Player Matchup

Neith
Neith
DayvisonV
Neith
Level 8
God Stats
20W - 24L
1,530 SR
Queue Stats
38W - 50L
1,350 Elo+
Solo
Thanatos
Thanatos
Ferboso
Thanatos
Level 15
God Stats
3W - 1L
1,564 SR
Queue Stats
25W - 11L
1,638 Elo+
Party 1
Baron Samedi
Baron Samedi
Nyute
Baron Samedi
Level 10
God Stats
1W - 2L
1,152 SR
Queue Stats
16W - 13L
1,574 Elo+
Party 1
Khepri
Khepri
x_X-SoftFuio-X_x
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,244 Elo+
Solo
Chaac
Chaac
x_yMaTaRinDo-BR_
Chaac
Level 27
God Stats
15W - 9L
1,678 SR
Queue Stats
164W - 160L
1,434 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,448 Elo+

VS

Team Averages
Level 24
1,537 SR
1,565 Elo+
Artio
Artio
DragaoTiamati
Artio
Level 27
God Stats
1W - 1L
1,719 SR
Queue Stats
73W - 61L
1,483 Elo+
Solo
Odin
Odin
GoaTzera
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,856 Elo+
Party 2
Nemesis
Nemesis
McCoyes
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,639 Elo+
Party 2
Zeus
Zeus
XuruPita1912
Zeus
Level 24
God Stats
15W - 17L
1,465 SR
Queue Stats
70W - 84L
1,345 Elo+
Party 3
Medusa
Medusa
raazan
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DayvisonV
Neith
18
6 / 4 / 7
11,276
490
14,693
15,788
7,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Ferboso
Thanatos
20
15 / 0 / 10
13,637
593
22,055
17,013
7,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Nyute
Baron Samedi
16
3 / 7 / 8
10,875
473
11,808
14,819
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 5 / 11
11,221
488
5,073
17,454
16,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 0 / 11
12,692
552
14,631
13,809
15,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 7
10,181
443
12,079
27,410
23,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
17
3 / 6 / 2
10,718
466
7,814
15,745
18,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Nemesis
McCoyes
Nemesis
13
0 / 7 / 5
8,626
375
8,373
18,924
8,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 8 / 5
8,859
385
8,323
12,093
3,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
raazan
Medusa
14
3 / 8 / 9
10,123
440
18,503
17,860
5,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
36
Kills
16
16
Deaths
36
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
DayvisonV
Neith
6
4
7
2.38
L
7
7
7
1.5
W
Thanatos
Ferboso
Thanatos
15
0
10
20
L
Odin
3
6
2
0.67
L
Nemesis
McCoyes
Nemesis
0
7
5
0.36
W
Baron Samedi
Nyute
Baron Samedi
3
7
8
1
L
3
8
5
0.69
L
Medusa
raazan
Medusa
3
8
9
0.94
W
2
5
11
1.5
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,260
Damage
55,092
78,883
Taken
92,032
53,073
Mitigated
58,609
40,129
Healing
20,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DayvisonV
Neith
14,693
9,287
0
4,878
15,788
7,114
2,954
5,501
10,262
0
72,924
L
12,079
1,214
1,943
9,329
27,410
23,059
0
4,022
23,138
44,825
0
W
Thanatos
Ferboso
Thanatos
22,055
6,834
0
22,226
17,013
7,327
1,965
3,093
13,870
0
99,045
L
Odin
7,814
3,295
0
1,225
15,745
18,194
0
2,839
12,393
0
54,136
L
Nemesis
McCoyes
Nemesis
8,373
4,894
0
5,348
18,924
8,075
0
3,067
15,533
0
52,583
W
Baron Samedi
Nyute
Baron Samedi
11,808
830
433
3,993
14,819
6,117
1,312
5,991
8,762
56,396
0
L
8,323
844
0
926
12,093
3,443
0
3,818
7,833
29,314
0
L
Medusa
raazan
Medusa
18,503
8,118
0
1,791
17,860
5,838
614
2,203
15,529
0
60,743
W
5,073
370
0
425
17,454
16,587
186
5,012
12,417
24,326
0
W
14,631
2,810
0
8,174
13,809
15,928
2,321
805
12,679
0
78,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,701
Gold Earned
48,507
536
Minions Killed
391
0
Camps Cleared
0
2,109,716
Distance Traveled
1,948,878
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,276
490
107
5
0
400,489
1
L
Artio
10,181
443
53
2
0
384,030
4
W
Thanatos
13,637
593
155
7
0
502,475
4
L
Odin
10,718
466
132
6
0
385,888
2
L
Nemesis
8,626
375
82
4
0
439,036
0
W
Baron Samedi
10,875
473
103
4
0
369,141
2
L
Zeus
8,859
385
38
2
0
368,747
0
L
Medusa
10,123
440
86
4
0
371,177
1
W
Khepri
11,221
488
27
1
0
387,305
3
W
Chaac
12,692
552
144
6
0
450,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role