Player Matchup

Horus
Horus
BottomFragBaby
Horus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 213L
1,535 Elo+
Solo
Medusa
Medusa
JCanek
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,425 Elo+
Solo
Mercury
Mercury
JinkoMamba
Mercury
Level 25
God Stats
9W - 8L
1,545 SR
Queue Stats
81W - 76L
1,550 Elo+
Solo
Cthulhu
Cthulhu
RompeAnos33
Cthulhu
Level 22
God Stats
7W - 2L
1,896 SR
Queue Stats
11W - 6L
1,780 Elo+
Solo
Ra
Ra
T REXTROUD
Ra
Level 16
God Stats
8W - 13L
1,446 SR
Queue Stats
45W - 51L
1,549 Elo+
Solo
Team Averages
Level 23
1,577 SR
1,568 Elo+

VS

Team Averages
Level 20
1,572 SR
1,538 Elo+
Guan Yu
Guan Yu
Avarice BL
Guan Yu
Level 25
God Stats
1W - 1L
1,275 SR
Queue Stats
58W - 53L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
ClionZ
Zhong Kui
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 45L
1,679 Elo+
Solo
Cthulhu
Cthulhu
IronicallyTrash
Cthulhu
Level 15
God Stats
3W - 3L
1,521 SR
Queue Stats
22W - 21L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
XxGodOfVictoryxX
Hou Yi
Level 6
God Stats
3W - 0L
1,634 SR
Queue Stats
3W - 2L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
stupidhippy96
Ao Kuang
Level 26
God Stats
15W - 15L
1,929 SR
Queue Stats
275W - 245L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 1
11,678
531
16,814
20,226
12,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
JCanek
Medusa
17
3 / 5 / 0
10,966
498
11,050
18,933
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
JinkoMamba
Mercury
16
0 / 5 / 2
9,923
451
4,016
15,856
6,039
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RompeAnos33
Cthulhu
15
4 / 2 / 1
9,825
447
12,463
17,920
17,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 4 / 2
9,467
430
6,591
8,983
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Avarice BL
Guan Yu
18
1 / 2 / 4
10,208
464
8,823
19,525
23,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
ClionZ
Zhong Kui
19
5 / 2 / 7
12,002
546
20,176
18,632
12,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 2
10,641
484
11,127
17,678
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 4 / 3
8,391
381
3,398
7,205
2,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
stupidhippy96
Ao Kuang
20
10 / 1 / 2
12,181
554
12,589
18,994
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
10
Kills
19
19
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Avarice BL
Guan Yu
1
2
4
1.5
L
2
3
1
0.83
W
Zhong Kui
ClionZ
Zhong Kui
5
2
7
4.25
W
3
1
2
4
L
Medusa
JCanek
Medusa
3
5
0
0.6
L
Mercury
JinkoMamba
Mercury
0
5
2
0.2
L
Cthulhu
RompeAnos33
Cthulhu
4
2
1
2.25
L
1
4
2
0.5
W
0
4
3
0.38
W
Ao Kuang
stupidhippy96
Ao Kuang
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,934
Damage
56,113
81,918
Taken
82,034
47,187
Mitigated
60,520
22,751
Healing
32,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Avarice BL
Guan Yu
8,823
2,060
957
6,661
19,525
23,043
236
316
19,184
0
52,107
L
16,814
8,167
893
9,747
20,226
12,450
614
6,065
13,386
0
85,861
W
Zhong Kui
ClionZ
Zhong Kui
20,176
2,326
0
10,181
18,632
12,563
966
2,742
15,764
99,385
0
W
11,127
1,001
154
4,388
17,678
14,115
0
7,509
9,428
73,570
0
L
Medusa
JCanek
Medusa
11,050
6,566
0
6,331
18,933
7,457
456
13,565
5,343
0
77,600
L
Mercury
JinkoMamba
Mercury
4,016
644
0
1,680
15,856
6,039
0
7,004
8,827
0
77,980
L
Cthulhu
RompeAnos33
Cthulhu
12,463
1,364
63
1,974
17,920
17,751
527
10,642
7,230
38,751
0
L
6,591
700
744
1,319
8,983
3,490
433
6,616
2,367
56,484
0
W
3,398
910
0
1,902
7,205
2,753
0
4,825
1,969
0
33,678
W
Ao Kuang
stupidhippy96
Ao Kuang
12,589
3,071
0
8,293
18,994
8,046
382
2,208
16,635
104,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,859
Gold Earned
53,423
574
Minions Killed
543
0
Camps Cleared
0
2,087,158
Distance Traveled
2,069,461
28
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,208
464
92
4
0
435,968
0
L
Horus
11,678
531
153
7
0
393,733
4
W
Zhong Kui
12,002
546
151
7
0
396,545
1
W
Cthulhu
10,641
484
119
5
0
455,580
0
L
Medusa
10,966
498
136
6
0
376,136
4
L
Mercury
9,923
451
116
5
0
490,629
11
L
Cthulhu
9,825
447
50
2
0
448,376
6
L
Ra
9,467
430
119
5
0
378,284
3
W
Hou Yi
8,391
381
59
3
0
394,672
0
W
Ao Kuang
12,181
554
122
6
0
386,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role