Player Matchup

Pele
Pele
IGothmog
Pele
Level 45
God Stats
7W - 1L
1,895 SR
Queue Stats
10W - 7L
1,567 Elo+
Party 3
Izanami
Izanami
IIJIANAKYP
Izanami
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 4L
1,568 Elo+
Party 1
Bellona
Bellona
Nätsü
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,568 Elo+
Party 1
Guan Yu
Guan Yu
Négalyon
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,831 Elo+
Party 3
Kukulkan
Kukulkan
YoonLyra
Kukulkan
Level 11
God Stats
8W - 3L
1,683 SR
Queue Stats
16W - 8L
1,572 Elo+
Party 3
Team Averages
Level 14
1,616 SR
1,621 Elo+

VS

Team Averages
Level 15
1,500 SR
1,542 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fluejakt
Ah Muzen Cab
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Goatmoon666
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,711 Elo+
Solo
Agni
Agni
Studi0
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Totenmauim
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
raulfrv
Tsukuyomi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
6 / 1 / 4
8,145
582
6,715
9,699
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
IIJIANAKYP
Izanami
11
1 / 3 / 9
7,058
504
2,258
5,875
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Nätsü
Bellona
14
16 / 2 / 2
9,389
671
12,625
12,083
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Négalyon
Guan Yu
13
3 / 4 / 2
7,439
531
6,285
10,929
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
YoonLyra
Kukulkan
12
0 / 3 / 3
6,851
489
2,541
7,735
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fluejakt
Ah Muzen Cab
14
3 / 4 / 1
8,110
579
7,822
11,265
4,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 4 / 0
6,943
496
7,384
10,477
8,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Studi0
Agni
10
2 / 6 / 2
6,499
464
5,403
7,083
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Totenmauim
Hou Yi
10
1 / 6 / 2
6,193
442
4,096
6,614
1,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
raulfrv
Tsukuyomi
12
4 / 6 / 0
7,510
536
6,367
11,403
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
26
Kills
13
13
Deaths
26
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Fluejakt
Ah Muzen Cab
3
4
1
0.88
L
3
4
0
0.75
W
Pele
6
1
4
8
W
Izanami
IIJIANAKYP
Izanami
1
3
9
1.83
W
Bellona
Nätsü
Bellona
16
2
2
8.5
W
Guan Yu
Négalyon
Guan Yu
3
4
2
1
L
Agni
Studi0
Agni
2
6
2
0.5
L
Hou Yi
Totenmauim
Hou Yi
1
6
2
0.33
W
Kukulkan
YoonLyra
Kukulkan
0
3
3
0.5
L
Tsukuyomi
raulfrv
Tsukuyomi
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
31,072
46,321
Taken
46,842
23,727
Mitigated
21,546
13,136
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Fluejakt
Ah Muzen Cab
7,822
2,479
0
4,104
11,265
4,980
23
1,671
9,450
0
55,752
L
7,384
718
0
1,409
10,477
8,963
0
30
10,114
26,850
0
W
Pele
6,715
1,916
0
3,316
9,699
3,221
174
2,029
7,566
0
48,869
W
Izanami
IIJIANAKYP
Izanami
2,258
1,248
0
1,882
5,875
1,710
82
1,121
4,638
0
31,588
W
Bellona
Nätsü
Bellona
12,625
6,368
0
3,153
12,083
7,702
0
3,144
8,513
0
44,540
W
Guan Yu
Négalyon
Guan Yu
6,285
1,496
159
3,176
10,929
8,505
123
5,714
4,840
0
36,634
L
Agni
Studi0
Agni
5,403
462
0
1,034
7,083
1,894
663
354
6,729
22,717
0
L
Hou Yi
Totenmauim
Hou Yi
4,096
1,290
0
345
6,614
1,796
389
0
6,614
0
25,320
W
Kukulkan
YoonLyra
Kukulkan
2,541
203
0
1,450
7,735
2,589
350
0
7,735
32,784
0
L
Tsukuyomi
raulfrv
Tsukuyomi
6,367
1,123
0
3,629
11,403
3,913
433
640
10,632
0
41,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,882
Gold Earned
35,255
415
Minions Killed
318
0
Camps Cleared
0
1,276,662
Distance Traveled
1,135,295
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,110
579
101
7
0
268,942
0
L
Ares
6,943
496
43
3
0
201,718
1
W
Pele
8,145
582
99
7
0
315,610
8
W
Izanami
7,058
504
70
5
0
177,065
1
W
Bellona
9,389
671
80
6
0
286,099
1
W
Guan Yu
7,439
531
81
6
0
246,944
1
L
Agni
6,499
464
38
3
0
231,756
0
L
Hou Yi
6,193
442
49
4
0
204,362
1
W
Kukulkan
6,851
489
85
6
0
250,944
3
L
Tsukuyomi
7,510
536
87
6
0
228,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role