Player Matchup

Raijin
Raijin
Platinum I
NeroVitus
Raijin
Platinum I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
Trypticx
Guan Yu
Diamond V
Level 101
God Stats
53W - 27L
1,749 SR
Queue Stats
173W - 127L
1,978 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
ÐoctorJ
Ah Muzen Cab
Diamond IV
Level 123
God Stats
82W - 59L
1,744 SR
Queue Stats
219W - 184L
2,100 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,664 SR
1,859 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,621 SR
1,875 MMR
Fenrir
Fenrir
Gold I
Alecros
Fenrir
Gold I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,875 MMR
Party 1
Odin
Odin
Gold I
DefenderDeity
Odin
Gold I
Level 140
God Stats
6W - 2L
1,864 SR
Queue Stats
19W - 9L
1,875 MMR
Party 1
Nox
Nox
Gold I
SaVaGeDoGe
Nox
Gold I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,875 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NeroVitus
Raijin
14
3 / 2 / 6
10,748
768
7,865
6,916
2,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Trypticx
Guan Yu
13
4 / 2 / 5
10,856
775
5,526
11,289
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
15
4 / 1 / 6
11,149
796
11,137
10,275
6,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AphroditeDanzaburouPersephoneHe BoThoth

VS

Bans
TiamatDiscordiaAnhurScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alecros
Fenrir
10
2 / 5 / 1
8,520
609
4,372
9,897
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 3 / 3
9,105
650
5,401
11,435
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 2
8,943
639
10,390
6,905
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
5
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alecros
Fenrir
2
5
1
0.5
L
0
3
3
0.5
W
Raijin
NeroVitus
Raijin
3
2
6
3
L
2
3
2
1
W
Guan Yu
Trypticx
Guan Yu
4
2
5
3.25
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,528
Damage
20,163
28,480
Taken
28,237
20,577
Mitigated
16,080
11,984
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alecros
Fenrir
4,372
1,449
0
1,585
9,897
5,009
0
2,791
6,973
0
23,006
L
5,401
1,369
0
1,021
11,435
8,276
0
3,771
7,664
0
23,127
W
Raijin
NeroVitus
Raijin
7,865
443
348
2,473
6,916
2,296
512
1,353
5,374
50,123
0
L
10,390
1,453
0
1,179
6,905
2,795
0
1,273
5,632
36,611
0
W
Guan Yu
Trypticx
Guan Yu
5,526
549
1,432
4,290
11,289
11,746
0
5,099
5,866
0
16,716
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
11,137
4,812
0
3,441
10,275
6,535
2,168
3,413
6,558
0
52,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
26,568
186
Minions Killed
142
0
Camps Cleared
0
800,233
Distance Traveled
676,123
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,520
609
30
2
0
203,364
2
L
Odin
9,105
650
40
3
0
265,294
5
W
Raijin
10,748
768
93
7
0
246,391
3
L
Nox
8,943
639
72
5
0
207,465
3
W
Guan Yu
10,856
775
13
1
0
286,595
5
W
Ah Muzen Cab
11,149
796
80
6
0
267,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role