Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Lajan
Neith
Level 88
God Stats
22W - 26L
1,605 SR
Queue Stats
203W - 199L
1,493 Elo+
Party 1
Fafnir
Fafnir
PhD Scrub
Fafnir
Level 72
God Stats
5W - 6L
1,731 SR
Queue Stats
137W - 147L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Tezzlan
Nu Wa
Level 48
God Stats
25W - 32L
1,518 SR
Queue Stats
114W - 130L
1,475 Elo+
Party 1
Arachne
Arachne
streetfarmers
Arachne
Level 145
God Stats
8W - 7L
1,638 SR
Queue Stats
539W - 538L
1,524 Elo+
Party 1
Team Averages
Level 82
1,599 SR
1,496 Elo+

VS

Team Averages
Level 64
1,539 SR
1,423 Elo+
Ra
Ra
Arvidqvist
Ra
Level 75
God Stats
5W - 0L
1,890 SR
Queue Stats
28W - 26L
1,707 Elo+
Party 2
Apollo
Apollo
Icescream85
Apollo
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Solo
Xing Tian
Xing Tian
Rhogarrr
Xing Tian
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
340W - 310L
1,526 Elo+
Solo
Chaac
Chaac
lindodindo
Chaac
Level 57
God Stats
1W - 3L
1,183 SR
Queue Stats
11W - 16L
1,231 Elo+
Party 2
Thanatos
Thanatos
puyol254
Thanatos
Level 69
God Stats
10W - 7L
1,620 SR
Queue Stats
16W - 15L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 7 / 2
10,106
459
9,765
23,269
17,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Lajan
Neith
16
3 / 5 / 2
10,208
464
13,071
14,615
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
PhD Scrub
Fafnir
14
1 / 6 / 4
9,890
450
6,212
22,259
22,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Tezzlan
Nu Wa
14
1 / 8 / 4
9,588
436
16,420
12,274
3,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
15
3 / 10 / 3
10,357
471
9,984
21,201
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 16
13,172
599
23,918
17,418
8,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
17
5 / 1 / 15
11,333
515
15,429
14,703
6,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Rhogarrr
Xing Tian
16
5 / 3 / 22
11,469
521
8,820
26,237
26,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
17
1 / 1 / 15
11,235
511
9,308
15,321
11,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
puyol254
Thanatos
19
12 / 4 / 11
12,439
565
14,870
20,370
8,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
115
10
Kills
36
36
Deaths
10
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
2
0.43
W
13
1
16
21
W
Apollo
5
1
15
12.5
L
Neith
Lajan
Neith
3
5
2
0.8
L
Fafnir
PhD Scrub
Fafnir
1
6
4
0.5
W
Xing Tian
Rhogarrr
Xing Tian
5
3
22
5.33
L
Nu Wa
Tezzlan
Nu Wa
1
8
4
0.38
W
Chaac
1
1
15
8.5
W
Thanatos
puyol254
Thanatos
12
4
11
4.38
L
Arachne
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,452
Damage
72,345
93,618
Taken
94,049
55,355
Mitigated
61,348
16,330
Healing
49,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,765
548
733
1,242
23,269
17,575
0
7,625
15,644
43,513
0
W
23,918
4,192
4,555
9,117
17,418
8,743
2,474
7,680
9,234
127,317
0
W
Apollo
15,429
12,048
0
7,156
14,703
6,355
3,271
3,830
10,673
0
77,483
L
Neith
Lajan
Neith
13,071
6,859
0
6,078
14,615
4,835
104
3,220
11,395
0
79,900
L
Fafnir
PhD Scrub
Fafnir
6,212
1,076
0
3,800
22,259
22,554
0
6,285
15,974
25,124
0
W
Xing Tian
Rhogarrr
Xing Tian
8,820
1,387
0
3,745
26,237
26,387
279
7,354
18,432
32,805
0
L
Nu Wa
Tezzlan
Nu Wa
16,420
1,818
0
431
12,274
3,803
624
6,084
6,190
71,411
0
W
Chaac
9,308
2,564
0
4,456
15,321
11,675
1,244
6,523
8,595
41
62,311
W
Thanatos
puyol254
Thanatos
14,870
3,290
0
19,984
20,370
8,188
1,934
5,328
14,718
0
81,645
L
Arachne
9,984
5,779
0
4,046
21,201
6,588
0
9,565
11,636
0
60,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,149
Gold Earned
59,648
436
Minions Killed
566
0
Camps Cleared
0
1,928,608
Distance Traveled
2,096,902
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,106
459
79
4
0
405,001
5
W
Ra
13,172
599
204
9
0
393,044
4
W
Apollo
11,333
515
103
5
0
421,186
4
L
Neith
10,208
464
137
6
0
372,995
8
L
Fafnir
9,890
450
22
1
0
408,476
6
W
Xing Tian
11,469
521
33
2
0
429,797
6
L
Nu Wa
9,588
436
110
5
0
335,339
4
W
Chaac
11,235
511
110
5
0
433,813
0
W
Thanatos
12,439
565
116
5
0
419,062
2
L
Arachne
10,357
471
88
4
0
406,797
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role