Player Matchup

Thanatos
Thanatos
BACKSPAC322
Thanatos
Level 41
God Stats
0W - 4L
1,203 SR
Queue Stats
98W - 141L
1,332 Elo+
Party 1
Kukulkan
Kukulkan
God Rohan
Kukulkan
Level 63
God Stats
27W - 37L
1,046 SR
Queue Stats
55W - 95L
1,312 Elo+
Party 1
Sun Wukong
Sun Wukong
Gusnightwing
Sun Wukong
Level 38
God Stats
6W - 14L
1,251 SR
Queue Stats
148W - 152L
1,216 Elo+
Solo
Baron Samedi
Baron Samedi
Kingalexpk
Baron Samedi
Level 29
God Stats
11W - 15L
1,438 SR
Queue Stats
42W - 73L
1,298 Elo+
Party 1
Artio
Artio
YungGeeb
Artio
Level 48
God Stats
1W - 2L
1,244 SR
Queue Stats
61W - 74L
1,330 Elo+
Solo
Team Averages
Level 44
1,237 SR
1,298 Elo+

VS

Team Averages
Level 64
1,452 SR
1,368 Elo+
Fenrir
Fenrir
IAmUndyingWill
Fenrir
Level 150
God Stats
1W - 1L
1,300 SR
Queue Stats
34W - 31L
1,438 Elo+
Party 2
Izanami
Izanami
MeWifey
Izanami
Level 30
God Stats
9W - 2L
1,453 SR
Queue Stats
19W - 12L
1,284 Elo+
Party 2
Athena
Athena
N3O x KILLER
Athena
Level 48
God Stats
25W - 18L
1,805 SR
Queue Stats
438W - 385L
1,529 Elo+
Solo
Achilles
Achilles
ghostreconn
Achilles
Level 67
God Stats
5W - 1L
1,464 SR
Queue Stats
130W - 130L
1,377 Elo+
Party 3
Discordia
Discordia
mehets12
Discordia
Level 23
God Stats
1W - 1L
1,238 SR
Queue Stats
10W - 22L
1,209 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BACKSPAC322
Thanatos
15
5 / 11 / 3
9,953
433
6,503
21,644
8,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
God Rohan
Kukulkan
18
3 / 5 / 2
11,511
500
10,963
10,833
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Gusnightwing
Sun Wukong
15
2 / 8 / 0
9,528
414
4,984
18,539
9,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Kingalexpk
Baron Samedi
14
3 / 9 / 5
9,400
409
15,326
24,854
12,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
YungGeeb
Artio
13
2 / 6 / 5
8,495
369
6,363
22,952
20,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 2 / 5
14,851
646
32,146
18,131
8,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
MeWifey
Izanami
14
1 / 7 / 12
9,271
403
5,664
12,198
4,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
17
4 / 2 / 21
11,853
515
17,784
20,868
16,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ghostreconn
Achilles
19
8 / 1 / 10
11,708
509
13,622
15,238
15,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
mehets12
Discordia
15
1 / 5 / 9
9,848
428
5,687
12,189
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
96
15
Kills
39
39
Deaths
17
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BACKSPAC322
Thanatos
5
11
3
0.59
L
Kukulkan
God Rohan
Kukulkan
3
5
2
0.8
L
Sun Wukong
Gusnightwing
Sun Wukong
2
8
0
0.25
W
25
2
5
13.75
L
Baron Samedi
Kingalexpk
Baron Samedi
3
9
5
0.61
W
Izanami
MeWifey
Izanami
1
7
12
1
W
Athena
4
2
21
7.25
L
Artio
YungGeeb
Artio
2
6
5
0.75
W
Achilles
ghostreconn
Achilles
8
1
10
13
W
Discordia
mehets12
Discordia
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,139
Damage
74,903
98,822
Taken
78,624
55,962
Mitigated
50,132
29,084
Healing
20,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BACKSPAC322
Thanatos
6,503
2,053
0
8,939
21,644
8,535
0
4,799
16,597
0
47,035
L
Kukulkan
God Rohan
Kukulkan
10,963
509
0
0
10,833
4,843
418
2,364
8,248
78,429
0
L
Sun Wukong
Gusnightwing
Sun Wukong
4,984
1,178
0
3,654
18,539
9,721
614
2,220
15,896
0
53,987
W
32,146
8,016
0
7,268
18,131
8,858
3,248
5,463
12,580
0
99,001
L
Baron Samedi
Kingalexpk
Baron Samedi
15,326
1,501
3,534
7,906
24,854
12,019
171
7,371
17,264
54,808
0
W
Izanami
MeWifey
Izanami
5,664
4,746
0
500
12,198
4,303
877
5,368
6,782
0
44,878
W
Athena
17,784
3,968
0
3,969
20,868
16,519
404
10,678
10,026
50,505
0
L
Artio
YungGeeb
Artio
6,363
1,201
1,041
4,010
22,952
20,844
594
6,151
16,530
26,913
0
W
Achilles
ghostreconn
Achilles
13,622
2,854
1,864
5,380
15,238
15,975
1,505
7,176
7,884
505
63,319
W
Discordia
mehets12
Discordia
5,687
215
669
1,087
12,189
4,477
123
3,386
8,700
55,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,887
Gold Earned
57,531
450
Minions Killed
478
0
Camps Cleared
0
1,850,887
Distance Traveled
2,205,687
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,953
433
71
3
0
352,371
2
L
Kukulkan
11,511
500
166
7
0
409,930
2
L
Sun Wukong
9,528
414
97
4
0
368,884
3
W
Fenrir
14,851
646
129
6
0
535,842
3
L
Baron Samedi
9,400
409
77
3
0
325,437
0
W
Izanami
9,271
403
74
3
0
378,426
0
W
Athena
11,853
515
72
3
0
484,263
1
L
Artio
8,495
369
39
2
0
394,265
3
W
Achilles
11,708
509
109
5
0
421,278
8
W
Discordia
9,848
428
94
4
0
385,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role