Player Matchup

Sun Wukong
Sun Wukong
Griezsky05
Sun Wukong
Level 41
God Stats
0W - 5L
1,500 SR
Queue Stats
91W - 134L
1,306 Elo+
Solo
Kukulkan
Kukulkan
JujuS92
Kukulkan
Level 21
God Stats
38W - 51L
1,502 SR
Queue Stats
40W - 63L
1,447 Elo+
Party 3
Fenrir
Fenrir
Mornandil
Fenrir
Level 46
God Stats
14W - 13L
1,629 SR
Queue Stats
27W - 42L
1,373 Elo+
Party 3
Ymir
Ymir
NaitchaBoi
Ymir
Level 42
God Stats
12W - 13L
1,612 SR
Queue Stats
48W - 65L
1,457 Elo+
Party 3
Jing Wei
Jing Wei
SuperSepp09
Jing Wei
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 55L
1,124 Elo+
Party 3
Team Averages
Level 40
1,549 SR
1,341 Elo+

VS

Team Averages
Level 47
1,512 SR
1,456 Elo+
Neith
Neith
AchiiHero
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
PAPERPICKLE
Vulcan
Level 47
God Stats
1W - 1L
1,239 SR
Queue Stats
122W - 125L
1,402 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Prophymate
Tsukuyomi
Level 27
God Stats
11W - 3L
1,602 SR
Queue Stats
63W - 71L
1,394 Elo+
Party 2
Ra
Ra
Sopl9k
Ra
Level 66
God Stats
1W - 0L
1,664 SR
Queue Stats
5W - 2L
1,707 Elo+
Solo
Ymir
Ymir
rbbe209
Ymir
Level 67
God Stats
12W - 16L
1,555 SR
Queue Stats
331W - 371L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Griezsky05
Sun Wukong
11
1 / 1 / 1
6,367
579
2,243
6,597
2,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
JujuS92
Kukulkan
10
1 / 4 / 1
5,757
523
2,544
3,963
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Mornandil
Fenrir
9
2 / 2 / 1
5,769
524
4,122
6,677
1,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
5,028
457
1,573
9,032
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
SuperSepp09
Jing Wei
9
0 / 3 / 1
5,114
465
3,556
6,442
1,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AchiiHero
Neith
10
3 / 0 / 2
5,771
525
6,081
3,992
916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
11
1 / 2 / 2
6,263
569
2,546
4,601
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Prophymate
Tsukuyomi
10
7 / 1 / 2
6,890
626
5,122
5,951
2,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
12
2 / 1 / 0
6,783
617
3,828
4,867
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
rbbe209
Ymir
9
0 / 1 / 2
5,505
500
2,687
6,521
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
13
13
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
AchiiHero
Neith
3
0
2
4
L
Sun Wukong
Griezsky05
Sun Wukong
1
1
1
1.5
L
Kukulkan
JujuS92
Kukulkan
1
4
1
0.38
L
Fenrir
Mornandil
Fenrir
2
2
1
1.25
L
1
3
0
0.33
W
Vulcan
1
2
2
1
W
Tsukuyomi
Prophymate
Tsukuyomi
7
1
2
8
W
Ra
2
1
0
2
L
Jing Wei
SuperSepp09
Jing Wei
0
3
1
0.17
W
Ymir
rbbe209
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,038
Damage
20,264
32,711
Taken
25,932
11,299
Mitigated
9,002
9,715
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AchiiHero
Neith
6,081
2,995
0
2,205
3,992
916
516
396
3,596
0
30,753
L
Sun Wukong
Griezsky05
Sun Wukong
2,243
240
0
1,590
6,597
2,521
0
2,933
3,362
0
29,762
L
Kukulkan
JujuS92
Kukulkan
2,544
154
0
30
3,963
1,117
0
2,139
1,686
23,977
0
L
Fenrir
Mornandil
Fenrir
4,122
1,136
0
3,324
6,677
1,885
0
1,200
5,375
0
23,247
L
1,573
248
0
2,813
9,032
4,118
0
1,251
7,753
12,972
0
W
Vulcan
2,546
756
0
1,508
4,601
1,556
0
1,865
2,501
28,675
0
W
Tsukuyomi
Prophymate
Tsukuyomi
5,122
1,707
0
2,004
5,951
2,051
0
204
5,737
0
28,239
W
Ra
3,828
229
34
2,191
4,867
1,518
0
0
4,867
36,509
0
L
Jing Wei
SuperSepp09
Jing Wei
3,556
2,745
0
1,958
6,442
1,658
128
968
5,474
0
24,510
W
Ymir
rbbe209
Ymir
2,687
470
0
908
6,521
2,961
337
1,395
5,114
17,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,035
Gold Earned
31,212
260
Minions Killed
297
0
Camps Cleared
0
945,635
Distance Traveled
997,294
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,771
525
61
6
0
194,428
2
L
Sun Wukong
6,367
579
66
6
0
209,630
1
L
Kukulkan
5,757
523
64
6
0
179,472
1
L
Fenrir
5,769
524
50
5
0
186,272
2
L
Ymir
5,028
457
6
1
0
189,831
4
W
Vulcan
6,263
569
62
6
0
202,500
2
W
Tsukuyomi
6,890
626
56
5
0
208,185
2
W
Ra
6,783
617
89
8
0
196,630
1
L
Jing Wei
5,114
465
74
7
0
180,430
3
W
Ymir
5,505
500
29
3
0
195,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role