,226 SR
Queue Stats
396W - 542L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
11,241
661
4,404
11,603
5,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
NebuIaxx
Danzaburou
14
5 / 4 / 5
11,468
675
14,199
18,943
5,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SkrinchyV2
Ah Puch
15
4 / 1 / 8
12,267
722
16,534
10,780
3,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 4 / 4
9,650
568
7,104
12,373
3,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 4 / 1
11,793
694
19,659
12,659
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TheZestyKing
Hercules
12
1 / 5 / 3
9,796
576
5,817
18,142
11,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
7
7
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Hachiman
0
4
4
0.5
L
6
4
1
1.63
W
Danzaburou
NebuIaxx
Danzaburou
5
4
5
1.88
W
Ah Puch
SkrinchyV2
Ah Puch
4
1
8
8
L
Hercules
TheZestyKing
Hercules
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,137
Damage
32,580
41,326
Taken
43,174
14,556
Mitigated
19,815
17,643
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,404
571
724
3,954
11,603
5,264
936
4,697
6,906
0
28,323
L
Hachiman
7,104
2,416
0
762
12,373
3,892
0
6,828
5,545
0
29,687
L
19,659
327
243
1,748
12,659
4,753
648
4,878
7,781
73,940
0
W
Danzaburou
NebuIaxx
Danzaburou
14,199
8,624
697
7,906
18,943
5,972
1,862
10,267
8,676
0
51,326
W
Ah Puch
SkrinchyV2
Ah Puch
16,534
161
0
4,362
10,780
3,320
553
4,715
6,065
53,124
0
L
Hercules
TheZestyKing
Hercules
5,817
664
451
4,850
18,142
11,170
0
4,944
13,198
0
28,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
31,239
179
Minions Killed
178
0
Camps Cleared
0
948,639
Distance Traveled
864,384
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,241
661
25
1
0
340,017
0
L
Hachiman
9,650
568
42
2
0
280,068
5
L
Nox
11,793
694
93
5
0
289,817
5
W
Danzaburou
11,468
675
73
4
0
278,007
5
W
Ah Puch
12,267
722
81
5
0
330,615
0
L
Hercules
9,796
576
43
3
0
294,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role