Player Matchup

Baba Yaga
Baba Yaga
Monchiiito
Baba Yaga
Level 129
God Stats
3W - 1L
1,668 SR
Queue Stats
466W - 389L
1,578 Elo+
Party 1
Cerberus
Cerberus
Skaldrmain
Cerberus
Level 99
God Stats
13W - 11L
1,847 SR
Queue Stats
469W - 426L
1,673 Elo+
Party 1
Chernobog
Chernobog
Spaghettoooo
Chernobog
Level 85
God Stats
5W - 0L
1,932 SR
Queue Stats
381W - 315L
1,626 Elo+
Party 1
Hun Batz
Hun Batz
ThalesOfMilethus
Hun Batz
Level 133
God Stats
13W - 8L
1,869 SR
Queue Stats
183W - 144L
1,621 Elo+
Party 1
Izanami
Izanami
raulbadalona
Izanami
Level 88
God Stats
6W - 4L
1,777 SR
Queue Stats
227W - 175L
1,654 Elo+
Party 1
Team Averages
Level 107
1,819 SR
1,630 Elo+

VS

Team Averages
Level 125
1,698 SR
1,569 Elo+
Chaac
Chaac
GamerDreams1700
Chaac
Level 101
God Stats
45W - 26L
1,823 SR
Queue Stats
352W - 225L
1,542 Elo+
Party 3
Achilles
Achilles
JulyIV
Achilles
Level 108
God Stats
2W - 7L
1,641 SR
Queue Stats
311W - 324L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
MockingPie
Baron Samedi
Level 142
God Stats
3W - 3L
1,837 SR
Queue Stats
127W - 119L
1,649 Elo+
Solo
Eset
Eset
RavioliAuBoeuf
Eset
Level 148
God Stats
7W - 6L
1,691 SR
Queue Stats
203W - 180L
1,571 Elo+
Party 3
Heimdallr
Heimdallr
zQueenNasco
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Monchiiito
Baba Yaga
18
4 / 1 / 9
10,568
587
9,226
6,766
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Skaldrmain
Cerberus
14
3 / 1 / 16
9,352
520
8,312
15,428
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
Spaghettoooo
Chernobog
17
3 / 3 / 10
10,227
568
8,101
14,102
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 1 / 8
11,299
628
10,799
10,312
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
raulbadalona
Izanami
17
6 / 4 / 3
11,012
612
9,727
15,643
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,762
542
10,334
12,968
13,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
JulyIV
Achilles
16
4 / 5 / 1
9,744
541
7,042
15,526
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MockingPie
Baron Samedi
15
1 / 2 / 3
9,183
510
8,046
8,527
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 3
7,877
438
4,986
12,195
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
zQueenNasco
Heimdallr
16
2 / 7 / 2
9,521
529
8,697
14,361
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
23
Kills
10
10
Deaths
23
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
Achilles
JulyIV
Achilles
4
5
1
0.9
L
Baron Samedi
MockingPie
Baron Samedi
1
2
3
1.25
W
Baba Yaga
Monchiiito
Baba Yaga
4
1
9
8.5
L
0
8
3
0.19
W
Cerberus
Skaldrmain
Cerberus
3
1
16
11
W
Chernobog
Spaghettoooo
Chernobog
3
3
10
2.67
W
7
1
8
11
W
Izanami
raulbadalona
Izanami
6
4
3
1.88
L
Heimdallr
zQueenNasco
Heimdallr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,165
Damage
39,105
62,251
Taken
63,577
32,259
Mitigated
36,540
25,175
Healing
21,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,334
3,020
0
6,666
12,968
13,261
1,361
2,304
10,664
0
62,736
L
Achilles
JulyIV
Achilles
7,042
1,049
0
5,102
15,526
5,590
0
6,366
9,160
0
57,031
L
Baron Samedi
MockingPie
Baron Samedi
8,046
654
553
2,697
8,527
3,887
373
3,808
4,719
63,384
0
W
Baba Yaga
Monchiiito
Baba Yaga
9,226
217
101
3,242
6,766
3,109
0
1,826
4,775
77,350
0
L
4,986
212
246
3,197
12,195
8,790
0
3,986
8,209
33,118
0
W
Cerberus
Skaldrmain
Cerberus
8,312
422
0
4,475
15,428
11,625
0
4,949
10,261
26,574
0
W
Chernobog
Spaghettoooo
Chernobog
8,101
6,002
0
4,975
14,102
6,604
1,958
1,356
12,716
0
65,986
W
10,799
3,280
0
5,514
10,312
5,041
0
2,359
7,909
0
101,198
W
Izanami
raulbadalona
Izanami
9,727
6,425
0
6,868
15,643
5,880
1,986
1,999
13,558
0
95,059
L
Heimdallr
zQueenNasco
Heimdallr
8,697
4,206
0
3,058
14,361
5,012
1,018
1,074
13,287
0
62,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,458
Gold Earned
46,087
637
Minions Killed
509
0
Camps Cleared
0
1,907,054
Distance Traveled
1,696,853
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,762
542
91
5
0
363,757
8
L
Achilles
9,744
541
101
6
0
366,903
7
L
Baron Samedi
9,183
510
148
8
0
339,420
4
W
Baba Yaga
10,568
587
157
9
0
365,695
3
L
Eset
7,877
438
58
3
0
340,275
8
W
Cerberus
9,352
520
40
2
0
375,370
8
W
Chernobog
10,227
568
125
7
0
382,212
1
W
Hun Batz
11,299
628
152
8
0
429,364
5
W
Izanami
11,012
612
163
9
0
354,413
4
L
Heimdallr
9,521
529
111
6
0
286,498
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role