Player Matchup

Tsukuyomi
Tsukuyomi
BlacKCloveRXVII
Tsukuyomi
Level 29
God Stats
1W - 2L
1,170 SR
Queue Stats
90W - 140L
1,304 Elo+
Party 2
Terra
Terra
OprzQc
Terra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 133L
1,284 Elo+
Party 2
Sun Wukong
Sun Wukong
QcGuyWrecker
Sun Wukong
Level 39
God Stats
2W - 3L
1,182 SR
Queue Stats
88W - 104L
1,318 Elo+
Party 2
Danzaburou
Danzaburou
Qcsenseii
Danzaburou
Level 28
God Stats
3W - 9L
1,151 SR
Queue Stats
92W - 116L
1,384 Elo+
Party 2
Vulcan
Vulcan
aiyfgakahvukbav
Vulcan
Level 27
God Stats
1W - 1L
1,248 SR
Queue Stats
78W - 116L
1,336 Elo+
Party 2
Team Averages
Level 33
1,250 SR
1,325 Elo+

VS

Team Averages
Level 40
1,451 SR
1,412 Elo+
Tiamat
Tiamat
BosónDeHiggs
Tiamat
Level 31
God Stats
14W - 19L
1,521 SR
Queue Stats
103W - 114L
1,534 Elo+
Solo
Bellona
Bellona
Budlofski
Bellona
Level 68
God Stats
47W - 41L
1,625 SR
Queue Stats
375W - 396L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
DarkoThaGod
Cernunnos
Level 32
God Stats
6W - 15L
1,310 SR
Queue Stats
12W - 30L
1,213 Elo+
Solo
Terra
Terra
SimplyTheOkest
Terra
Level 62
God Stats
2W - 7L
1,301 SR
Queue Stats
417W - 436L
1,515 Elo+
Party 1
King Arthur
King Arthur
noblacksheep
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlacKCloveRXVII
Tsukuyomi
19
5 / 6 / 8
12,627
486
13,296
16,833
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
OprzQc
Terra
19
4 / 0 / 16
13,540
521
14,240
30,641
27,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
QcGuyWrecker
Sun Wukong
19
2 / 4 / 8
12,418
478
8,257
21,227
17,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Qcsenseii
Danzaburou
20
13 / 5 / 10
14,434
555
28,316
30,378
12,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 9 / 9
12,816
493
17,663
16,318
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 5
13,250
510
23,038
18,823
17,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bellona
Budlofski
Bellona
19
6 / 7 / 3
12,182
469
21,784
23,078
18,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
DarkoThaGod
Cernunnos
17
5 / 7 / 4
11,261
433
15,629
20,658
8,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 7 / 7
10,585
407
14,353
24,658
21,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
noblacksheep
King Arthur
16
2 / 4 / 3
10,394
400
7,583
22,901
19,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
28
Kills
22
24
Deaths
28
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BlacKCloveRXVII
Tsukuyomi
5
6
8
1.5
L
7
3
5
3.17
L
Bellona
Budlofski
Bellona
6
7
3
1.07
L
Cernunnos
DarkoThaGod
Cernunnos
5
7
4
1
W
Terra
OprzQc
Terra
4
0
16
12
W
Sun Wukong
QcGuyWrecker
Sun Wukong
2
4
8
1.5
W
Danzaburou
Qcsenseii
Danzaburou
13
5
10
3.6
L
2
7
7
0.79
W
4
9
9
0.94
L
King Arthur
noblacksheep
King Arthur
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,772
Damage
82,387
115,397
Taken
110,118
70,740
Mitigated
84,962
43,023
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BlacKCloveRXVII
Tsukuyomi
13,296
4,833
0
3,524
16,833
6,463
974
7,952
8,806
0
71,322
L
23,038
2,707
0
4,266
18,823
17,481
707
7,096
11,314
105,874
0
L
Bellona
Budlofski
Bellona
21,784
10,741
0
802
23,078
18,534
0
2,854
19,977
0
113,708
L
Cernunnos
DarkoThaGod
Cernunnos
15,629
7,320
0
3,669
20,658
8,098
883
4,473
16,162
0
70,975
W
Terra
OprzQc
Terra
14,240
3,726
6,524
11,770
30,641
27,632
1,091
7,001
23,515
39,498
0
W
Sun Wukong
QcGuyWrecker
Sun Wukong
8,257
3,210
0
3,251
21,227
17,823
1,485
6,064
14,937
0
75,923
W
Danzaburou
Qcsenseii
Danzaburou
28,316
17,946
640
13,944
30,378
12,970
3,633
7,136
23,036
0
100,056
L
14,353
2,163
3,447
6,253
24,658
21,756
576
8,875
15,600
50,256
0
W
17,663
3,240
0
3,370
16,318
5,852
1,453
9,057
7,187
90,689
0
L
King Arthur
noblacksheep
King Arthur
7,583
1,443
0
4,978
22,901
19,093
150
7,859
14,557
0
38,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,835
Gold Earned
57,672
548
Minions Killed
530
0
Camps Cleared
0
2,308,204
Distance Traveled
2,328,317
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,627
486
103
4
0
510,672
0
L
Tiamat
13,250
510
174
7
0
495,970
0
L
Bellona
12,182
469
152
6
0
441,668
3
L
Cernunnos
11,261
433
79
3
0
464,618
6
W
Terra
13,540
521
47
2
0
528,010
1
W
Sun Wukong
12,418
478
125
5
0
384,075
4
W
Danzaburou
14,434
555
119
5
0
433,004
1
L
Terra
10,585
407
61
2
0
442,365
1
W
Vulcan
12,816
493
154
6
0
452,443
2
L
King Arthur
10,394
400
64
2
0
483,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role