Player Matchup

Hou Yi
Hou Yi
Areamis97
Hou Yi
Level 29
God Stats
6W - 3L
1,454 SR
Queue Stats
32W - 22L
1,463 Elo+
Solo
Nu Wa
Nu Wa
ConstantineGames
Nu Wa
Level 27
God Stats
6W - 5L
1,524 SR
Queue Stats
36W - 38L
1,395 Elo+
Party 3
Bellona
Bellona
MDRtacruttfort
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,406 Elo+
Party 2
Ares
Ares
Tempest01
Ares
Level 21
God Stats
1W - 3L
1,398 SR
Queue Stats
34W - 50L
1,285 Elo+
Party 2
Neith
Neith
geomen332014
Neith
Level 28
God Stats
21W - 25L
1,467 SR
Queue Stats
41W - 47L
1,357 Elo+
Party 3
Team Averages
Level 22
1,469 SR
1,381 Elo+

VS

Team Averages
Level 22
1,558 SR
1,465 Elo+
Hades
Hades
Chronic_Cyclow
Hades
Level 24
God Stats
81W - 84L
1,422 SR
Queue Stats
734W - 825L
1,304 Elo+
Party 4
Loki
Loki
Mini Raka 488
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,642 Elo+
Party 1
Zhong Kui
Zhong Kui
Oldman Jenkins1
Zhong Kui
Level 22
God Stats
2W - 0L
1,728 SR
Queue Stats
10W - 3L
1,538 Elo+
Party 1
Sobek
Sobek
Paluzzu_Aruafalu
Sobek
Level 18
God Stats
5W - 11L
1,405 SR
Queue Stats
129W - 139L
1,348 Elo+
Solo
Amaterasu
Amaterasu
izalo123
Amaterasu
Level 30
God Stats
12W - 3L
1,735 SR
Queue Stats
30W - 38L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Areamis97
Hou Yi
13
9 / 2 / 3
8,668
667
9,036
10,863
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 2
8,792
676
9,371
5,371
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 5
6,971
536
4,425
8,741
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
8
2 / 5 / 1
6,187
476
2,780
8,468
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 1 / 2
7,945
611
7,119
6,661
2,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,334
487
2,154
8,162
2,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 7 / 3
6,794
523
3,641
9,198
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Oldman Jenkins1
Zhong Kui
12
6 / 2 / 3
7,387
568
8,951
7,631
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 2
6,070
467
1,958
10,436
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
izalo123
Amaterasu
12
4 / 5 / 2
8,236
634
7,001
11,463
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
23
Kills
12
12
Deaths
23
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Areamis97
Hou Yi
9
2
3
5.25
W
0
5
1
0.1
L
7
1
2
8
L
2
3
5
1.5
W
1
7
3
0.36
W
Zhong Kui
Oldman Jenkins1
Zhong Kui
6
2
3
3.75
W
1
4
2
0.5
L
Ares
2
5
1
0.5
L
3
1
2
4
W
Amaterasu
izalo123
Amaterasu
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,731
Damage
23,705
40,104
Taken
46,890
19,363
Mitigated
26,157
8,856
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Areamis97
Hou Yi
9,036
4,824
0
4,808
10,863
3,530
1,705
1,543
9,120
0
36,775
W
2,154
449
0
2,337
8,162
2,910
0
4,323
3,567
28,237
0
L
9,371
1,781
0
457
5,371
1,859
2,071
2,157
3,189
53,705
0
L
4,425
862
0
360
8,741
6,433
0
3,465
5,251
0
19,475
W
3,641
955
0
1,444
9,198
2,499
62
1,877
7,183
0
30,473
W
Zhong Kui
Oldman Jenkins1
Zhong Kui
8,951
3,219
0
1,176
7,631
5,460
510
1,850
5,685
30,849
3,274
W
1,958
438
0
3,606
10,436
5,985
487
1,310
9,056
17,227
0
L
Ares
2,780
238
0
1,043
8,468
5,137
0
3,773
4,670
14,265
0
L
7,119
5,063
0
2,188
6,661
2,404
1,881
1,327
5,209
0
45,001
W
Amaterasu
izalo123
Amaterasu
7,001
3,430
0
2,836
11,463
9,303
19
2,075
9,248
0
32,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
34,821
311
Minions Killed
286
0
Camps Cleared
0
1,098,945
Distance Traveled
1,191,127
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,668
667
60
5
0
235,622
0
W
Hades
6,334
487
68
5
0
238,553
0
L
Nu Wa
8,792
676
109
8
0
242,373
0
L
Bellona
6,971
536
37
3
0
213,077
0
W
Loki
6,794
523
66
5
0
232,982
5
W
Zhong Kui
7,387
568
62
5
0
236,041
1
W
Sobek
6,070
467
32
2
0
255,970
0
L
Ares
6,187
476
21
2
0
188,129
0
L
Neith
7,945
611
84
6
0
219,744
0
W
Amaterasu
8,236
634
58
4
0
227,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role