Player Matchup

Anubis
Anubis
Ezedowa
Anubis
Level 62
God Stats
37W - 33L
1,614 SR
Queue Stats
51W - 56L
1,499 Elo+
Party 2
Ymir
Ymir
IthacondaPRO
Ymir
Level 14
God Stats
0W - 3L
1,259 SR
Queue Stats
23W - 23L
1,549 Elo+
Party 2
Ra
Ra
L4meu98
Ra
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 27L
1,403 Elo+
Solo
Team Averages
Level 33
1,458 SR
1,484 Elo+

VS

Team Averages
Level 61
1,613 SR
1,288 Elo+
Ah Puch
Ah Puch
CrazyL1fe
Ah Puch
Level 128
God Stats
9W - 8L
1,555 SR
Queue Stats
127W - 168L
1,452 Elo+
Solo
Tiamat
Tiamat
JeremiasMTloko
Tiamat
Level 28
God Stats
4W - 7L
1,487 SR
Queue Stats
39W - 51L
1,206 Elo+
Party 1
Achilles
Achilles
ViktorStrauss
Achilles
Level 28
God Stats
9W - 8L
1,797 SR
Queue Stats
30W - 40L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ezedowa
Anubis
14
3 / 4 / 3
10,233
640
10,688
12,959
6,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 7 / 3
10,728
671
7,918
17,901
17,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 14 / 2
8,419
526
1,743
12,484
4,244

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrazyL1fe
Ah Puch
16
10 / 0 / 14
12,498
781
19,915
8,285
3,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
8 / 4 / 8
11,546
722
10,031
11,213
7,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ViktorStrauss
Achilles
15
7 / 3 / 14
12,818
801
6,152
10,621
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
25
25
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CrazyL1fe
Ah Puch
10
0
14
17
L
Anubis
Ezedowa
Anubis
3
4
3
1.13
L
4
7
3
0.79
W
8
4
8
3
L
0
14
2
0.07
W
Achilles
ViktorStrauss
Achilles
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,349
Damage
36,098
43,344
Taken
30,119
28,546
Mitigated
21,825
4,650
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CrazyL1fe
Ah Puch
19,915
939
0
3,739
8,285
3,745
636
5,146
3,139
68,503
0
L
Anubis
Ezedowa
Anubis
10,688
404
0
4,580
12,959
6,895
164
9,781
3,178
62,226
0
L
7,918
1,472
0
0
17,901
17,407
0
11,120
6,781
19,654
0
W
10,031
1,604
0
3,589
11,213
7,263
1,254
8,327
2,886
48,662
0
L
1,743
187
23
47
12,484
4,244
21
9,229
3,255
10,298
0
W
Achilles
ViktorStrauss
Achilles
6,152
1,828
0
1,203
10,621
10,817
812
6,935
3,686
1,151
16,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
36,862
171
Minions Killed
154
0
Camps Cleared
0
637,745
Distance Traveled
746,604
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,498
781
76
5
0
290,730
3
L
Anubis
10,233
640
108
7
0
217,213
5
L
Ymir
10,728
671
42
3
0
242,142
1
W
Tiamat
11,546
722
57
4
0
229,438
0
L
Ra
8,419
526
21
1
0
178,390
0
W
Achilles
12,818
801
21
1
0
226,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role