Player Matchup

Arachne
Arachne
DtX31
Arachne
Level 109
God Stats
0W - 2L
1,317 SR
Queue Stats
49W - 37L
1,489 Elo+
Solo
King Arthur
King Arthur
Elmekkos
King Arthur
Level 68
God Stats
42W - 34L
1,607 SR
Queue Stats
615W - 610L
1,495 Elo+
Solo
Chang'e
Chang'e
Kimical
Chang'e
Level 24
God Stats
94W - 122L
1,464 SR
Queue Stats
386W - 525L
1,456 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mabdiel
Kumbhakarna
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 160L
1,511 Elo+
Solo
Apollo
Apollo
Troxed
Apollo
Level 66
God Stats
34W - 68L
1,467 SR
Queue Stats
288W - 398L
1,480 Elo+
Party 2
Team Averages
Level 74
1,471 SR
1,486 Elo+

VS

Team Averages
Level 90
1,499 SR
1,462 Elo+
Aphrodite
Aphrodite
CryinWolf
Aphrodite
Level 148
God Stats
82W - 82L
1,532 SR
Queue Stats
321W - 352L
1,505 Elo+
Solo
Raijin
Raijin
KarambitKiller
Raijin
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 59L
1,265 Elo+
Party 1
Ymir
Ymir
PringlesChan
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,754 Elo+
Solo
Anubis
Anubis
SGCxDarkWolf
Anubis
Level 65
God Stats
9W - 4L
1,500 SR
Queue Stats
45W - 56L
1,345 Elo+
Party 1
Neith
Neith
feelthelove31
Neith
Level 124
God Stats
5W - 4L
1,464 SR
Queue Stats
336W - 342L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DtX31
Arachne
18
3 / 8 / 13
11,950
996
10,380
20,852
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Elmekkos
King Arthur
18
7 / 6 / 9
12,888
1,074
13,010
29,210
38,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Kimical
Chang'e
17
2 / 8 / 9
11,220
935
12,292
20,311
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Mabdiel
Kumbhakarna
19
2 / 9 / 13
11,872
989
12,496
26,828
8,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Troxed
Apollo
18
6 / 11 / 10
12,498
1,042
22,189
24,948
6,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CryinWolf
Aphrodite
20
6 / 2 / 26
13,294
1,108
21,502
15,189
9,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 7 / 27
11,491
958
9,750
11,932
6,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 2 / 33
12,334
1,028
15,498
18,180
21,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
20
23 / 6 / 15
16,857
1,405
42,621
20,786
12,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 3 / 18
13,495
1,125
23,038
9,407
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
161
20
Kills
42
42
Deaths
20
54
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CryinWolf
Aphrodite
6
2
26
9.5
L
Arachne
DtX31
Arachne
3
8
13
1.19
L
King Arthur
Elmekkos
King Arthur
7
6
9
1.92
W
1
7
27
2.07
L
Chang'e
Kimical
Chang'e
2
8
9
0.81
L
Kumbhakarna
Mabdiel
Kumbhakarna
2
9
13
0.94
W
2
2
33
9.25
W
Anubis
23
6
15
5.08
L
Apollo
Troxed
Apollo
6
11
10
1
W
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,367
Damage
112,409
122,149
Taken
75,494
65,381
Mitigated
54,419
17,562
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CryinWolf
Aphrodite
21,502
2,111
5,325
8,083
15,189
9,635
0
5,810
9,283
42,336
0
L
Arachne
DtX31
Arachne
10,380
6,881
0
3,275
20,852
6,427
0
17,325
3,527
0
23,131
L
King Arthur
Elmekkos
King Arthur
13,010
449
0
525
29,210
38,112
0
16,676
12,534
0
37,912
W
9,750
2,247
0
0
11,932
6,320
0
2,101
9,706
26,310
0
L
Chang'e
Kimical
Chang'e
12,292
1,490
5,929
2,872
20,311
4,926
0
17,083
3,228
29,464
0
L
Kumbhakarna
Mabdiel
Kumbhakarna
12,496
2,473
0
1,333
26,828
8,995
0
18,503
8,325
32,153
0
W
15,498
1,817
0
0
18,180
21,251
0
7,621
10,104
31,982
0
W
Anubis
42,621
3,280
0
10,004
20,786
12,384
0
6,921
13,694
67,392
0
L
Apollo
Troxed
Apollo
22,189
12,310
0
3,628
24,948
6,921
0
19,784
5,164
0
47,126
W
23,038
13,174
0
2,142
9,407
4,829
0
2,335
6,972
0
55,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,428
Gold Earned
67,471
207
Minions Killed
260
5
Camps Cleared
9
1,137,592
Distance Traveled
942,973
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,294
1,108
53
4
0
229,222
0
L
Arachne
11,950
996
18
2
1
249,804
1
L
King Arthur
12,888
1,074
31
3
1
252,317
0
W
Raijin
11,491
958
32
3
1
148,454
0
L
Chang'e
11,220
935
54
5
0
223,830
0
L
Kumbhakarna
11,872
989
48
4
2
226,639
1
W
Ymir
12,334
1,028
34
3
1
211,103
0
W
Anubis
16,857
1,405
74
6
1
158,087
0
L
Apollo
12,498
1,042
56
5
1
185,002
0
W
Neith
13,495
1,125
67
6
6
196,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role