Player Matchup

Jormungandr
Jormungandr
BraveHarbor4124
Jormungandr
Level 18
God Stats
0W - 2L
1,808 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SJBROS408
Ah Puch
Level 28
God Stats
0W - 1L
1,274 SR
Queue Stats
4W - 12L
1,047 Elo+
Solo
Ravana
Ravana
villamizar214214
Ravana
Level 27
God Stats
38W - 63L
1,326 SR
Queue Stats
71W - 120L
1,200 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,249 Elo+

VS

Team Averages
Level 47
1,319 SR
1,260 Elo+
Merlin
Merlin
Hoke-71
Merlin
Level 42
God Stats
1W - 4L
1,173 SR
Queue Stats
212W - 429L
1,204 Elo+
Solo
Cerberus
Cerberus
TitianSoap62499
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,328 Elo+
Solo
Hades
Hades
jv-4800
Hades
Level 71
God Stats
31W - 56L
1,284 SR
Queue Stats
263W - 519L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BraveHarbor4124
Jormungandr
9
1 / 2 / 1
9,646
508
2,880
8,166
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SJBROS408
Ah Puch
14
1 / 12 / 3
10,681
562
9,667
17,716
5,114
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 6 / 1
11,648
613
10,640
17,370
12,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hoke-71
Merlin
16
6 / 0 / 10
12,302
647
4,588
10,110
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
15
4 / 3 / 15
12,090
636
8,045
14,099
12,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
jv-4800
Hades
16
10 / 2 / 9
12,994
684
21,245
16,862
8,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
20
20
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BraveHarbor4124
Jormungandr
1
2
1
0.75
W
Merlin
Hoke-71
Merlin
6
0
10
11
L
Ah Puch
SJBROS408
Ah Puch
1
12
3
0.21
W
Cerberus
4
3
15
3.83
W
Hades
jv-4800
Hades
10
2
9
7.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
33,878
43,252
Taken
41,071
19,902
Mitigated
24,960
2,860
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BraveHarbor4124
Jormungandr
2,880
634
0
427
8,166
2,516
28
6,557
1,609
14,830
0
W
Merlin
Hoke-71
Merlin
4,588
1,430
345
5,842
10,110
3,331
452
4,545
5,565
42,670
0
L
Ah Puch
SJBROS408
Ah Puch
9,667
1,229
0
1,682
17,716
5,114
0
14,372
3,134
36,209
0
W
Cerberus
8,045
1,074
0
1,793
14,099
12,852
922
5,023
9,076
32,442
0
W
Hades
jv-4800
Hades
21,245
1,734
283
2,404
16,862
8,777
640
5,886
9,824
48,274
0
L
10,640
3,370
0
751
17,370
12,272
90
12,444
4,619
13,548
39,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
37,386
132
Minions Killed
193
0
Camps Cleared
0
644,835
Distance Traveled
934,450
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,646
508
21
1
0
140,478
0
W
Merlin
12,302
647
77
4
0
271,142
5
L
Ah Puch
10,681
562
44
2
0
204,444
1
W
Cerberus
12,090
636
59
3
0
334,653
0
W
Hades
12,994
684
57
3
0
328,655
0
L
Ravana
11,648
613
67
4
0
299,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role