Player Matchup

Amaterasu
Amaterasu
PapaRaptilius
Amaterasu
Level 7
God Stats
3W - 4L
1,705 SR
Queue Stats
27W - 34L
1,394 Elo+
Party 3
Nemesis
Nemesis
Rooybear
Nemesis
Level 4
God Stats
1W - 4L
1,166 SR
Queue Stats
40W - 40L
1,209 Elo+
Party 3
Jing Wei
Jing Wei
YoungShocker
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,260 Elo+
Party 3
Ymir
Ymir
cammobandz
Ymir
Level 21
God Stats
4W - 3L
1,708 SR
Queue Stats
25W - 21L
1,579 Elo+
Solo
Anubis
Anubis
xxLeaguePlayerxx
Anubis
Level 6
God Stats
34W - 34L
1,454 SR
Queue Stats
59W - 55L
1,392 Elo+
Party 3
Team Averages
Level 9
1,506 SR
1,367 Elo+

VS

Team Averages
Level 15
1,490 SR
1,461 Elo+
Guan Yu
Guan Yu
AfroF6
Guan Yu
Level 29
God Stats
5W - 5L
1,605 SR
Queue Stats
94W - 85L
1,471 Elo+
Solo
Awilix
Awilix
GlitchAmarante
Awilix
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
King13579
Neith
Level 12
God Stats
5W - 4L
1,680 SR
Queue Stats
11W - 13L
1,390 Elo+
Party 2
Cerberus
Cerberus
TheCaring
Cerberus
Level 28
God Stats
1W - 4L
1,165 SR
Queue Stats
83W - 112L
1,443 Elo+
Party 2
Chaac
Chaac
ThorsBussyBoy
Chaac
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PapaRaptilius
Amaterasu
12
4 / 2 / 2
7,910
527
5,468
8,924
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Rooybear
Nemesis
11
3 / 4 / 3
7,116
474
6,014
10,144
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
YoungShocker
Jing Wei
10
1 / 5 / 1
6,523
435
3,367
8,070
2,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,454
430
877
7,280
3,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 7 / 1
7,083
472
6,056
10,282
4,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AfroF6
Guan Yu
13
2 / 4 / 4
7,991
533
4,530
9,586
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
6 / 3 / 2
8,488
566
6,115
9,462
2,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
King13579
Neith
12
1 / 1 / 4
6,939
463
4,430
3,099
959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
TheCaring
Cerberus
12
2 / 0 / 5
7,665
511
4,230
6,407
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 0 / 4
9,866
658
10,048
13,754
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
19
19
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AfroF6
Guan Yu
2
4
4
1
W
6
3
2
2.33
W
Neith
King13579
Neith
1
1
4
3
L
Amaterasu
PapaRaptilius
Amaterasu
4
2
2
2.5
L
Nemesis
Rooybear
Nemesis
3
4
3
1.13
W
Cerberus
TheCaring
Cerberus
2
0
5
4.5
W
8
0
4
10
L
Jing Wei
YoungShocker
Jing Wei
1
5
1
0.3
L
0
1
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
29,353
44,700
Taken
42,308
19,537
Mitigated
20,810
8,273
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AfroF6
Guan Yu
4,530
665
230
2,760
9,586
5,447
231
1,145
8,441
0
33,658
W
6,115
2,270
0
771
9,462
2,902
0
836
8,626
0
52,587
W
Neith
King13579
Neith
4,430
2,438
0
1,163
3,099
959
742
147
2,952
0
36,920
L
Amaterasu
PapaRaptilius
Amaterasu
5,468
1,791
0
1,710
8,924
5,525
82
0
8,730
0
31,855
L
Nemesis
Rooybear
Nemesis
6,014
3,109
0
3,083
10,144
4,434
0
471
9,623
0
32,272
W
Cerberus
TheCaring
Cerberus
4,230
386
0
1,937
6,407
3,449
272
1,111
5,296
21,934
0
W
10,048
2,381
0
8,972
13,754
8,053
1,076
3,694
10,060
0
74,468
L
Jing Wei
YoungShocker
Jing Wei
3,367
2,207
0
0
8,070
2,175
0
1,094
6,951
0
26,202
L
877
156
0
935
7,280
3,323
0
1,711
5,569
27,242
0
L
6,056
1,031
0
2,545
10,282
4,080
0
954
9,278
42,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
40,949
325
Minions Killed
414
0
Camps Cleared
0
1,480,404
Distance Traveled
1,470,294
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,991
533
77
5
0
245,420
0
W
Awilix
8,488
566
88
6
0
344,669
1
W
Neith
6,939
463
81
5
0
270,628
3
L
Amaterasu
7,910
527
68
5
0
293,060
3
L
Nemesis
7,116
474
63
4
0
343,807
1
W
Cerberus
7,665
511
45
3
0
285,323
1
W
Chaac
9,866
658
123
8
0
324,254
5
L
Jing Wei
6,523
435
58
4
0
292,462
0
L
Ymir
6,454
430
54
4
0
300,184
1
L
Anubis
7,083
472
82
5
0
250,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role