Player Matchup

Hades
Hades
Silver III
BoxiestConec22
Hades
Silver III
Level 109
God Stats
1W - 1L
1,731 SR
Queue Stats
49W - 55L
1,359 MMR
Solo
Arachne
Arachne
Gold III
ExtremeBslap
Arachne
Gold III
Level 69
God Stats
24W - 20L
1,609 SR
Queue Stats
69W - 84L
1,448 MMR
Party 1
Chiron
Chiron
Silver I
XSabertorX
Chiron
Silver I
Level 96
God Stats
5W - 9L
1,464 SR
Queue Stats
56W - 69L
1,184 MMR
Party 1
Khepri
Khepri
Silver II
franpebe02
Khepri
Silver II
Level 98
God Stats
3W - 3L
1,583 SR
Queue Stats
23W - 25L
1,359 MMR
Solo
Ah Puch
Ah Puch
Gold II
wolows
Ah Puch
Gold II
Level 120
God Stats
2W - 5L
1,288 SR
Queue Stats
498W - 488L
1,329 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,535 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,621 SR
1,336 MMR
Sobek
Sobek
Gold IV
Eddie1127
Sobek
Gold IV
Level 145
God Stats
6W - 0L
1,829 SR
Queue Stats
207W - 199L
1,406 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver III
MarkiTheSharkii
Tsukuyomi
Silver III
Level 81
God Stats
10W - 8L
1,802 SR
Queue Stats
185W - 183L
1,176 MMR
Party 2
Anhur
Anhur
Platinum V
PastryGod
Anhur
Platinum V
Level 84
God Stats
13W - 19L
1,585 SR
Queue Stats
226W - 218L
1,446 MMR
Party 2
Anubis
Anubis
Silver I
SubbyCuddlyLion
Anubis
Silver I
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,322 MMR
Party 3
Guan Yu
Guan Yu
Gold V
juanxzxtxe
Guan Yu
Gold V
Level 103
God Stats
3W - 6L
1,389 SR
Queue Stats
193W - 201L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 5
12,149
467
12,059
23,018
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ExtremeBslap
Arachne
19
4 / 5 / 6
12,671
487
6,136
17,546
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
XSabertorX
Chiron
19
1 / 7 / 3
11,271
434
11,632
16,211
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
franpebe02
Khepri
15
0 / 4 / 6
10,089
388
4,858
20,347
18,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
wolows
Ah Puch
20
6 / 7 / 3
14,535
559
20,407
17,844
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
SetScyllaApolloDanzaburouAthena

VS

Bans
TiamatKuzenboCupidSylvanusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eddie1127
Sobek
19
2 / 2 / 13
13,800
531
6,994
24,532
33,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
MarkiTheSharkii
Tsukuyomi
20
10 / 3 / 11
15,724
605
22,335
16,922
7,702
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
PastryGod
Anhur
20
4 / 1 / 10
15,118
581
12,049
15,716
5,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 3 / 9
15,508
596
13,217
15,813
7,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
juanxzxtxe
Guan Yu
20
5 / 3 / 7
14,688
565
15,879
24,654
31,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
12
Kills
30
30
Deaths
12
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Sobek
Eddie1127
Sobek
2
2
13
4.25
L
Arachne
ExtremeBslap
Arachne
4
5
6
1.4
W
Tsukuyomi
MarkiTheSharkii
Tsukuyomi
10
3
11
5.17
W
Anhur
PastryGod
Anhur
4
1
10
9
W
9
3
9
4.5
L
Chiron
XSabertorX
Chiron
1
7
3
0.36
L
Khepri
franpebe02
Khepri
0
4
6
0.75
W
Guan Yu
juanxzxtxe
Guan Yu
5
3
7
2.83
L
Ah Puch
wolows
Ah Puch
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,092
Damage
70,474
94,966
Taken
97,637
50,710
Mitigated
86,647
23,296
Healing
50,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,059
4,321
99
9,218
23,018
14,457
639
2,426
20,432
73,991
0
W
Sobek
Eddie1127
Sobek
6,994
478
0
10,620
24,532
33,737
299
7,520
16,791
36,265
0
L
Arachne
ExtremeBslap
Arachne
6,136
3,217
0
4,677
17,546
7,800
0
4,690
12,856
0
71,777
W
Tsukuyomi
MarkiTheSharkii
Tsukuyomi
22,335
6,711
0
7,414
16,922
7,702
956
4,783
11,931
0
120,249
W
Anhur
PastryGod
Anhur
12,049
6,024
0
8,511
15,716
5,724
8,046
3,883
11,787
0
144,868
W
13,217
722
0
8,518
15,813
7,862
1,951
8,286
6,990
130,610
0
L
Chiron
XSabertorX
Chiron
11,632
4,022
722
4,109
16,211
4,559
0
2,320
13,744
0
90,432
L
Khepri
franpebe02
Khepri
4,858
313
0
1,407
20,347
18,552
0
5,811
14,376
28,144
0
W
Guan Yu
juanxzxtxe
Guan Yu
15,879
3,383
1,983
13,012
24,654
31,622
825
14,301
9,401
0
82,986
L
Ah Puch
wolows
Ah Puch
20,407
1,238
0
3,064
17,844
5,342
0
4,952
12,892
131,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,715
Gold Earned
74,838
661
Minions Killed
759
0
Camps Cleared
0
2,367,604
Distance Traveled
2,513,170
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,149
467
157
6
0
399,040
2
W
Sobek
13,800
531
38
1
0
520,733
11
L
Arachne
12,671
487
127
5
0
495,265
3
W
Tsukuyomi
15,724
605
170
7
0
569,270
5
W
Anhur
15,118
581
187
7
0
462,495
10
W
Anubis
15,508
596
229
9
0
454,777
8
L
Chiron
11,271
434
137
5
0
475,715
0
L
Khepri
10,089
388
35
1
0
507,558
7
W
Guan Yu
14,688
565
135
5
0
505,895
2
L
Ah Puch
14,535
559
205
8
0
490,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role