Player Matchup

Guan Yu
Guan Yu
ADCN
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AGONY_FIRES
Cthulhu
Level 28
God Stats
1W - 2L
1,714 SR
Queue Stats
1W - 5L
1,430 Elo+
Party 3
Hel
Hel
BitterCennic
Hel
Level 4
God Stats
1W - 5L
1,577 SR
Queue Stats
1W - 5L
1,430 Elo+
Party 3
Danzaburou
Danzaburou
LeafOfBamboo
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
Zachary2720
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 8
1,558 SR
1,472 Elo+

VS

Team Averages
Level 5
1,500 SR
1,249 Elo+
Ra
Ra
BigMommyM1lkers
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 88L
1,500 Elo+
Party 1
Hachiman
Hachiman
Drwke
Hachiman
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 13L
1,139 Elo+
Party 1
Ganesha
Ganesha
Jadansi
Ganesha
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
43W - 53L
982 Elo+
Party 1
Thanatos
Thanatos
VenemousBamboo
Thanatos
Level 10
God Stats
7W - 17L
1,500 SR
Queue Stats
36W - 50L
1,126 Elo+
Party 1
Bellona
Bellona
faxri30
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADCN
Guan Yu
16
6 / 7 / 5
10,612
482
7,039
18,671
20,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
AGONY_FIRES
Cthulhu
15
7 / 6 / 5
10,219
465
14,648
18,224
13,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 10 / 11
8,917
405
5,631
13,540
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LeafOfBamboo
Danzaburou
16
6 / 13 / 10
10,878
494
11,427
16,833
6,556
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Zachary2720
Nemesis
15
11 / 14 / 4
12,139
552
15,745
21,327
9,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 18
11,871
540
15,795
12,211
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Drwke
Hachiman
15
9 / 9 / 11
10,588
481
10,613
14,064
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Jadansi
Ganesha
14
0 / 7 / 10
9,378
426
4,363
13,853
10,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
17
21 / 6 / 16
12,694
577
22,376
20,450
9,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
faxri30
Bellona
15
8 / 6 / 14
10,523
478
10,446
18,110
13,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
116
32
Kills
47
50
Deaths
35
35
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ADCN
Guan Yu
6
7
5
1.21
L
Cthulhu
AGONY_FIRES
Cthulhu
7
6
5
1.58
W
9
7
18
2.57
L
2
10
11
0.75
W
Hachiman
Drwke
Hachiman
9
9
11
1.61
W
Ganesha
Jadansi
Ganesha
0
7
10
0.71
L
Danzaburou
LeafOfBamboo
Danzaburou
6
13
10
0.85
W
Thanatos
21
6
16
4.83
L
Nemesis
Zachary2720
Nemesis
11
14
4
0.93
W
Bellona
faxri30
Bellona
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,490
Damage
63,593
88,595
Taken
78,688
53,999
Mitigated
44,775
18,244
Healing
21,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ADCN
Guan Yu
7,039
1,809
930
4,788
18,671
20,773
2,009
4,269
14,338
0
46,916
L
Cthulhu
AGONY_FIRES
Cthulhu
14,648
849
1,282
2,250
18,224
13,451
0
6,309
11,506
50,331
0
W
15,795
2,808
847
3,084
12,211
4,774
1,872
3,478
8,590
69,840
0
L
5,631
1,107
3,677
2,714
13,540
4,216
31
2,220
11,170
13,794
0
W
Hachiman
Drwke
Hachiman
10,613
6,666
0
1,270
14,064
5,818
1,673
4,255
9,567
0
30,912
W
Ganesha
Jadansi
Ganesha
4,363
1,591
0
492
13,853
10,811
1,330
3,579
9,968
27,103
0
L
Danzaburou
LeafOfBamboo
Danzaburou
11,427
5,533
0
1,442
16,833
6,556
947
3,510
13,013
0
46,158
W
Thanatos
22,376
8,712
0
15,105
20,450
9,878
2,115
4,959
15,237
0
52,699
L
Nemesis
Zachary2720
Nemesis
15,745
7,283
0
1,161
21,327
9,003
614
3,139
18,014
0
33,679
W
Bellona
faxri30
Bellona
10,446
3,062
0
358
18,110
13,494
2,288
3,314
14,370
404
24,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,765
Gold Earned
55,054
272
Minions Killed
290
0
Camps Cleared
0
1,757,777
Distance Traveled
1,880,537
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,612
482
84
4
0
333,060
2
L
Cthulhu
10,219
465
67
3
0
362,245
1
W
Ra
11,871
540
113
5
0
368,797
0
L
Hel
8,917
405
17
1
0
322,313
0
W
Hachiman
10,588
481
49
2
0
345,485
0
W
Ganesha
9,378
426
27
1
0
340,718
5
L
Danzaburou
10,878
494
68
3
0
327,180
1
W
Thanatos
12,694
577
63
3
0
412,231
1
L
Nemesis
12,139
552
36
2
0
412,979
1
W
Bellona
10,523
478
38
2
0
413,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role