Player Matchup

Fenrir
Fenrir
Hashemi_Sadr
Fenrir
Level 7
God Stats
0W - 11L
1,022 SR
Queue Stats
2W - 23L
848 Elo+
Party 1
Loki
Loki
Weissss_GS
Loki
Level 7
God Stats
0W - 14L
1,123 SR
Queue Stats
0W - 28L
812 Elo+
Party 1
Bellona
Bellona
ga_raincoat123
Bellona
Level 7
God Stats
0W - 14L
951 SR
Queue Stats
0W - 27L
817 Elo+
Party 1
Team Averages
Level 7
1,032 SR
825 Elo+

VS

Team Averages
Level 69
1,362 SR
1,331 Elo+
Anubis
Anubis
Amischlemi
Anubis
Level 22
God Stats
1W - 1L
1,511 SR
Queue Stats
30W - 53L
1,247 Elo+
Party 2
Ne Zha
Ne Zha
Meliodas9295
Ne Zha
Level 148
God Stats
24W - 21L
1,271 SR
Queue Stats
210W - 249L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vapaard
Tsukuyomi
Level 38
God Stats
4W - 6L
1,305 SR
Queue Stats
21W - 35L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 6 / 1
7,464
574
2,791
13,048
3,466
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 8 / 2
8,119
625
5,606
10,813
2,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 7 / 1
7,593
584
3,799
19,176
10,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amischlemi
Anubis
12
3 / 1 / 11
9,176
706
9,356
7,087
2,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
14
7 / 1 / 12
10,531
810
8,644
5,739
5,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Vapaard
Tsukuyomi
14
11 / 2 / 9
10,935
841
19,096
7,104
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
21
21
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
Amischlemi
Anubis
3
1
11
8.5
L
Fenrir
1
6
1
0.25
W
Ne Zha
7
1
12
13
W
Tsukuyomi
Vapaard
Tsukuyomi
11
2
9
7.75
L
2
8
2
0.38
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,196
Damage
37,096
43,037
Taken
19,930
16,300
Mitigated
11,900
8,153
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Amischlemi
Anubis
9,356
853
413
2,310
7,087
2,973
676
17
7,070
25,128
0
L
Fenrir
2,791
793
555
2,995
13,048
3,466
0
3,392
9,506
0
15,977
W
Ne Zha
8,644
3,000
0
2,506
5,739
5,258
875
28
5,711
0
44,735
W
Tsukuyomi
Vapaard
Tsukuyomi
19,096
5,633
0
1,139
7,104
3,669
818
21
7,083
0
43,741
L
5,606
519
0
0
10,813
2,657
0
1,657
8,911
0
20,103
L
3,799
357
801
3,802
19,176
10,177
0
4,605
14,196
0
15,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,176
Gold Earned
30,642
63
Minions Killed
141
0
Camps Cleared
0
634,579
Distance Traveled
725,673
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,176
706
40
3
0
216,030
0
L
Fenrir
7,464
574
21
2
0
198,676
0
W
Ne Zha
10,531
810
58
4
0
235,419
0
W
Tsukuyomi
10,935
841
43
3
0
274,224
6
L
Loki
8,119
625
17
1
0
219,360
0
L
Bellona
7,593
584
25
2
0
216,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role