Player Matchup

Ne Zha
Ne Zha
GubGubGubGub
Ne Zha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,627 Elo+
Party 1
Bellona
Bellona
SethAaronRogen
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,745 Elo+
Party 1
Olorun
Olorun
TheSprawlingVeil
Olorun
Level 119
God Stats
1W - 0L
1,495 SR
Queue Stats
35W - 40L
1,511 Elo+
Party 1
Poseidon
Poseidon
Themanbait
Poseidon
Level 104
God Stats
3W - 1L
1,696 SR
Queue Stats
43W - 27L
1,610 Elo+
Party 1
Fenrir
Fenrir
anpanman169
Fenrir
Level 17
God Stats
3W - 4L
1,392 SR
Queue Stats
16W - 16L
1,448 Elo+
Party 1
Team Averages
Level 50
1,517 SR
1,588 Elo+

VS

Team Averages
Level 22
1,612 SR
1,581 Elo+
Athena
Athena
Ironmike1232
Athena
Level 14
God Stats
13W - 7L
1,775 SR
Queue Stats
108W - 104L
1,584 Elo+
Party 3
Izanami
Izanami
MarioCR410
Izanami
Level 29
God Stats
1W - 2L
1,177 SR
Queue Stats
162W - 150L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
TroubleOnix
Cthulhu
Level 17
God Stats
4W - 5L
1,748 SR
Queue Stats
79W - 70L
1,555 Elo+
Party 3
Da Ji
Da Ji
paul876steven
Da Ji
Level 29
God Stats
5W - 5L
1,800 SR
Queue Stats
173W - 178L
1,577 Elo+
Party 2
Poseidon
Poseidon
trhard55
Poseidon
Level 21
God Stats
109W - 121L
1,558 SR
Queue Stats
119W - 132L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 3 / 7
8,085
505
4,532
13,525
6,035
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 0 / 2
9,217
576
6,754
9,733
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 0 / 6
10,761
673
10,954
10,666
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Themanbait
Poseidon
16
6 / 3 / 4
9,937
621
11,081
7,534
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
13
3 / 2 / 6
8,297
519
4,295
9,065
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 4 / 4
6,690
418
3,684
9,336
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MarioCR410
Izanami
12
1 / 8 / 1
7,131
446
3,687
9,516
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TroubleOnix
Cthulhu
14
0 / 3 / 2
7,518
470
6,429
12,259
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 4 / 2
8,121
508
8,183
11,595
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
trhard55
Poseidon
14
1 / 5 / 4
7,942
496
4,776
9,006
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
24
Kills
8
8
Deaths
24
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
3
7
2.5
L
Athena
1
4
4
0.75
L
Izanami
MarioCR410
Izanami
1
8
1
0.19
W
2
0
2
3
W
9
0
6
12
W
Poseidon
Themanbait
Poseidon
6
3
4
2.67
L
Cthulhu
TroubleOnix
Cthulhu
0
3
2
0.33
W
Fenrir
3
2
6
3
L
5
4
2
1.5
L
Poseidon
trhard55
Poseidon
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,616
Damage
26,759
50,523
Taken
51,712
23,999
Mitigated
27,316
19,046
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,532
1,046
186
1,727
13,525
6,035
0
4,178
9,322
979
41,111
L
Athena
3,684
841
246
1,303
9,336
5,260
0
3,699
5,469
9,794
0
L
Izanami
MarioCR410
Izanami
3,687
2,065
0
640
9,516
3,066
0
7,130
2,322
0
42,520
W
6,754
2,221
0
5,971
9,733
7,039
0
4,527
4,906
0
55,493
W
10,954
4,591
226
6,043
10,666
4,204
1,825
1,038
9,628
79,835
0
W
Poseidon
Themanbait
Poseidon
11,081
1,328
0
1,236
7,534
2,832
356
2,352
5,132
63,175
0
L
Cthulhu
TroubleOnix
Cthulhu
6,429
577
126
1,612
12,259
11,452
0
1,833
10,317
41,743
0
W
Fenrir
4,295
976
0
3,657
9,065
3,889
0
2,394
6,646
0
39,777
L
8,183
1,970
0
375
11,595
4,783
0
4,821
6,580
0
40,551
L
Poseidon
trhard55
Poseidon
4,776
371
0
2,506
9,006
2,755
26
3,847
4,989
63,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
37,402
514
Minions Killed
380
0
Camps Cleared
0
1,592,911
Distance Traveled
1,474,854
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,085
505
58
4
0
333,937
2
L
Athena
6,690
418
16
1
0
346,201
5
L
Izanami
7,131
446
90
6
0
256,258
5
W
Bellona
9,217
576
132
8
0
337,941
5
W
Olorun
10,761
673
134
8
0
310,286
3
W
Poseidon
9,937
621
122
8
0
299,058
3
L
Cthulhu
7,518
470
95
6
0
304,401
0
W
Fenrir
8,297
519
68
4
0
311,689
0
L
Da Ji
8,121
508
69
4
0
279,729
0
L
Poseidon
7,942
496
110
7
0
288,265
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role