Player Matchup

Cthulhu
Cthulhu
DarkLordShinnok
Cthulhu
Level 18
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kapisaur
Tsukuyomi
Level 18
God Stats
0W - 3L
1,605 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Artemis
Artemis
antonhoarktown
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,556 SR
1,500 Elo+

VS

Team Averages
Level 103
1,643 SR
1,689 Elo+
Horus
Horus
ArcticHunter8
Horus
Level 126
God Stats
17W - 13L
1,683 SR
Queue Stats
243W - 170L
1,684 Elo+
Party 2
Olorun
Olorun
TempestSky
Olorun
Level 154
God Stats
3W - 0L
1,667 SR
Queue Stats
124W - 89L
1,799 Elo+
Solo
Izanami
Izanami
skullkrusher321
Izanami
Level 28
God Stats
62W - 28L
1,578 SR
Queue Stats
243W - 169L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,677
742
4,077
9,322
5,142
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Kapisaur
Tsukuyomi
9
2 / 8 / 2
6,616
735
5,639
10,437
3,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 5 / 4
6,524
725
2,188
6,048
3,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 15
8,368
930
3,146
9,200
5,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
TempestSky
Olorun
12
8 / 2 / 10
8,832
981
7,011
6,282
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 2 / 10
8,784
976
9,360
5,541
1,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
19
19
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
1
6
1
0.25
L
Tsukuyomi
Kapisaur
Tsukuyomi
2
8
2
0.38
W
Olorun
TempestSky
Olorun
8
2
10
6.5
L
1
5
4
0.6
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
19,517
25,807
Taken
21,023
11,573
Mitigated
9,627
1,616
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,146
1,228
1,111
3,292
9,200
5,425
286
2,195
6,796
0
13,259
L
4,077
177
86
630
9,322
5,142
0
2,843
6,479
15,385
0
L
Tsukuyomi
Kapisaur
Tsukuyomi
5,639
1,589
0
600
10,437
3,229
0
3,113
7,324
0
27,636
W
Olorun
TempestSky
Olorun
7,011
4,631
414
2,453
6,282
2,318
1,379
1,038
5,244
30,365
0
L
2,188
855
0
300
6,048
3,202
0
1,083
4,965
0
5,992
W
9,360
6,774
0
574
5,541
1,884
1,249
980
4,561
0
31,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,817
Gold Earned
25,984
59
Minions Killed
115
0
Camps Cleared
0
425,342
Distance Traveled
485,932
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,368
930
15
2
0
172,353
4
L
Cthulhu
6,677
742
19
2
0
141,601
4
L
Tsukuyomi
6,616
735
37
4
0
159,773
3
W
Olorun
8,832
981
38
4
0
141,969
4
L
Artemis
6,524
725
3
0
0
123,968
3
W
Izanami
8,784
976
62
7
0
171,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role