Player Matchup

Hades
Hades
Almanah
Hades
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
274W - 248L
1,447 Elo+
Party 2
Achilles
Achilles
ChyLLlb
Achilles
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
265W - 246L
1,519 Elo+
Solo
Merlin
Merlin
PAPRIKAA
Merlin
Level 126
God Stats
0W - 4L
1,179 SR
Queue Stats
73W - 65L
1,575 Elo+
Party 2
Neith
Neith
calaverahueca
Neith
Level 126
God Stats
2W - 2L
1,630 SR
Queue Stats
37W - 33L
1,465 Elo+
Party 1
Kali
Kali
dragon150
Kali
Level 155
God Stats
0W - 1L
1,507 SR
Queue Stats
51W - 43L
1,466 Elo+
Party 1
Team Averages
Level 118
1,463 SR
1,494 Elo+

VS

Team Averages
Level 136
1,637 SR
1,535 Elo+
Odin
Odin
CF I STE
Odin
Level 156
God Stats
1W - 0L
1,732 SR
Queue Stats
71W - 68L
1,561 Elo+
Party 3
Artemis
Artemis
MostafaSMJ
Artemis
Level 128
God Stats
4W - 2L
1,228 SR
Queue Stats
383W - 390L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
RandyFloss
Kumbhakarna
Level 129
God Stats
1W - 0L
1,842 SR
Queue Stats
5W - 4L
1,459 Elo+
Party 3
Eset
Eset
Schromm
Eset
Level 124
God Stats
6W - 4L
1,662 SR
Queue Stats
252W - 246L
1,576 Elo+
Solo
Agni
Agni
goldxmember
Agni
Level 144
God Stats
5W - 3L
1,723 SR
Queue Stats
323W - 307L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Almanah
Hades
17
5 / 6 / 6
9,929
903
9,824
15,167
10,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ChyLLlb
Achilles
14
1 / 7 / 7
8,840
804
5,568
21,033
22,566
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
PAPRIKAA
Merlin
15
3 / 7 / 5
8,593
781
19,479
11,337
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 6 / 8
8,935
812
8,907
15,035
5,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
15
4 / 8 / 5
9,423
857
6,445
20,657
7,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
5 / 2 / 25
10,184
926
10,325
16,469
11,715
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
MostafaSMJ
Artemis
16
9 / 5 / 18
10,040
913
20,079
14,428
6,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
RandyFloss
Kumbhakarna
15
1 / 3 / 19
9,387
853
5,524
13,325
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Eset
Schromm
Eset
18
13 / 3 / 15
11,292
1,027
14,326
11,234
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 4 / 24
10,221
929
19,715
9,990
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
135
17
Kills
34
34
Deaths
17
31
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Hades
Almanah
Hades
5
6
6
1.33
W
Odin
5
2
25
8.75
L
Achilles
ChyLLlb
Achilles
1
7
7
0.64
W
Artemis
MostafaSMJ
Artemis
9
5
18
3.6
L
Merlin
PAPRIKAA
Merlin
3
7
5
0.79
W
Kumbhakarna
RandyFloss
Kumbhakarna
1
3
19
3.5
W
Eset
Schromm
Eset
13
3
15
6.83
L
4
6
8
1.33
L
Kali
4
8
5
0.81
W
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,223
Damage
69,969
83,229
Taken
65,446
50,063
Mitigated
38,910
26,414
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Almanah
Hades
9,824
575
1,680
3,698
15,167
10,263
0
6,105
8,830
25,216
0
W
Odin
10,325
1,771
267
2,868
16,469
11,715
835
8,731
7,738
0
15,014
L
Achilles
ChyLLlb
Achilles
5,568
1,168
1,070
4,009
21,033
22,566
0
9,218
11,509
0
11,210
W
Artemis
MostafaSMJ
Artemis
20,079
10,439
261
3,006
14,428
6,946
1,364
6,150
8,278
0
25,271
L
Merlin
PAPRIKAA
Merlin
19,479
576
1,871
1,573
11,337
3,873
164
6,529
4,746
32,988
0
W
Kumbhakarna
RandyFloss
Kumbhakarna
5,524
353
2,551
2,292
13,325
11,042
887
6,202
6,055
15,207
0
W
Eset
Schromm
Eset
14,326
2,906
3,469
2,543
11,234
4,903
1,245
4,895
6,339
28,707
0
L
8,907
2,762
1,186
5,520
15,035
5,587
0
5,076
9,899
0
21,022
L
Kali
6,445
1,758
950
4,857
20,657
7,774
343
11,881
8,680
0
11,364
W
19,715
1,038
968
779
9,990
4,304
644
3,325
6,665
34,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,720
Gold Earned
51,124
103
Minions Killed
106
0
Camps Cleared
0
900,211
Distance Traveled
975,421
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,929
903
29
3
0
188,729
1
W
Odin
10,184
926
14
1
0
216,314
0
L
Achilles
8,840
804
10
1
0
171,629
0
W
Artemis
10,040
913
11
1
0
183,434
1
L
Merlin
8,593
781
21
2
0
158,127
0
W
Kumbhakarna
9,387
853
11
1
0
180,971
0
W
Eset
11,292
1,027
49
4
0
183,376
0
L
Neith
8,935
812
30
3
0
183,808
0
L
Kali
9,423
857
13
1
0
197,918
0
W
Agni
10,221
929
21
2
0
211,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role