Player Matchup

Mercury
Mercury
Silver I
Kappaccinno
Mercury
Silver I
Level 128
God Stats
1W - 0L
1,712 SR
Queue Stats
47W - 30L
1,546 MMR
Solo
Anhur
Anhur
Gold IV
TopShottaOso
Anhur
Gold IV
Level 121
God Stats
37W - 16L
1,805 SR
Queue Stats
147W - 130L
1,529 MMR
Solo
Tiamat
Tiamat
Gold II
UnWorthey
Tiamat
Gold II
Level 124
God Stats
30W - 35L
1,518 SR
Queue Stats
495W - 494L
1,561 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
WillanOC
Sun Wukong
Gold I
Level 140
God Stats
11W - 4L
1,751 SR
Queue Stats
168W - 164L
1,559 MMR
Solo
Bacchus
Bacchus
Silver II
xFeelinFroggy
Bacchus
Silver II
Level 42
God Stats
5W - 10L
1,659 SR
Queue Stats
13W - 26L
1,552 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,689 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,614 SR
1,549 MMR
Xing Tian
Xing Tian
Silver I
AlexRZK
Xing Tian
Silver I
Level 97
God Stats
2W - 1L
1,856 SR
Queue Stats
16W - 17L
1,534 MMR
Solo
Ra
Ra
Gold II
AnxeliFly
Ra
Gold II
Level 157
God Stats
25W - 33L
1,548 SR
Queue Stats
472W - 480L
1,559 MMR
Solo
Guan Yu
Guan Yu
Gold III
BroiledGoose
Guan Yu
Gold III
Level 104
God Stats
4W - 4L
1,705 SR
Queue Stats
136W - 146L
1,521 MMR
Solo
Hachiman
Hachiman
Bronze III
QuickSilver69
Hachiman
Bronze III
Level 88
God Stats
0W - 2L
1,271 SR
Queue Stats
4W - 5L
1,468 MMR
Party 1
Ratatoskr
Ratatoskr
Gold II
iJustSpawned
Ratatoskr
Gold II
Level 139
God Stats
8W - 5L
1,691 SR
Queue Stats
74W - 74L
1,663 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kappaccinno
Mercury
20
9 / 4 / 6
16,549
613
25,270
18,995
10,638
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 1 / 6
15,853
587
16,153
15,464
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
UnWorthey
Tiamat
20
4 / 1 / 4
16,683
618
14,142
9,459
7,698
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
WillanOC
Sun Wukong
20
1 / 2 / 1
15,698
581
19,674
25,812
15,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
18
0 / 0 / 6
12,426
460
4,687
13,480
19,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ApolloDanzaburouAthenaSetTsukuyomi

VS

Bans
ScyllaSobekCupidNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlexRZK
Xing Tian
19
0 / 1 / 4
13,017
482
13,892
29,210
35,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 4 / 1
11,455
424
895
9,522
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
BroiledGoose
Guan Yu
20
2 / 4 / 2
12,680
470
9,734
25,656
35,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Hachiman
QuickSilver69
Hachiman
18
0 / 6 / 1
11,061
410
4,382
17,425
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
iJustSpawned
Ratatoskr
20
6 / 2 / 1
14,424
534
18,416
22,763
21,499
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
8
8
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlexRZK
Xing Tian
0
1
4
2
L
0
4
1
0.13
L
Guan Yu
BroiledGoose
Guan Yu
2
4
2
0.75
W
Mercury
Kappaccinno
Mercury
9
4
6
3
L
Hachiman
QuickSilver69
Hachiman
0
6
1
0.08
W
3
1
6
6
W
Tiamat
UnWorthey
Tiamat
4
1
4
6
W
Sun Wukong
WillanOC
Sun Wukong
1
2
1
0.75
L
Ratatoskr
iJustSpawned
Ratatoskr
6
2
1
3.25
W
Bacchus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,926
Damage
47,319
83,210
Taken
104,576
60,560
Mitigated
103,050
34,708
Healing
30,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlexRZK
Xing Tian
13,892
1,995
135
4,153
29,210
35,851
0
7,948
21,028
51,116
0
L
895
65
966
2,472
9,522
3,998
0
1,581
7,769
90,059
0
L
Guan Yu
BroiledGoose
Guan Yu
9,734
1,336
1,019
7,829
25,656
35,255
0
5,061
20,517
19,218
70,270
W
Mercury
Kappaccinno
Mercury
25,270
16,384
0
3,210
18,995
10,638
2,501
3,898
14,921
0
162,700
L
Hachiman
QuickSilver69
Hachiman
4,382
2,642
0
5,625
17,425
6,447
404
834
16,589
0
82,204
W
16,153
8,456
0
9,494
15,464
6,640
3,291
3,382
12,002
0
141,229
W
Tiamat
UnWorthey
Tiamat
14,142
3,681
0
5,340
9,459
7,698
3,777
1,927
7,460
140,342
0
W
Sun Wukong
WillanOC
Sun Wukong
19,674
6,182
0
11,154
25,812
15,952
110
6,969
18,499
3,657
117,824
L
Ratatoskr
iJustSpawned
Ratatoskr
18,416
4,991
0
7,986
22,763
21,499
0
3,263
19,350
0
128,955
W
Bacchus
4,687
765
0
5,510
13,480
19,632
507
3,206
10,274
22,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,209
Gold Earned
62,637
908
Minions Killed
864
0
Camps Cleared
0
2,709,758
Distance Traveled
2,439,595
40
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,017
482
71
3
0
568,491
12
L
Ra
11,455
424
228
8
0
351,319
7
L
Guan Yu
12,680
470
202
7
0
506,569
6
W
Mercury
16,549
613
193
7
0
624,987
6
L
Hachiman
11,061
410
154
6
0
417,400
6
W
Anhur
15,853
587
225
8
0
475,687
8
W
Tiamat
16,683
618
250
9
0
511,199
9
W
Sun Wukong
15,698
581
219
8
0
530,944
8
L
Ratatoskr
14,424
534
209
8
0
595,816
3
W
Bacchus
12,426
460
21
1
0
566,941
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role