Player Matchup

Chang'e
Chang'e
Fungal Nuttz
Chang'e
Level 159
God Stats
1W - 1L
1,659 SR
Queue Stats
14W - 12L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
KissMyAskhole
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,737 Elo+
Party 3
Da Ji
Da Ji
LordUlamog
Da Ji
Level 24
God Stats
4W - 2L
1,840 SR
Queue Stats
126W - 55L
1,622 Elo+
Party 1
Ares
Ares
Prince-WZRD
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,527 Elo+
Party 3
Neith
Neith
SuperDemROBO
Neith
Level 17
God Stats
1W - 2L
1,490 SR
Queue Stats
62W - 21L
1,679 Elo+
Party 1
Team Averages
Level 43
1,598 SR
1,622 Elo+

VS

Team Averages
Level 14
1,469 SR
1,666 Elo+
Cernunnos
Cernunnos
ClassyHarp9222
Cernunnos
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 33L
1,733 Elo+
Party 2
Janus
Janus
CriticalPain82
Janus
Level 18
God Stats
2W - 1L
1,615 SR
Queue Stats
17W - 13L
1,577 Elo+
Party 2
Bellona
Bellona
Lupe_DaGoat09
Bellona
Level 7
God Stats
1W - 0L
1,142 SR
Queue Stats
9W - 17L
1,664 Elo+
Solo
Agni
Agni
elguSanyto
Agni
Level 14
God Stats
3W - 3L
1,588 SR
Queue Stats
48W - 39L
1,568 Elo+
Solo
Set
Set
zyopa
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fungal Nuttz
Chang'e
19
4 / 5 / 5
12,089
504
14,087
17,050
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
KissMyAskhole
Zhong Kui
3
0 / 0 / 0
6,928
289
0
0
0
Da Ji
20
21 / 7 / 4
16,430
685
26,523
21,916
12,231
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

3
0 / 0 / 0
5,417
226
0
0
0
20
9 / 2 / 11
14,235
593
20,605
22,440
9,532
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClassyHarp9222
Cernunnos
20
6 / 5 / 0
15,174
632
8,678
23,647
9,898
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 13 / 3
10,984
458
2,144
15,307
4,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
15
1 / 9 / 4
10,327
430
2,285
15,299
10,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 4 / 6
13,893
579
15,809
14,438
6,587
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
zyopa
Set
20
3 / 3 / 3
13,703
571
8,937
19,815
17,118
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
34
Kills
14
14
Deaths
34
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ClassyHarp9222
Cernunnos
6
5
0
1.2
W
0
13
3
0.12
L
Chang'e
Fungal Nuttz
Chang'e
4
5
5
1.3
L
Zhong Kui
KissMyAskhole
Zhong Kui
0
0
0
0
L
Da Ji
21
7
4
3.29
W
Bellona
1
9
4
0.33
L
0
0
0
0
L
9
2
11
7.25
W
4
4
6
1.75
W
Set
zyopa
Set
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,215
Damage
37,853
61,406
Taken
88,506
28,009
Mitigated
47,768
21,219
Healing
21,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ClassyHarp9222
Cernunnos
8,678
4,789
0
11,127
23,647
9,898
7,033
2,209
21,272
0
107,612
W
2,144
260
0
605
15,307
4,115
2,943
2,035
13,198
51,704
0
L
Chang'e
Fungal Nuttz
Chang'e
14,087
448
2,186
6,582
17,050
6,246
789
6,712
9,886
82,072
0
L
Zhong Kui
KissMyAskhole
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
26,523
6,097
0
3,745
21,916
12,231
4,904
4,332
17,315
0
109,506
W
Bellona
2,285
599
0
566
15,299
10,050
1,014
2,017
13,192
0
21,756
L
0
0
0
0
0
0
0
0
0
0
0
L
20,605
8,237
0
8,706
22,440
9,532
5,555
6,010
16,252
0
104,993
W
15,809
656
100
2,328
14,438
6,587
1,904
3,382
10,764
91,718
0
W
Set
zyopa
Set
8,937
4,993
0
6,488
19,815
17,118
0
3,730
15,753
0
108,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,099
Gold Earned
64,081
484
Minions Killed
585
0
Camps Cleared
0
1,207,263
Distance Traveled
2,019,693
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,174
632
162
7
0
388,303
1
W
Janus
10,984
458
86
4
0
385,072
1
L
Chang'e
12,089
504
149
6
0
372,379
2
L
Zhong Kui
6,928
289
0
0
0
0
0
L
Da Ji
16,430
685
174
7
0
428,819
4
W
Bellona
10,327
430
30
1
0
359,628
5
L
Ares
5,417
226
0
0
0
0
0
L
Neith
14,235
593
161
7
0
406,065
6
W
Agni
13,893
579
154
6
0
409,266
5
W
Set
13,703
571
153
6
0
477,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role