Player Matchup

Achilles
Achilles
amiirraawwrr
Achilles
Level 112
God Stats
14W - 12L
1,641 SR
Queue Stats
93W - 87L
1,509 Elo+
Party 2
Nemesis
Nemesis
the-invariant
Nemesis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 53L
1,524 Elo+
Party 2
Zeus
Zeus
xfrankei18
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 117L
1,480 Elo+
Solo
Team Averages
Level 96
1,547 SR
1,504 Elo+

VS

Team Averages
Level 120
1,650 SR
1,557 Elo+
Thoth
Thoth
Kinoe Revan
Thoth
Level 109
God Stats
1W - 1L
1,472 SR
Queue Stats
154W - 121L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
SqC raks
Danzaburou
Level 107
God Stats
4W - 2L
1,705 SR
Queue Stats
65W - 56L
1,428 Elo+
Party 1
Nemesis
Nemesis
sniper6757
Nemesis
Level 144
God Stats
29W - 12L
1,773 SR
Queue Stats
297W - 213L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
amiirraawwrr
Achilles
12
2 / 5 / 4
8,961
747
7,478
10,299
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
11
1 / 5 / 6
8,026
669
5,295
8,221
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
5 / 5 / 1
8,675
723
7,888
9,048
2,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
8,676
723
8,275
6,672
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SqC raks
Danzaburou
14
5 / 3 / 5
9,600
800
6,682
10,394
3,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
sniper6757
Nemesis
13
8 / 2 / 5
10,044
837
6,575
10,017
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
15
15
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Danzaburou
SqC raks
Danzaburou
5
3
5
2.5
L
Achilles
amiirraawwrr
Achilles
2
5
4
0.8
W
Nemesis
sniper6757
Nemesis
8
2
5
5.25
L
Nemesis
1
5
6
0.8
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,661
Damage
21,532
27,568
Taken
27,083
12,950
Mitigated
10,372
4,039
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,275
514
0
1,428
6,672
2,199
100
3,223
3,449
24,324
0
W
Danzaburou
SqC raks
Danzaburou
6,682
2,547
0
1,615
10,394
3,829
521
2,132
8,262
0
42,353
L
Achilles
amiirraawwrr
Achilles
7,478
2,906
0
974
10,299
6,994
41
3,232
6,711
0
36,952
W
Nemesis
sniper6757
Nemesis
6,575
2,741
0
2,142
10,017
4,344
1,202
2,904
7,113
0
42,838
L
Nemesis
5,295
1,197
0
1,100
8,221
3,461
0
1,240
6,745
0
15,525
L
7,888
302
0
1,965
9,048
2,495
0
2,900
5,754
30,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
28,320
148
Minions Killed
169
0
Camps Cleared
0
637,937
Distance Traveled
697,788
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,676
723
48
4
0
217,312
4
W
Danzaburou
9,600
800
68
6
0
218,187
0
L
Achilles
8,961
747
62
5
0
218,312
2
W
Nemesis
10,044
837
53
4
0
262,289
2
L
Nemesis
8,026
669
15
1
0
230,106
5
L
Zeus
8,675
723
71
6
0
189,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role