Player Matchup

He Bo
He Bo
Jordanseeeto
He Bo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 159L
1,374 Elo+
Party 3
Sun Wukong
Sun Wukong
PELOCHIN888
Sun Wukong
Level 15
God Stats
2W - 3L
1,419 SR
Queue Stats
52W - 51L
1,365 Elo+
Party 3
Susano
Susano
ReZelforZ
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Solo
Ymir
Ymir
SebasTianSHeTOOO
Ymir
Level 15
God Stats
22W - 31L
1,558 SR
Queue Stats
128W - 146L
1,393 Elo+
Party 3
Sobek
Sobek
VLC-Destruck
Sobek
Level 15
God Stats
5W - 4L
1,683 SR
Queue Stats
12W - 21L
1,228 Elo+
Party 3
Team Averages
Level 15
1,532 SR
1,325 Elo+

VS

Team Averages
Level 12
1,579 SR
1,450 Elo+
Neith
Neith
OokamiLover
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ookatsune
Fenrir
Level 14
God Stats
2W - 0L
1,670 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hades
Hades
Saphirash
Hades
Level 8
God Stats
2W - 0L
1,518 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Viori
Yemoja
Level 10
God Stats
2W - 0L
1,705 SR
Queue Stats
3W - 5L
1,249 Elo+
Party 1
King Arthur
King Arthur
WEnryuW
King Arthur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 0
9,688
538
13,921
14,970
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
PELOCHIN888
Sun Wukong
13
0 / 3 / 0
7,686
427
2,638
9,294
4,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
ReZelforZ
Susano
12
1 / 7 / 0
7,384
410
6,851
13,438
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 5 / 1
6,829
379
8,675
15,089
12,819
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 3 / 2
7,172
398
7,006
15,602
13,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 5
10,626
590
11,505
9,843
3,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Ookatsune
Fenrir
20
10 / 2 / 2
11,864
659
8,133
12,947
8,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
Saphirash
Hades
16
5 / 5 / 4
9,528
529
4,574
13,161
6,331
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Viori
Yemoja
13
5 / 2 / 7
9,128
507
11,196
11,665
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
WEnryuW
King Arthur
13
4 / 1 / 9
8,372
465
13,708
16,962
13,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
9
Kills
27
27
Deaths
10
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
9
0
0.67
W
3
0
5
5.5
W
Fenrir
Ookatsune
Fenrir
10
2
2
5.5
L
Sun Wukong
PELOCHIN888
Sun Wukong
0
3
0
0
L
Susano
ReZelforZ
Susano
1
7
0
0.14
W
Hades
Saphirash
Hades
5
5
4
1.4
L
1
5
1
0.3
L
1
3
2
0.67
W
Yemoja
Viori
Yemoja
5
2
7
4.25
W
King Arthur
WEnryuW
King Arthur
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
49,116
68,393
Taken
64,578
39,901
Mitigated
40,756
9,596
Healing
22,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,921
2,623
0
2,372
14,970
5,259
0
4,086
10,884
54,464
0
W
11,505
6,137
0
7,510
9,843
3,955
1,249
2,395
7,448
0
92,917
W
Fenrir
Ookatsune
Fenrir
8,133
2,432
0
4,484
12,947
8,678
0
3,866
9,081
0
109,674
L
Sun Wukong
PELOCHIN888
Sun Wukong
2,638
914
0
330
9,294
4,083
351
372
8,922
0
42,447
L
Susano
ReZelforZ
Susano
6,851
1,338
0
1,624
13,438
4,712
273
2,356
10,911
0
37,316
W
Hades
Saphirash
Hades
4,574
1,018
194
2,058
13,161
6,331
278
8,668
4,493
28,585
0
L
8,675
2,245
822
1,135
15,089
12,819
0
4,795
10,014
24,091
0
L
7,006
1,266
0
3,313
15,602
13,028
361
4,161
10,796
25,717
0
W
Yemoja
Viori
Yemoja
11,196
4,128
2,496
1,499
11,665
8,579
362
7,119
4,546
33,468
0
W
King Arthur
WEnryuW
King Arthur
13,708
4,325
0
4,654
16,962
13,213
48
7,554
9,408
0
28,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,759
Gold Earned
49,518
326
Minions Killed
493
0
Camps Cleared
0
1,619,159
Distance Traveled
1,704,043
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,688
538
88
5
0
299,000
3
W
Neith
10,626
590
159
9
0
315,127
3
W
Fenrir
11,864
659
191
11
0
381,779
2
L
Sun Wukong
7,686
427
87
5
0
369,196
7
L
Susano
7,384
410
80
4
0
319,469
0
W
Hades
9,528
529
52
3
0
305,711
0
L
Ymir
6,829
379
40
2
0
305,470
1
L
Sobek
7,172
398
31
2
0
326,024
0
W
Yemoja
9,128
507
50
3
0
324,052
1
W
King Arthur
8,372
465
41
2
0
377,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role