Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Motifa3
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,848 Elo+
Party 2
Hel
Hel
Renevil12
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,609 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,652 Elo+

VS

Team Averages
Level 43
1,395 SR
1,488 Elo+
Cerberus
Cerberus
APopularMonster
Cerberus
Level 25
God Stats
6W - 5L
1,185 SR
Queue Stats
23W - 23L
1,768 Elo+
Solo
Neith
Neith
BaveryBowler
Neith
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 13L
1,279 Elo+
Party 1
Anubis
Anubis
Nobie Heltblob
Anubis
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 79L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 3 / 14
11,644
832
10,152
17,227
8,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
Motifa3
Susano
15
12 / 5 / 9
12,176
870
14,060
13,097
6,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
6 / 5 / 14
11,158
797
12,861
11,016
4,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 7 / 9
8,900
636
7,261
15,395
10,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 9 / 7
8,064
576
3,046
10,764
3,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
12 / 9 / 1
11,221
802
19,294
17,950
8,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
25
Kills
13
13
Deaths
25
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
3
14
4.67
L
Cerberus
1
7
9
0.79
L
0
9
7
0.39
W
Susano
Motifa3
Susano
12
5
9
3.3
L
12
9
1
1.39
W
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,073
Damage
29,601
41,340
Taken
44,109
19,410
Mitigated
22,386
10,379
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,152
953
972
1,203
17,227
8,733
190
11,892
5,335
26,634
0
L
Cerberus
7,261
668
26
1,741
15,395
10,122
0
7,218
8,177
17,481
0
L
3,046
599
0
325
10,764
3,464
0
6,320
4,444
0
14,007
W
Susano
Motifa3
Susano
14,060
4,416
0
0
13,097
6,090
504
7,852
5,245
0
28,016
L
19,294
799
0
7,273
17,950
8,800
45
9,496
8,454
55,446
0
W
12,861
2,137
4,104
4,100
11,016
4,587
1,154
6,873
4,143
50,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
28,185
132
Minions Killed
105
0
Camps Cleared
0
720,670
Distance Traveled
590,197
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,644
832
21
2
0
263,135
4
L
Cerberus
8,900
636
19
1
0
222,470
0
L
Neith
8,064
576
16
1
0
203,044
0
W
Susano
12,176
870
18
1
0
242,552
1
L
Anubis
11,221
802
70
5
0
164,683
0
W
Hel
11,158
797
93
7
0
214,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role