Player Matchup

Tiamat
Tiamat
Gavlad
Tiamat
Level 59
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Mercury
Mercury
Nekz76
Mercury
Level 14
God Stats
5W - 15L
1,074 SR
Queue Stats
25W - 55L
999 Elo+
Solo
Danzaburou
Danzaburou
PawPanic
Danzaburou
Level 69
God Stats
47W - 44L
1,564 SR
Queue Stats
144W - 147L
1,520 Elo+
Solo
Team Averages
Level 47
1,272 SR
1,230 Elo+

VS

Team Averages
Level 32
1,439 SR
1,371 Elo+
Kukulkan
Kukulkan
Geniticus
Kukulkan
Level 17
God Stats
1W - 1L
1,372 SR
Queue Stats
8W - 12L
1,316 Elo+
Party 1
Nemesis
Nemesis
LexDigriz
Nemesis
Level 18
God Stats
2W - 2L
1,200 SR
Queue Stats
11W - 17L
1,307 Elo+
Party 1
Medusa
Medusa
activity97
Medusa
Level 60
God Stats
21W - 10L
1,745 SR
Queue Stats
153W - 168L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gavlad
Tiamat
14
2 / 3 / 6
10,633
665
6,099
10,370
4,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Nekz76
Mercury
15
6 / 5 / 5
11,541
721
7,094
14,497
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
PawPanic
Danzaburou
14
5 / 6 / 7
11,732
733
13,994
18,645
7,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Geniticus
Kukulkan
16
3 / 2 / 6
11,172
698
11,882
9,463
3,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
LexDigriz
Nemesis
13
3 / 7 / 8
10,899
681
8,020
12,715
6,123
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
activity97
Medusa
16
8 / 4 / 4
11,846
740
17,205
11,979
5,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
13
Kills
14
14
Deaths
13
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Gavlad
Tiamat
2
3
6
1.67
W
Kukulkan
Geniticus
Kukulkan
3
2
6
3
W
Nemesis
LexDigriz
Nemesis
3
7
8
1
L
Mercury
Nekz76
Mercury
6
5
5
1.7
L
Danzaburou
PawPanic
Danzaburou
5
6
7
1.42
W
Medusa
activity97
Medusa
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
37,107
43,512
Taken
34,157
17,498
Mitigated
15,274
9,905
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Gavlad
Tiamat
6,099
1,078
0
2,726
10,370
4,400
415
4,302
6,068
26,641
0
W
Kukulkan
Geniticus
Kukulkan
11,882
231
0
3,134
9,463
3,924
599
1,061
8,402
54,361
0
W
Nemesis
LexDigriz
Nemesis
8,020
3,051
0
1,426
12,715
6,123
668
2,948
9,767
0
37,378
L
Mercury
Nekz76
Mercury
7,094
3,240
0
1,382
14,497
5,975
1,683
2,776
11,721
0
38,615
L
Danzaburou
PawPanic
Danzaburou
13,994
6,345
311
5,486
18,645
7,123
442
4,920
13,725
0
50,848
W
Medusa
activity97
Medusa
17,205
9,536
0
4,515
11,979
5,227
1,300
2,245
9,734
0
61,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
33,917
174
Minions Killed
216
0
Camps Cleared
0
845,690
Distance Traveled
853,376
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,633
665
50
3
0
281,574
0
W
Kukulkan
11,172
698
93
6
0
294,247
0
W
Nemesis
10,899
681
46
3
0
290,410
5
L
Mercury
11,541
721
53
3
0
317,997
0
L
Danzaburou
11,732
733
71
4
0
246,119
2
W
Medusa
11,846
740
77
5
0
268,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role