Player Matchup

Cthulhu
Cthulhu
E1it3J0K3R
Cthulhu
Level 26
God Stats
5W - 3L
1,610 SR
Queue Stats
8W - 9L
1,341 Elo+
Solo
Ymir
Ymir
IFN x Slay
Ymir
Level 24
God Stats
14W - 19L
1,490 SR
Queue Stats
51W - 69L
1,383 Elo+
Solo
Agni
Agni
Rockeks
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,360 Elo+
Party 1
Neith
Neith
mujkeks45
Neith
Level 25
God Stats
12W - 13L
1,630 SR
Queue Stats
50W - 50L
1,443 Elo+
Party 1
Bakasura
Bakasura
nanopipa17
Bakasura
Level 7
God Stats
9W - 5L
1,607 SR
Queue Stats
90W - 107L
1,423 Elo+
Solo
Team Averages
Level 19
1,568 SR
1,390 Elo+

VS

Team Averages
Level 25
1,436 SR
1,404 Elo+
Mulan
Mulan
AchievedOwen
Mulan
Level 28
God Stats
5W - 8L
1,297 SR
Queue Stats
135W - 144L
1,514 Elo+
Party 2
Ymir
Ymir
FurryForestHam
Ymir
Level 26
God Stats
50W - 52L
1,515 SR
Queue Stats
122W - 109L
1,475 Elo+
Party 2
Hel
Hel
Icydragoon123
Hel
Level 27
God Stats
44W - 44L
1,537 SR
Queue Stats
111W - 92L
1,498 Elo+
Party 2
Sobek
Sobek
Kado20122537
Sobek
Level 13
God Stats
1W - 1L
1,117 SR
Queue Stats
4W - 15L
1,157 Elo+
Solo
Apollo
Apollo
Liacan
Apollo
Level 29
God Stats
10W - 7L
1,713 SR
Queue Stats
354W - 448L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E1it3J0K3R
Cthulhu
9
2 / 4 / 0
5,589
559
5,899
7,620
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 0
5,362
536
743
4,999
1,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Rockeks
Agni
8
0 / 4 / 0
4,637
464
2,648
4,143
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mujkeks45
Neith
8
0 / 3 / 0
4,951
495
4,019
3,508
902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
nanopipa17
Bakasura
10
0 / 2 / 0
5,657
566
1,446
5,678
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,748
575
3,382
7,466
2,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 3
5,561
556
2,667
4,194
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
7 / 0 / 0
6,864
686
3,055
5,117
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 3 / 1
4,137
414
241
3,433
1,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Liacan
Apollo
10
3 / 0 / 2
5,896
590
4,328
6,058
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
14
14
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Cthulhu
E1it3J0K3R
Cthulhu
2
4
0
0.5
W
1
0
3
2.5
L
1
1
0
1
W
7
0
0
7
W
0
3
1
0.17
W
Apollo
Liacan
Apollo
3
0
2
4
L
Agni
Rockeks
Agni
0
4
0
0
L
Neith
mujkeks45
Neith
0
3
0
0
L
Bakasura
nanopipa17
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
13,673
25,948
Taken
26,268
12,041
Mitigated
8,964
3,180
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,382
1,168
0
2,188
7,466
2,732
0
3,929
3,116
0
22,480
L
Cthulhu
E1it3J0K3R
Cthulhu
5,899
681
0
1,423
7,620
6,455
0
1,151
6,469
20,563
0
W
2,667
363
0
630
4,194
1,588
0
472
3,657
29,778
0
L
743
0
0
820
4,999
1,813
411
758
4,241
13,317
0
W
3,055
167
228
3,534
5,117
1,396
1,009
1,700
3,068
33,505
0
W
241
175
0
161
3,433
1,425
0
1,050
2,280
1,737
0
W
Apollo
Liacan
Apollo
4,328
1,853
0
3,290
6,058
1,823
0
1,283
4,729
0
27,563
L
Agni
Rockeks
Agni
2,648
305
0
0
4,143
1,193
0
2,047
2,096
13,671
0
L
Neith
mujkeks45
Neith
4,019
2,241
0
236
3,508
902
545
1,078
2,430
0
21,517
L
Bakasura
nanopipa17
Bakasura
1,446
1,130
0
701
5,678
1,678
0
929
4,749
0
29,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,196
Gold Earned
28,206
207
Minions Killed
227
0
Camps Cleared
0
907,357
Distance Traveled
936,350
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,748
575
52
5
0
194,418
0
L
Cthulhu
5,589
559
30
3
0
183,457
0
W
Ymir
5,561
556
54
5
0
185,510
0
L
Ymir
5,362
536
23
2
0
164,231
0
W
Hel
6,864
686
65
7
0
208,395
0
W
Sobek
4,137
414
5
1
0
140,836
0
W
Apollo
5,896
590
51
5
0
207,191
0
L
Agni
4,637
464
27
3
0
181,362
1
L
Neith
4,951
495
49
5
0
168,704
0
L
Bakasura
5,657
566
78
8
0
209,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role