Player Matchup

Nemesis
Nemesis
Adder_HBTL
Nemesis
Level 6
God Stats
0W - 5L
1,520 SR
Queue Stats
3W - 8L
1,367 Elo+
Solo
He Bo
He Bo
Bonafiz12
He Bo
Level 26
God Stats
1W - 2L
1,468 SR
Queue Stats
11W - 14L
1,456 Elo+
Solo
Bakasura
Bakasura
Nimany
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 134L
1,354 Elo+
Solo
Artemis
Artemis
Soltizy
Artemis
Level 138
God Stats
2W - 4L
1,680 SR
Queue Stats
46W - 45L
1,490 Elo+
Party 1
Thoth
Thoth
SouISinger
Thoth
Level 6
God Stats
2W - 3L
1,467 SR
Queue Stats
63W - 57L
1,422 Elo+
Party 1
Team Averages
Level 39
1,527 SR
1,418 Elo+

VS

Team Averages
Level 23
1,423 SR
1,460 Elo+
Cerberus
Cerberus
Dinodragon520
Cerberus
Level 25
God Stats
2W - 4L
1,195 SR
Queue Stats
138W - 122L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Mistik_Rain
Baron Samedi
Level 23
God Stats
7W - 7L
1,424 SR
Queue Stats
74W - 95L
1,305 Elo+
Solo
Ra
Ra
WraithXLV
Ra
Level 18
God Stats
3W - 4L
1,257 SR
Queue Stats
131W - 135L
1,263 Elo+
Solo
Arachne
Arachne
Z-Zeric
Arachne
Level 31
God Stats
30W - 15L
1,716 SR
Queue Stats
47W - 45L
1,613 Elo+
Party 2
Da Ji
Da Ji
Zykunaa
Da Ji
Level 18
God Stats
10W - 9L
1,522 SR
Queue Stats
97W - 111L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adder_HBTL
Nemesis
19
3 / 7 / 14
12,888
921
9,369
25,219
9,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Bonafiz12
He Bo
20
2 / 4 / 27
14,196
1,014
15,167
29,292
30,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
Nimany
Bakasura
19
0 / 21 / 19
12,420
887
6,507
33,874
16,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Soltizy
Artemis
20
25 / 5 / 9
19,409
1,386
60,635
19,085
8,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
20
4 / 7 / 20
13,382
956
11,875
12,459
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dinodragon520
Cerberus
20
4 / 4 / 26
13,793
985
14,305
24,351
18,181
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Mistik_Rain
Baron Samedi
20
5 / 7 / 25
14,601
1,043
30,049
25,726
18,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 10 / 15
13,075
934
13,356
20,832
9,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Z-Zeric
Arachne
20
25 / 4 / 10
16,546
1,182
40,615
24,602
9,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Zykunaa
Da Ji
19
4 / 9 / 15
13,259
947
14,138
16,680
7,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
135
34
Kills
44
44
Deaths
34
89
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adder_HBTL
Nemesis
3
7
14
1.43
L
He Bo
Bonafiz12
He Bo
2
4
27
3.88
W
Cerberus
Dinodragon520
Cerberus
4
4
26
4.25
W
Baron Samedi
Mistik_Rain
Baron Samedi
5
7
25
2.5
L
Bakasura
Nimany
Bakasura
0
21
19
0.45
L
Artemis
Soltizy
Artemis
25
5
9
5.9
L
Thoth
4
7
20
2
W
6
10
15
1.35
W
Arachne
Z-Zeric
Arachne
25
4
10
7.5
W
Da Ji
Zykunaa
Da Ji
4
9
15
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,553
Damage
112,463
119,929
Taken
112,191
68,601
Mitigated
62,548
19,439
Healing
27,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adder_HBTL
Nemesis
9,369
2,950
0
3,499
25,219
9,555
0
14,406
10,813
0
23,106
L
He Bo
Bonafiz12
He Bo
15,167
1,785
1,975
7,692
29,292
30,699
0
12,302
16,990
39,044
0
W
Cerberus
Dinodragon520
Cerberus
14,305
563
489
4,522
24,351
18,181
0
7,188
17,093
55,292
0
W
Baron Samedi
Mistik_Rain
Baron Samedi
30,049
7,276
2,684
6,557
25,726
18,399
0
5,063
20,487
50,682
0
L
Bakasura
Nimany
Bakasura
6,507
3,929
0
1,271
33,874
16,179
0
15,575
18,299
0
14,643
L
Artemis
Soltizy
Artemis
60,635
45,590
0
4,937
19,085
8,196
0
8,200
10,885
0
111,996
L
Thoth
11,875
598
0
65
12,459
3,972
0
7,227
5,232
29,195
0
W
13,356
1,521
1,306
598
20,832
9,011
0
4,552
16,200
43,872
0
W
Arachne
Z-Zeric
Arachne
40,615
33,351
0
11,097
24,602
9,622
0
6,804
17,658
0
53,226
W
Da Ji
Zykunaa
Da Ji
14,138
3,897
0
368
16,680
7,335
0
3,435
13,205
0
27,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,295
Gold Earned
71,274
261
Minions Killed
288
0
Camps Cleared
10
1,173,619
Distance Traveled
1,116,608
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,888
921
34
2
0
211,418
2
L
He Bo
14,196
1,014
50
4
0
232,718
0
W
Cerberus
13,793
985
115
8
0
249,350
3
W
Baron Samedi
14,601
1,043
58
4
0
213,122
2
L
Bakasura
12,420
887
25
2
0
235,387
0
L
Artemis
19,409
1,386
114
8
0
233,584
0
L
Thoth
13,382
956
38
3
0
260,512
0
W
Ra
13,075
934
79
6
1
232,246
0
W
Arachne
16,546
1,182
21
2
7
223,678
0
W
Da Ji
13,259
947
15
1
2
198,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role