Player Matchup

Medusa
Medusa
JohnDeOliveira
Medusa
Level 88
God Stats
24W - 25L
1,369 SR
Queue Stats
928W - 967L
1,401 Elo+
Party 1
Osiris
Osiris
Noahayo
Osiris
Level 47
God Stats
5W - 2L
1,612 SR
Queue Stats
375W - 439L
1,387 Elo+
Solo
Janus
Janus
TNT_Piriguete
Janus
Level 65
God Stats
26W - 46L
1,524 SR
Queue Stats
804W - 795L
1,423 Elo+
Party 1
Nemesis
Nemesis
XARADAGAMEPLAYS
Nemesis
Level 29
God Stats
15W - 9L
1,208 SR
Queue Stats
457W - 458L
1,420 Elo+
Party 1
Artio
Artio
xNintendoW
Artio
Level 25
God Stats
7W - 8L
1,271 SR
Queue Stats
292W - 279L
1,388 Elo+
Party 1
Team Averages
Level 51
1,397 SR
1,404 Elo+

VS

Team Averages
Level 50
1,515 SR
1,461 Elo+
Sylvanus
Sylvanus
AnaFox13
Sylvanus
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Izanami
Izanami
M4thsBr
Izanami
Level 55
God Stats
223W - 186L
1,534 SR
Queue Stats
798W - 819L
1,413 Elo+
Party 2
Mercury
Mercury
MDK_kaslov
Mercury
Level 31
God Stats
5W - 4L
1,500 SR
Queue Stats
110W - 129L
1,436 Elo+
Solo
Amaterasu
Amaterasu
V4kyrie
Amaterasu
Level 117
God Stats
99W - 57L
1,543 SR
Queue Stats
651W - 637L
1,493 Elo+
Party 2
Hel
Hel
xdezelx
Hel
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 252L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
7,860
561
9,824
5,504
1,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Noahayo
Osiris
13
0 / 2 / 2
7,445
532
3,355
5,570
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
9 / 1 / 7
8,844
632
6,257
4,447
1,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 5
7,996
571
4,677
7,022
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
11
2 / 0 / 14
6,830
488
3,533
9,005
5,030
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnaFox13
Sylvanus
8
0 / 5 / 0
5,238
374
1,128
5,650
2,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
M4thsBr
Izanami
12
1 / 5 / 0
6,824
487
1,936
9,318
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MDK_kaslov
Mercury
10
0 / 7 / 2
6,141
439
2,662
11,580
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
V4kyrie
Amaterasu
11
2 / 4 / 0
6,905
493
9,716
12,880
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
1
0 / 1 / 0
4,164
297
0
506
117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
22
Kills
3
3
Deaths
22
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AnaFox13
Sylvanus
0
5
0
0
W
7
0
5
9.5
L
Izanami
M4thsBr
Izanami
1
5
0
0.2
L
Mercury
MDK_kaslov
Mercury
0
7
2
0.14
W
Osiris
Noahayo
Osiris
0
2
2
0.5
W
9
1
7
12.5
L
Amaterasu
V4kyrie
Amaterasu
2
4
0
0.5
W
4
0
5
6.5
W
Artio
2
0
14
9
L
Hel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,646
Damage
15,442
31,548
Taken
39,934
14,998
Mitigated
14,935
7,190
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AnaFox13
Sylvanus
1,128
279
0
0
5,650
2,550
0
1,960
3,690
9,514
0
W
9,824
3,894
0
2,288
5,504
1,822
2,824
347
5,157
0
39,667
L
Izanami
M4thsBr
Izanami
1,936
996
0
2,678
9,318
2,940
0
1,652
7,666
0
48,232
L
Mercury
MDK_kaslov
Mercury
2,662
739
0
2,441
11,580
3,632
0
2,335
9,245
0
33,156
W
Osiris
Noahayo
Osiris
3,355
786
0
1,350
5,570
3,949
0
0
5,570
0
38,721
W
6,257
600
0
250
4,447
1,365
1,978
446
4,001
48,934
0
L
Amaterasu
V4kyrie
Amaterasu
9,716
3,894
0
4,998
12,880
5,696
0
3,595
9,285
0
45,387
W
4,677
2,510
0
483
7,022
2,832
110
0
7,022
0
49,675
W
Artio
3,533
311
304
2,515
9,005
5,030
1,181
335
8,670
16,381
0
L
Hel
0
0
0
0
506
117
0
248
258
1,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
29,272
378
Minions Killed
272
0
Camps Cleared
0
1,393,995
Distance Traveled
934,084
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,238
374
19
1
0
164,219
0
W
Medusa
7,860
561
72
5
0
289,221
4
L
Izanami
6,824
487
103
7
0
224,061
3
L
Mercury
6,141
439
60
4
0
293,994
0
W
Osiris
7,445
532
95
7
0
236,356
3
W
Janus
8,844
632
91
7
0
284,206
2
L
Amaterasu
6,905
493
89
6
0
235,058
0
W
Nemesis
7,996
571
87
6
0
307,963
2
W
Artio
6,830
488
33
2
0
276,249
5
L
Hel
4,164
297
1
0
0
16,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role