Player Matchup

Baron Samedi
Baron Samedi
BigByrfa
Baron Samedi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 32L
1,640 Elo+
Solo
Anhur
Anhur
ZMonay
Anhur
Level 28
God Stats
1W - 6L
1,348 SR
Queue Stats
302W - 292L
1,498 Elo+
Solo
Kali
Kali
icehawk035
Kali
Level 26
God Stats
21W - 14L
1,630 SR
Queue Stats
88W - 72L
1,492 Elo+
Solo
Athena
Athena
xemphertan
Athena
Level 18
God Stats
4W - 2L
1,829 SR
Queue Stats
71W - 76L
1,528 Elo+
Solo
Bellona
Bellona
youreintense
Bellona
Level 10
God Stats
4W - 3L
1,207 SR
Queue Stats
127W - 159L
1,546 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,541 Elo+

VS

Team Averages
Level 23
1,598 SR
1,553 Elo+
Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Miguel1111111
Tyr
Level 14
God Stats
7W - 9L
1,714 SR
Queue Stats
89W - 95L
1,602 Elo+
Solo
Janus
Janus
Zaiddy-
Janus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,458 Elo+
Solo
Heimdallr
Heimdallr
guardbro
Heimdallr
Level 27
God Stats
9W - 8L
1,534 SR
Queue Stats
57W - 66L
1,526 Elo+
Solo
Chaac
Chaac
irbgotti
Chaac
Level 28
God Stats
4W - 1L
1,744 SR
Queue Stats
11W - 10L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigByrfa
Baron Samedi
11
3 / 7 / 1
6,735
481
8,507
11,585
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
ZMonay
Anhur
8
0 / 8 / 3
5,833
417
3,620
10,330
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 3 / 0
5,676
405
1,594
5,077
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
xemphertan
Athena
7
0 / 5 / 1
5,291
378
3,593
15,986
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
youreintense
Bellona
9
1 / 6 / 1
6,047
432
2,161
10,963
6,757
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
6 / 0 / 8
8,535
610
11,738
9,790
6,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 3 / 2
9,916
708
4,846
9,692
6,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Zaiddy-
Janus
14
7 / 0 / 7
8,814
630
10,901
7,037
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
guardbro
Heimdallr
12
2 / 3 / 14
7,906
565
9,913
10,697
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
irbgotti
Chaac
14
9 / 1 / 5
8,577
613
6,656
9,734
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
6
Kills
29
29
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
0
8
10
L
Baron Samedi
BigByrfa
Baron Samedi
3
7
1
0.5
W
5
3
2
2
L
Anhur
ZMonay
Anhur
0
8
3
0.19
W
Janus
Zaiddy-
Janus
7
0
7
10.5
W
Heimdallr
guardbro
Heimdallr
2
3
14
3
L
2
3
0
0.67
W
Chaac
irbgotti
Chaac
9
1
5
11.5
L
Athena
xemphertan
Athena
0
5
1
0.1
L
Bellona
youreintense
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,475
Damage
44,054
53,941
Taken
46,950
22,442
Mitigated
25,715
8,893
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,738
716
0
3,460
9,790
6,600
570
2,706
7,027
30,216
0
L
Baron Samedi
BigByrfa
Baron Samedi
8,507
1,651
0
3,963
11,585
4,487
0
3,626
7,769
25,410
0
W
4,846
580
0
2,777
9,692
6,711
1,209
462
9,198
0
63,710
L
Anhur
ZMonay
Anhur
3,620
1,891
0
1,137
10,330
3,068
0
5,360
4,726
0
14,553
W
Janus
Zaiddy-
Janus
10,901
1,033
0
1,157
7,037
2,311
1,330
2,433
4,422
55,162
0
W
Heimdallr
guardbro
Heimdallr
9,913
3,742
708
4,708
10,697
4,022
2,190
2,824
7,671
0
36,752
L
1,594
800
0
1,483
5,077
1,682
0
1,319
3,648
0
12,867
W
Chaac
irbgotti
Chaac
6,656
1,502
0
5,157
9,734
6,071
1,027
3,086
6,532
0
36,534
L
Athena
xemphertan
Athena
3,593
827
0
1,548
15,986
6,448
0
9,519
5,960
10,166
0
L
Bellona
youreintense
Bellona
2,161
481
0
762
10,963
6,757
0
2,195
8,724
0
17,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
43,748
150
Minions Killed
397
0
Camps Cleared
0
1,171,783
Distance Traveled
1,370,257
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,535
610
48
3
0
268,797
0
L
Baron Samedi
6,735
481
45
3
0
200,969
0
W
Tyr
9,916
708
138
10
0
277,021
6
L
Anhur
5,833
417
29
2
0
214,990
1
W
Janus
8,814
630
100
7
0
292,118
4
W
Heimdallr
7,906
565
57
4
0
258,172
1
L
Kali
5,676
405
34
2
0
166,340
1
W
Chaac
8,577
613
54
4
0
274,149
5
L
Athena
5,291
378
11
1
0
307,209
1
L
Bellona
6,047
432
31
2
0
282,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role