Player Matchup

Agni
Agni
KacMen
Agni
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
MRBAKSH
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SStoic
Cerberus
Level 101
God Stats
12W - 2L
1,978 SR
Queue Stats
260W - 235L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sopl9k
Kumbhakarna
Level 66
God Stats
4W - 2L
1,405 SR
Queue Stats
5W - 2L
1,603 Elo+
Solo
Danzaburou
Danzaburou
SzymonRW
Danzaburou
Level 106
God Stats
1W - 2L
1,178 SR
Queue Stats
56W - 37L
1,602 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,545 Elo+

VS

Team Averages
Level 95
1,555 SR
1,479 Elo+
Discordia
Discordia
BlackM19
Discordia
Level 109
God Stats
26W - 33L
1,505 SR
Queue Stats
111W - 119L
1,369 Elo+
Solo
Anubis
Anubis
DevilTrigger03
Anubis
Level 61
God Stats
197W - 216L
1,469 SR
Queue Stats
209W - 237L
1,453 Elo+
Solo
Izanami
Izanami
Ninouschka
Izanami
Level 103
God Stats
133W - 113L
1,627 SR
Queue Stats
930W - 873L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
Obelaf
Sylvanus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Paladin745
Fenrir
Level 71
God Stats
14W - 11L
1,673 SR
Queue Stats
532W - 422L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
KacMen
Agni
16
11 / 3 / 6
10,271
642
13,789
8,932
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
MRBAKSH
Loki
16
6 / 1 / 4
9,641
603
8,440
7,025
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SStoic
Cerberus
14
3 / 1 / 5
8,620
539
7,257
11,834
7,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Sopl9k
Kumbhakarna
12
3 / 1 / 6
7,985
499
4,220
11,952
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SzymonRW
Danzaburou
14
5 / 4 / 7
8,653
541
7,044
11,878
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackM19
Discordia
13
0 / 5 / 0
7,526
470
4,472
8,297
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 11 / 4
6,966
435
6,881
13,371
5,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Ninouschka
Izanami
12
3 / 3 / 2
7,695
481
7,118
8,142
2,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Obelaf
Sylvanus
12
2 / 3 / 5
6,815
426
4,924
10,962
8,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Paladin745
Fenrir
12
5 / 6 / 4
7,766
485
5,933
13,423
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
28
Kills
10
10
Deaths
28
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
BlackM19
Discordia
0
5
0
0
L
0
11
4
0.18
W
Agni
KacMen
Agni
11
3
6
4.67
W
Loki
MRBAKSH
Loki
6
1
4
8
L
Izanami
Ninouschka
Izanami
3
3
2
1.33
L
Sylvanus
Obelaf
Sylvanus
2
3
5
1.5
L
Fenrir
Paladin745
Fenrir
5
6
4
1.17
W
Cerberus
SStoic
Cerberus
3
1
5
5.5
W
Kumbhakarna
Sopl9k
Kumbhakarna
3
1
6
6
W
Danzaburou
SzymonRW
Danzaburou
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,750
Damage
29,328
51,621
Taken
54,195
21,848
Mitigated
22,482
18,243
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BlackM19
Discordia
4,472
939
0
1,239
8,297
1,828
0
4,212
4,077
37,139
0
L
6,881
317
171
3,294
13,371
5,393
225
7,505
5,558
36,261
0
W
Agni
KacMen
Agni
13,789
1,734
0
1,284
8,932
2,824
82
2,945
5,987
70,586
0
W
Loki
MRBAKSH
Loki
8,440
1,933
0
3,858
7,025
2,137
0
1,732
5,291
0
66,599
L
Izanami
Ninouschka
Izanami
7,118
5,733
0
2,834
8,142
2,556
0
2,870
5,172
0
49,389
L
Sylvanus
Obelaf
Sylvanus
4,924
896
1,221
3,765
10,962
8,575
0
5,069
5,695
17,698
0
L
Fenrir
Paladin745
Fenrir
5,933
876
0
1,965
13,423
4,130
0
4,902
8,427
0
30,551
W
Cerberus
SStoic
Cerberus
7,257
378
0
3,637
11,834
7,275
0
3,479
7,965
48,900
0
W
Kumbhakarna
Sopl9k
Kumbhakarna
4,220
139
380
4,405
11,952
5,927
412
4,574
7,378
26,258
0
W
Danzaburou
SzymonRW
Danzaburou
7,044
2,829
0
4,679
11,878
3,685
460
3,125
8,723
0
42,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,170
Gold Earned
36,768
490
Minions Killed
328
0
Camps Cleared
0
1,533,166
Distance Traveled
1,346,076
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,526
470
82
5
0
230,867
3
L
Anubis
6,966
435
76
5
0
240,892
7
W
Agni
10,271
642
130
8
0
286,521
8
W
Loki
9,641
603
121
8
0
358,611
4
L
Izanami
7,695
481
104
7
0
269,117
3
L
Sylvanus
6,815
426
14
1
0
296,974
6
L
Fenrir
7,766
485
52
3
0
308,226
4
W
Cerberus
8,620
539
120
8
0
300,484
1
W
Kumbhakarna
7,985
499
37
2
0
315,859
4
W
Danzaburou
8,653
541
82
5
0
271,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role