Player Matchup

Ymir
Ymir
Capitanoso
Ymir
Level 3
God Stats
3W - 0L
1,692 SR
Queue Stats
29W - 14L
1,484 Elo+
Party 1
Medusa
Medusa
Maverick2021
Medusa
Level 27
God Stats
10W - 5L
1,686 SR
Queue Stats
360W - 274L
1,603 Elo+
Solo
Susano
Susano
NotAPleb
Susano
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 65L
1,548 Elo+
Party 1
Merlin
Merlin
Philicia
Merlin
Level 27
God Stats
6W - 4L
1,815 SR
Queue Stats
81W - 64L
1,547 Elo+
Party 1
Arachne
Arachne
WaitForever
Arachne
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
106W - 94L
1,556 Elo+
Solo
Team Averages
Level 28
1,639 SR
1,548 Elo+

VS

Team Averages
Level 23
1,623 SR
1,541 Elo+
Nu Wa
Nu Wa
Bella1337
Nu Wa
Level 10
God Stats
61W - 55L
1,661 SR
Queue Stats
182W - 190L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
BigDicTengri
Kukulkan
Level 18
God Stats
8W - 4L
1,615 SR
Queue Stats
344W - 326L
1,464 Elo+
Solo
Apollo
Apollo
DasBoott
Apollo
Level 64
God Stats
2W - 3L
1,839 SR
Queue Stats
95W - 70L
1,616 Elo+
Party 2
Jormungandr
Jormungandr
Sankev
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,546 Elo+
Solo
Ra
Ra
Итноил
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 17
13,276
948
6,961
30,506
34,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
20
14 / 3 / 12
16,545
1,182
23,955
23,026
9,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
NotAPleb
Susano
20
7 / 9 / 17
14,413
1,030
24,847
24,158
9,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Philicia
Merlin
20
8 / 4 / 18
15,345
1,096
25,232
15,516
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
WaitForever
Arachne
20
15 / 3 / 12
16,118
1,151
23,909
25,829
14,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bella1337
Nu Wa
20
7 / 9 / 14
14,323
1,023
33,463
15,824
5,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
BigDicTengri
Kukulkan
20
3 / 7 / 15
14,089
1,006
20,898
20,351
7,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DasBoott
Apollo
20
15 / 11 / 7
16,375
1,170
28,479
25,845
9,990
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Sankev
Jormungandr
20
2 / 9 / 15
13,656
975
17,803
34,461
52,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
1 / 10 / 13
12,806
915
9,114
14,450
5,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
92
46
Kills
28
28
Deaths
46
76
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bella1337
Nu Wa
7
9
14
1.56
L
Kukulkan
BigDicTengri
Kukulkan
3
7
15
1.5
W
2
9
17
1.17
L
Apollo
DasBoott
Apollo
15
11
7
1.68
W
Medusa
14
3
12
6.67
W
Susano
NotAPleb
Susano
7
9
17
1.72
W
Merlin
Philicia
Merlin
8
4
18
4.25
L
Jormungandr
Sankev
Jormungandr
2
9
15
1.06
W
Arachne
WaitForever
Arachne
15
3
12
7
L
1
10
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,904
Damage
109,757
119,035
Taken
110,931
74,032
Mitigated
80,302
14,271
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bella1337
Nu Wa
33,463
8,887
279
1,372
15,824
5,266
0
5,960
9,864
51,952
0
L
Kukulkan
BigDicTengri
Kukulkan
20,898
2,164
0
108
20,351
7,348
0
7,605
12,746
53,683
0
W
6,961
960
0
0
30,506
34,991
0
22,876
7,630
13,504
0
L
Apollo
DasBoott
Apollo
28,479
22,900
0
1,637
25,845
9,990
0
4,333
21,512
0
46,683
W
Medusa
23,955
12,162
0
3,837
23,026
9,449
0
16,969
6,057
0
74,041
W
Susano
NotAPleb
Susano
24,847
4,788
0
647
24,158
9,515
0
16,143
8,015
0
48,806
W
Merlin
Philicia
Merlin
25,232
1,733
0
0
15,516
5,816
0
10,520
4,996
78,924
0
L
Jormungandr
Sankev
Jormungandr
17,803
2,633
0
534
34,461
52,422
0
9,383
25,078
41,831
0
W
Arachne
WaitForever
Arachne
23,909
16,223
422
9,365
25,829
14,261
0
14,770
11,059
0
32,436
L
9,114
893
1,986
1,236
14,450
5,276
0
4,912
9,538
32,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,697
Gold Earned
71,249
276
Minions Killed
291
15
Camps Cleared
4
1,346,964
Distance Traveled
1,311,886
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,323
1,023
48
3
0
247,629
2
L
Kukulkan
14,089
1,006
83
6
0
289,213
1
W
Ymir
13,276
948
5
0
0
246,759
1
L
Apollo
16,375
1,170
36
3
4
275,991
0
W
Medusa
16,545
1,182
92
7
7
284,091
1
W
Susano
14,413
1,030
49
4
2
260,802
0
W
Merlin
15,345
1,096
122
9
3
246,373
1
L
Jormungandr
13,656
975
56
4
0
234,171
2
W
Arachne
16,118
1,151
8
1
3
308,939
1
L
Ra
12,806
915
68
5
0
264,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role