Player Matchup

Cthulhu
Cthulhu
Bloodshokk
Cthulhu
Level 25
God Stats
1W - 7L
1,252 SR
Queue Stats
1W - 11L
1,126 Elo+
Party 1
Vulcan
Vulcan
CoolDaу
Vulcan
Level 148
God Stats
5W - 1L
1,389 SR
Queue Stats
91W - 84L
1,536 Elo+
Solo
Serqet
Serqet
RoseSawojka
Serqet
Level 13
God Stats
0W - 2L
1,135 SR
Queue Stats
1W - 16L
962 Elo+
Party 1
Team Averages
Level 62
1,259 SR
1,208 Elo+

VS

Team Averages
Level 13
1,435 SR
1,300 Elo+
Skadi
Skadi
Dangerq
Skadi
Level 8
God Stats
2W - 2L
1,544 SR
Queue Stats
3W - 7L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
Mawloan
Zhong Kui
Level 15
God Stats
6W - 4L
1,564 SR
Queue Stats
8W - 11L
1,218 Elo+
Party 2
Hercules
Hercules
Sharsh
Hercules
Level 16
God Stats
1W - 1L
1,198 SR
Queue Stats
4W - 11L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodshokk
Cthulhu
20
2 / 9 / 14
18,489
596
30,440
33,143
23,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Vulcan
CoolDaу
Vulcan
20
22 / 7 / 3
23,819
768
63,118
25,974
11,959
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
20
4 / 5 / 13
19,170
618
7,887
15,896
10,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dangerq
Skadi
20
11 / 8 / 5
21,375
690
20,277
30,984
9,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Mawloan
Zhong Kui
20
7 / 11 / 11
19,069
615
25,779
40,882
25,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Sharsh
Hercules
20
3 / 9 / 15
18,446
595
16,310
46,314
37,269
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
52
28
Kills
21
21
Deaths
28
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bloodshokk
Cthulhu
2
9
14
1
L
Vulcan
CoolDaу
Vulcan
22
7
3
3.36
W
Skadi
Dangerq
Skadi
11
8
5
1.69
W
Zhong Kui
Mawloan
Zhong Kui
7
11
11
1.14
L
Serqet
4
5
13
2.1
W
Hercules
Sharsh
Hercules
3
9
15
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,445
Damage
62,366
75,013
Taken
118,180
46,297
Mitigated
71,533
6,694
Healing
25,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bloodshokk
Cthulhu
30,440
577
78
2,427
33,143
23,917
788
11,802
21,341
94,061
0
L
Vulcan
CoolDaу
Vulcan
63,118
23,350
0
3,703
25,974
11,959
994
8,163
17,811
211,070
0
W
Skadi
Dangerq
Skadi
20,277
7,254
0
3,223
30,984
9,060
1,402
25,908
5,076
0
89,863
W
Zhong Kui
Mawloan
Zhong Kui
25,779
1,582
0
15,011
40,882
25,204
1,645
33,289
7,331
119,897
0
L
Serqet
7,887
1,626
0
486
15,896
10,421
637
7,765
8,131
0
32,719
W
Hercules
Sharsh
Hercules
16,310
4,691
0
7,374
46,314
37,269
485
34,505
10,170
9,390
49,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,478
Gold Earned
58,890
319
Minions Killed
296
0
Camps Cleared
0
1,466,885
Distance Traveled
1,478,149
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
18,489
596
106
3
0
480,824
0
L
Vulcan
23,819
768
180
6
0
555,188
5
W
Skadi
21,375
690
102
3
0
534,645
3
W
Zhong Kui
19,069
615
141
5
0
451,639
0
L
Serqet
19,170
618
33
1
0
430,873
10
W
Hercules
18,446
595
53
2
0
491,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role