Player Matchup

Cthulhu
Cthulhu
AntiBlackCoat
Cthulhu
Level 66
God Stats
22W - 28L
1,490 SR
Queue Stats
177W - 200L
1,414 Elo+
Party 2
Loki
Loki
DoctorCrumpet
Loki
Level 65
God Stats
2W - 8L
1,249 SR
Queue Stats
156W - 169L
1,426 Elo+
Party 2
Chernobog
Chernobog
Lord_Othello
Chernobog
Level 153
God Stats
2W - 3L
1,400 SR
Queue Stats
119W - 109L
1,507 Elo+
Party 2
Raijin
Raijin
QuPhoric
Raijin
Level 123
God Stats
3W - 3L
1,692 SR
Queue Stats
104W - 101L
1,447 Elo+
Solo
Achilles
Achilles
ThatPagan
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,539 Elo+
Solo
Team Averages
Level 91
1,466 SR
1,467 Elo+

VS

Team Averages
Level 67
1,416 SR
1,407 Elo+
Yemoja
Yemoja
Dr Donut9784
Yemoja
Level 115
God Stats
6W - 18L
1,250 SR
Queue Stats
617W - 605L
1,471 Elo+
Party 1
Tiamat
Tiamat
Moeshcat
Tiamat
Level 64
God Stats
0W - 5L
1,332 SR
Queue Stats
90W - 114L
1,349 Elo+
Party 1
Heimdallr
Heimdallr
Redneck996
Heimdallr
Level 23
God Stats
1W - 2L
1,397 SR
Queue Stats
1W - 2L
1,303 Elo+
Party 1
Bastet
Bastet
Shadowpanda1918
Bastet
Level 87
God Stats
2W - 3L
1,515 SR
Queue Stats
332W - 331L
1,485 Elo+
Party 1
Terra
Terra
kmsedu7
Terra
Level 44
God Stats
3W - 4L
1,587 SR
Queue Stats
742W - 826L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
5 / 0 / 6
8,214
513
7,674
10,407
7,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 3 / 7
9,148
572
8,356
11,832
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Lord_Othello
Chernobog
15
10 / 2 / 7
9,653
603
9,745
15,976
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
QuPhoric
Raijin
15
12 / 2 / 3
9,290
581
12,105
10,000
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ThatPagan
Achilles
14
2 / 5 / 3
8,092
506
6,075
12,755
9,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 5 / 5
8,257
516
7,995
11,284
9,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Moeshcat
Tiamat
11
0 / 9 / 1
6,672
417
4,483
11,881
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Redneck996
Heimdallr
11
1 / 11 / 1
6,887
430
6,765
12,989
4,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
10 / 7 / 0
9,029
564
14,325
14,466
4,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
kmsedu7
Terra
12
0 / 4 / 0
6,695
418
975
9,233
3,421
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
35
Kills
12
12
Deaths
36
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
6
8
W
6
3
7
3.17
L
Yemoja
1
5
5
0.7
W
Chernobog
Lord_Othello
Chernobog
10
2
7
6.75
L
Tiamat
Moeshcat
Tiamat
0
9
1
0.06
W
Raijin
QuPhoric
Raijin
12
2
3
6.75
L
Heimdallr
Redneck996
Heimdallr
1
11
1
0.14
L
10
7
0
1.43
W
Achilles
ThatPagan
Achilles
2
5
3
0.7
L
Terra
kmsedu7
Terra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,955
Damage
34,543
60,970
Taken
59,853
29,949
Mitigated
28,068
14,937
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,674
422
934
1,053
10,407
7,336
308
1,363
8,879
37,875
0
W
8,356
2,189
0
3,368
11,832
3,765
0
3,380
8,283
0
57,547
L
Yemoja
7,995
1,733
334
1,043
11,284
9,586
701
881
10,403
43,150
0
W
Chernobog
Lord_Othello
Chernobog
9,745
6,495
0
7,105
15,976
5,589
13
2,354
13,466
0
64,890
L
Tiamat
Moeshcat
Tiamat
4,483
1,303
123
1,946
11,881
5,905
536
3,616
8,167
37,242
0
W
Raijin
QuPhoric
Raijin
12,105
590
0
421
10,000
3,493
171
896
9,049
48,089
0
L
Heimdallr
Redneck996
Heimdallr
6,765
3,623
0
0
12,989
4,207
0
9,537
2,962
0
32,689
L
14,325
4,857
0
173
14,466
4,949
0
1,990
12,318
0
53,071
W
Achilles
ThatPagan
Achilles
6,075
2,237
0
2,056
12,755
9,766
111
4,537
7,840
0
33,713
L
Terra
kmsedu7
Terra
975
456
225
1,522
9,233
3,421
0
2,991
6,224
21,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
37,540
426
Minions Killed
344
0
Camps Cleared
0
1,567,262
Distance Traveled
1,221,143
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,214
513
61
4
0
303,742
2
W
Loki
9,148
572
93
6
0
305,658
2
L
Yemoja
8,257
516
95
6
0
222,420
1
W
Chernobog
9,653
603
115
7
0
308,638
8
L
Tiamat
6,672
417
74
5
0
249,408
2
W
Raijin
9,290
581
98
6
0
351,720
0
L
Heimdallr
6,887
430
46
3
0
227,166
0
L
Bastet
9,029
564
84
5
0
259,062
1
W
Achilles
8,092
506
59
4
0
297,504
0
L
Terra
6,695
418
45
3
0
263,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role