Player Matchup

Bellona
Bellona
BSWeaZL
Bellona
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 119L
1,451 Elo+
Solo
Artemis
Artemis
Kazzerus
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Swooxar
Kukulkan
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 38L
1,500 Elo+
Solo
Cupid
Cupid
aladdy
Cupid
Level 14
God Stats
17W - 12L
1,485 SR
Queue Stats
21W - 23L
1,349 Elo+
Solo
Nemesis
Nemesis
almighty_Waffle
Nemesis
Level 27
God Stats
27W - 30L
1,439 SR
Queue Stats
93W - 101L
1,417 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,434 Elo+

VS

Team Averages
Level 27
1,393 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
Danstop
Tsukuyomi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,531 Elo+
Solo
Neith
Neith
Deversant
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,367 Elo+
Solo
Tiamat
Tiamat
MAMAJOUNS
Tiamat
Level 26
God Stats
2W - 1L
1,344 SR
Queue Stats
194W - 180L
1,392 Elo+
Solo
Ra
Ra
Sugar97
Ra
Level 26
God Stats
4W - 4L
1,162 SR
Queue Stats
43W - 36L
1,426 Elo+
Solo
Discordia
Discordia
nikzarx
Discordia
Level 29
God Stats
4W - 6L
1,460 SR
Queue Stats
139W - 140L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BSWeaZL
Bellona
20
7 / 8 / 11
14,488
1,114
19,317
32,446
28,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Kazzerus
Artemis
18
0 / 12 / 7
11,590
892
10,042
19,872
7,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Swooxar
Kukulkan
20
2 / 9 / 14
13,241
1,019
19,929
16,405
6,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
aladdy
Cupid
20
5 / 5 / 8
13,998
1,077
14,905
19,683
7,568
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 4 / 8
14,343
1,103
15,509
22,685
9,303
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Danstop
Tsukuyomi
18
7 / 8 / 4
12,007
924
15,561
12,588
6,097
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Deversant
Neith
20
16 / 6 / 10
16,122
1,240
36,036
22,075
11,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
MAMAJOUNS
Tiamat
20
4 / 5 / 17
13,445
1,034
15,174
22,403
26,040
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 3 / 17
14,278
1,098
14,862
17,506
9,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
nikzarx
Discordia
20
5 / 2 / 22
13,945
1,073
20,880
9,545
4,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
108
24
Kills
38
38
Deaths
24
48
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bellona
BSWeaZL
Bellona
7
8
11
1.56
W
Tsukuyomi
Danstop
Tsukuyomi
7
8
4
1.13
W
Neith
Deversant
Neith
16
6
10
3.5
L
Artemis
Kazzerus
Artemis
0
12
7
0.29
W
Tiamat
MAMAJOUNS
Tiamat
4
5
17
2.5
W
6
3
17
4.83
L
Kukulkan
Swooxar
Kukulkan
2
9
14
1
L
Cupid
aladdy
Cupid
5
5
8
1.8
L
10
4
8
3.5
W
Discordia
nikzarx
Discordia
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,702
Damage
102,513
111,091
Taken
84,117
59,728
Mitigated
57,231
9,294
Healing
23,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BSWeaZL
Bellona
19,317
7,388
0
1,589
32,446
28,268
0
11,277
21,169
148
31,416
W
Tsukuyomi
Danstop
Tsukuyomi
15,561
3,572
0
65
12,588
6,097
0
2,134
10,454
0
26,854
W
Neith
Deversant
Neith
36,036
23,073
183
6,428
22,075
11,688
0
5,010
17,065
0
67,472
L
Artemis
Kazzerus
Artemis
10,042
5,885
0
891
19,872
7,920
0
12,002
7,870
0
23,298
W
Tiamat
MAMAJOUNS
Tiamat
15,174
762
873
5,189
22,403
26,040
0
5,544
16,859
36,773
0
W
14,862
1,096
4,785
5,424
17,506
9,340
0
3,401
14,105
50,583
0
L
Kukulkan
Swooxar
Kukulkan
19,929
3,126
0
0
16,405
6,669
0
7,988
8,417
53,088
0
L
Cupid
aladdy
Cupid
14,905
7,720
1,518
769
19,683
7,568
0
10,609
9,074
0
57,473
L
15,509
7,072
414
4,113
22,685
9,303
0
9,040
13,645
0
31,819
W
Discordia
nikzarx
Discordia
20,880
1,382
0
802
9,545
4,066
0
3,988
5,557
35,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,660
Gold Earned
69,797
263
Minions Killed
258
4
Camps Cleared
8
1,117,411
Distance Traveled
1,071,316
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,488
1,114
23
2
3
247,642
0
W
Tsukuyomi
12,007
924
23
2
2
154,771
1
W
Neith
16,122
1,240
56
4
3
190,755
0
L
Artemis
11,590
892
25
2
0
191,044
2
W
Tiamat
13,445
1,034
40
3
2
251,182
2
W
Ra
14,278
1,098
114
9
0
248,439
0
L
Kukulkan
13,241
1,019
78
6
0
209,147
1
L
Cupid
13,998
1,077
110
8
0
203,917
0
L
Nemesis
14,343
1,103
27
2
1
265,661
0
W
Discordia
13,945
1,073
25
2
1
226,169
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role