Player Matchup

Cthulhu
Cthulhu
Adam111112211
Cthulhu
Level 14
God Stats
13W - 9L
1,646 SR
Queue Stats
97W - 113L
1,515 Elo+
Party 2
Achilles
Achilles
Lethawl
Achilles
Level 76
God Stats
21W - 16L
1,705 SR
Queue Stats
130W - 126L
1,506 Elo+
Party 2
Anubis
Anubis
jtbby
Anubis
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 46L
1,462 Elo+
Party 2
Team Averages
Level 70
1,617 SR
1,495 Elo+

VS

Team Averages
Level 48
1,563 SR
1,637 Elo+
Hades
Hades
LazyDreamers
Hades
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 95L
1,613 Elo+
Party 1
Artemis
Artemis
Solfate
Artemis
Level 6
God Stats
2W - 1L
1,690 SR
Queue Stats
3W - 2L
1,730 Elo+
Solo
Ymir
Ymir
bluebeeff
Ymir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 21L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 1 / 7
10,214
730
5,871
9,050
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Lethawl
Achilles
13
2 / 4 / 9
9,671
691
7,809
11,674
7,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
jtbby
Anubis
15
8 / 3 / 5
10,759
769
13,225
10,458
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,278
663
10,737
12,388
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Solfate
Artemis
12
2 / 7 / 6
9,198
657
9,149
9,967
2,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
12
4 / 3 / 4
10,349
739
2,560
11,549
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
13
Kills
8
8
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
1
7
6.5
L
2
3
6
1.67
W
Achilles
Lethawl
Achilles
2
4
9
1.63
L
Artemis
Solfate
Artemis
2
7
6
0.71
L
Ymir
4
3
4
2
W
Anubis
jtbby
Anubis
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,905
Damage
22,446
31,182
Taken
33,904
18,752
Mitigated
18,019
8,384
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,871
413
425
1,713
9,050
6,624
234
3,453
5,597
18,474
0
L
10,737
174
1,020
5,168
12,388
5,818
635
7,085
5,303
57,912
0
W
Achilles
Lethawl
Achilles
7,809
4,136
0
921
11,674
7,418
1,637
4,595
7,079
0
30,533
L
Artemis
Solfate
Artemis
9,149
4,187
0
1,735
9,967
2,775
1,199
7,590
2,377
0
28,609
L
Ymir
2,560
528
0
1,808
11,549
9,426
31
5,055
6,494
13,938
0
W
Anubis
jtbby
Anubis
13,225
764
0
5,325
10,458
4,710
969
5,370
5,088
62,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
28,825
162
Minions Killed
152
0
Camps Cleared
0
728,010
Distance Traveled
667,041
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,214
730
33
2
0
276,891
2
L
Hades
9,278
663
100
7
0
243,285
1
W
Achilles
9,671
691
35
3
0
250,076
0
L
Artemis
9,198
657
42
3
0
201,869
3
L
Ymir
10,349
739
10
1
0
221,887
2
W
Anubis
10,759
769
94
7
0
201,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role