Player Matchup

Guan Yu
Guan Yu
DeejnisDriejnis
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,717 Elo+
Party 1
Scylla
Scylla
MadameXXX
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,891 Elo+
Solo
Anhur
Anhur
SwobuLaggins
Anhur
Level 6
God Stats
5W - 0L
1,809 SR
Queue Stats
9W - 4L
1,669 Elo+
Party 1
Ares
Ares
Tepelstreeltjehu
Ares
Level 7
God Stats
14W - 8L
1,782 SR
Queue Stats
21W - 15L
1,640 Elo+
Party 1
Khepri
Khepri
ewsdafeadf
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 19L
1,838 Elo+
Solo
Team Averages
Level 10
1,618 SR
1,751 Elo+

VS

Team Averages
Level 24
1,584 SR
1,650 Elo+
Janus
Janus
ConníeCarter
Janus
Level 29
God Stats
5W - 13L
1,477 SR
Queue Stats
69W - 67L
1,575 Elo+
Solo
Ares
Ares
Ganik7
Ares
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
313W - 291L
1,616 Elo+
Solo
Kali
Kali
KASASINN
Kali
Level 16
God Stats
4W - 4L
1,673 SR
Queue Stats
6W - 12L
1,823 Elo+
Solo
Cabrakan
Cabrakan
MACACOUMADELICIA
Cabrakan
Level 24
God Stats
2W - 5L
1,773 SR
Queue Stats
348W - 349L
1,648 Elo+
Solo
Anhur
Anhur
TeddyWall
Anhur
Level 30
God Stats
1W - 2L
1,498 SR
Queue Stats
120W - 115L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,126
542
9,515
14,189
13,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
MadameXXX
Scylla
16
7 / 1 / 4
9,696
646
11,746
8,586
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 5 / 3
8,752
583
8,941
10,587
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 7
7,748
517
6,339
12,016
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
ewsdafeadf
Khepri
15
2 / 1 / 10
8,375
558
4,369
5,873
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,629
575
9,350
8,217
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Ganik7
Ares
12
2 / 4 / 5
7,631
509
5,375
13,564
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
11
1 / 3 / 1
6,877
458
2,918
12,128
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 0
8,886
592
9,382
10,897
6,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
TeddyWall
Anhur
12
4 / 6 / 3
7,772
518
8,137
13,147
4,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
20
Kills
12
12
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
3
2
3
2.25
L
Ares
Ganik7
Ares
2
4
5
1.13
L
Kali
1
3
1
0.5
L
2
3
0
0.67
W
Scylla
MadameXXX
Scylla
7
1
4
9
W
6
5
3
1.5
L
Anhur
TeddyWall
Anhur
4
6
3
0.92
W
2
3
7
1.83
W
Khepri
ewsdafeadf
Khepri
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,910
Damage
35,162
51,251
Taken
57,953
32,042
Mitigated
29,266
15,796
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,350
574
0
1,711
8,217
2,779
0
4,800
3,176
63,973
0
W
9,515
1,631
170
5,119
14,189
13,061
0
9,443
4,720
187
46,061
L
Ares
Ganik7
Ares
5,375
544
0
774
13,564
11,799
297
6,906
6,608
28,055
0
L
Kali
2,918
1,579
0
4,502
12,128
4,124
0
3,853
8,103
0
30,204
L
9,382
1,900
0
3,773
10,897
6,312
0
871
9,575
61,694
0
W
Scylla
MadameXXX
Scylla
11,746
1,785
0
2,245
8,586
3,156
30
4,989
3,323
68,687
0
W
8,941
4,567
0
3,252
10,587
3,277
634
2,637
7,916
0
48,060
L
Anhur
TeddyWall
Anhur
8,137
3,349
0
4,231
13,147
4,252
803
5,760
7,301
0
45,396
W
6,339
581
0
2,764
12,016
8,543
155
4,731
7,180
23,084
0
W
Khepri
ewsdafeadf
Khepri
4,369
920
0
2,246
5,873
4,005
0
1,804
4,005
48,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
39,795
444
Minions Killed
418
0
Camps Cleared
0
1,501,594
Distance Traveled
1,448,759
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,629
575
116
8
0
311,708
9
W
Guan Yu
8,126
542
97
6
0
295,977
3
L
Ares
7,631
509
36
2
0
304,086
1
L
Kali
6,877
458
62
4
0
342,568
3
L
Cabrakan
8,886
592
125
8
0
242,276
1
W
Scylla
9,696
646
133
9
0
312,016
6
W
Anhur
8,752
583
97
6
0
251,342
1
L
Anhur
7,772
518
79
5
0
248,121
3
W
Ares
7,748
517
22
1
0
296,359
0
W
Khepri
8,375
558
95
6
0
345,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role