Player Matchup

Jing Wei
Jing Wei
ForeAutumn
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 41L
1,613 Elo+
Party 2
Chronos
Chronos
KaramaTheLich
Chronos
Level 83
God Stats
1W - 1L
1,780 SR
Queue Stats
90W - 58L
1,626 Elo+
Party 2
Jormungandr
Jormungandr
sethpual
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,421 Elo+
Solo
Team Averages
Level 38
1,593 SR
1,554 Elo+

VS

Team Averages
Level 38
1,568 SR
1,565 Elo+
Ne Zha
Ne Zha
Bellser
Ne Zha
Level 19
God Stats
74W - 73L
1,645 SR
Queue Stats
313W - 289L
1,607 Elo+
Solo
Hercules
Hercules
Bretttles
Hercules
Level 81
God Stats
3W - 1L
1,383 SR
Queue Stats
118W - 88L
1,579 Elo+
Party 1
Scylla
Scylla
Wes4x
Scylla
Level 15
God Stats
32W - 34L
1,674 SR
Queue Stats
458W - 417L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ForeAutumn
Jing Wei
12
1 / 7 / 1
9,133
571
5,061
15,391
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
12
2 / 8 / 1
9,712
607
10,045
16,555
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
sethpual
Jormungandr
11
0 / 6 / 3
9,206
575
4,768
14,690
6,833
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bellser
Ne Zha
17
12 / 1 / 8
12,395
775
19,142
8,809
3,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Bretttles
Hercules
15
7 / 1 / 14
11,543
721
8,341
16,150
13,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Wes4x
Scylla
14
2 / 2 / 18
10,612
663
12,018
6,645
2,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
21
21
Deaths
4
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bellser
Ne Zha
12
1
8
16
W
Hercules
Bretttles
Hercules
7
1
14
14
L
Jing Wei
ForeAutumn
Jing Wei
1
7
1
0.21
L
Chronos
2
8
1
0.31
W
Scylla
Wes4x
Scylla
2
2
18
5.5
L
Jormungandr
sethpual
Jormungandr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
39,501
46,636
Taken
31,604
14,725
Mitigated
19,551
6,804
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bellser
Ne Zha
19,142
1,425
0
2,267
8,809
3,603
1,833
3,460
5,193
0
69,260
W
Hercules
Bretttles
Hercules
8,341
889
0
7,100
16,150
13,659
0
8,064
7,764
0
39,593
L
Jing Wei
ForeAutumn
Jing Wei
5,061
2,752
0
2,987
15,391
3,915
32
2,990
11,984
0
37,044
L
Chronos
10,045
2,174
0
2,144
16,555
3,977
485
3,117
13,105
26,946
0
W
Scylla
Wes4x
Scylla
12,018
314
0
375
6,645
2,289
979
2,871
3,624
38,507
0
L
Jormungandr
sethpual
Jormungandr
4,768
276
870
803
14,690
6,833
0
4,885
9,122
23,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
34,550
140
Minions Killed
181
0
Camps Cleared
0
756,895
Distance Traveled
1,001,769
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,395
775
82
5
0
351,142
1
W
Hercules
11,543
721
45
3
0
345,593
4
L
Jing Wei
9,133
571
61
4
0
278,392
6
L
Chronos
9,712
607
50
3
0
250,510
0
W
Scylla
10,612
663
54
3
0
305,034
0
L
Jormungandr
9,206
575
29
2
0
227,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role