Player Matchup

Yemoja
Yemoja
LFC_Azeroz
Yemoja
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,354 Elo+
Party 1
Ymir
Ymir
RayzenXIV
Ymir
Level 18
God Stats
13W - 15L
1,412 SR
Queue Stats
69W - 82L
1,205 Elo+
Party 1
Sylvanus
Sylvanus
tributehallyday
Sylvanus
Level 29
God Stats
1W - 2L
1,372 SR
Queue Stats
21W - 30L
1,361 Elo+
Party 1
Team Averages
Level 28
1,428 SR
1,307 Elo+

VS

Team Averages
Level 86
1,483 SR
1,421 Elo+
Baron Samedi
Baron Samedi
Gwensa9445
Baron Samedi
Level 25
God Stats
10W - 10L
1,535 SR
Queue Stats
36W - 56L
1,307 Elo+
Solo
Terra
Terra
LokiLaufeyson666
Terra
Level 145
God Stats
16W - 10L
1,379 SR
Queue Stats
110W - 108L
1,472 Elo+
Solo
Bellona
Bellona
triki-690
Bellona
Level 89
God Stats
14W - 11L
1,534 SR
Queue Stats
175W - 165L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LFC_Azeroz
Yemoja
14
1 / 4 / 3
11,168
508
5,927
21,778
16,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
15
3 / 6 / 1
12,476
567
8,580
24,219
12,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
15
0 / 1 / 2
10,772
490
9,967
25,299
27,028
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gwensa9445
Baron Samedi
15
3 / 2 / 5
12,621
574
24,649
10,109
4,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
0 / 2 / 10
13,700
623
15,050
24,959
31,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
triki-690
Bellona
18
8 / 0 / 2
14,953
680
14,748
14,249
12,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gwensa9445
Baron Samedi
3
2
5
2.75
L
Yemoja
LFC_Azeroz
Yemoja
1
4
3
0.63
W
0
2
10
2.5
L
Ymir
3
6
1
0.58
L
Sylvanus
0
1
2
1
W
Bellona
triki-690
Bellona
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
54,447
71,296
Taken
49,317
55,742
Mitigated
48,087
26,512
Healing
22,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gwensa9445
Baron Samedi
24,649
970
5,786
3,249
10,109
4,258
112
6,373
3,736
55,179
0
L
Yemoja
LFC_Azeroz
Yemoja
5,927
3,350
9,502
3,741
21,778
16,141
0
11,313
10,465
28,127
0
W
15,050
535
2,529
8,165
24,959
31,095
736
12,262
12,697
52,714
0
L
Ymir
8,580
2,987
0
0
24,219
12,573
0
12,735
11,484
52,165
0
L
Sylvanus
9,967
4,325
6,897
6,372
25,299
27,028
0
15,669
9,630
39,026
0
W
Bellona
triki-690
Bellona
14,748
6,087
0
2,406
14,249
12,734
277
5,972
8,277
0
120,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
41,274
155
Minions Killed
277
0
Camps Cleared
0
1,003,846
Distance Traveled
1,162,858
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,621
574
51
2
0
342,785
0
L
Yemoja
11,168
508
34
2
0
335,746
0
W
Terra
13,700
623
67
3
0
413,895
4
L
Ymir
12,476
567
73
3
0
338,233
5
L
Sylvanus
10,772
490
48
2
0
329,867
2
W
Bellona
14,953
680
159
7
0
406,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role