Player Matchup

Zeus
Zeus
AlthenaLuna
Zeus
Level 14
God Stats
4W - 12L
1,309 SR
Queue Stats
17W - 21L
1,279 Elo+
Party 1
Set
Set
BryanPlaysYT
Set
Level 13
God Stats
0W - 2L
1,286 SR
Queue Stats
32W - 35L
1,290 Elo+
Party 2
Yemoja
Yemoja
Fattastik
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingBreezy9
Tsukuyomi
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
6W - 13L
1,281 Elo+
Party 2
King Arthur
King Arthur
hojusimpson
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,357 Elo+
Party 1
Team Averages
Level 10
1,419 SR
1,341 Elo+

VS

Team Averages
Level 15
1,412 SR
1,448 Elo+
Ra
Ra
KevinKwief
Ra
Level 3
God Stats
6W - 6L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Susano
Susano
NøTears
Susano
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,500 Elo+
Solo
Yemoja
Yemoja
sneakylurch
Yemoja
Level 15
God Stats
6W - 4L
1,611 SR
Queue Stats
113W - 126L
1,449 Elo+
Solo
Bellona
Bellona
ungodlyLegacy
Bellona
Level 27
God Stats
5W - 7L
1,185 SR
Queue Stats
91W - 83L
1,394 Elo+
Solo
Cernunnos
Cernunnos
viteidgamer123
Cernunnos
Level 29
God Stats
18W - 27L
1,262 SR
Queue Stats
77W - 99L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 1
8,081
475
4,255
10,399
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 8 / 1
7,048
415
8,134
15,169
5,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
Fattastik
Yemoja
11
0 / 5 / 3
7,001
412
1,041
9,602
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
KingBreezy9
Tsukuyomi
9
2 / 5 / 3
6,913
407
7,795
9,431
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
hojusimpson
King Arthur
11
0 / 4 / 1
6,816
401
6,440
15,216
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
10,390
611
5,919
4,853
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Susano
NøTears
Susano
18
10 / 3 / 2
11,042
650
11,489
14,074
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
12
0 / 1 / 4
8,111
477
3,272
12,030
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
15
9 / 2 / 8
9,958
586
12,716
13,630
10,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
viteidgamer123
Cernunnos
15
5 / 2 / 6
9,609
565
9,181
8,640
2,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
30
31
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
L
3
8
1
0.44
L
Yemoja
Fattastik
Yemoja
0
5
3
0.3
W
6
1
2
7
L
Tsukuyomi
KingBreezy9
Tsukuyomi
2
5
3
0.7
W
Susano
NøTears
Susano
10
3
2
3.67
L
King Arthur
hojusimpson
King Arthur
0
4
1
0.13
W
Yemoja
0
1
4
2
W
Bellona
9
2
8
6.5
W
Cernunnos
viteidgamer123
Cernunnos
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,665
Damage
42,577
59,817
Taken
53,227
29,334
Mitigated
33,356
13,111
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,255
880
0
1,396
10,399
2,767
492
1,122
9,084
33,514
0
L
8,134
3,499
0
4,162
15,169
5,999
0
951
14,194
0
32,192
L
Yemoja
Fattastik
Yemoja
1,041
1,041
1,161
579
9,602
6,987
0
2,702
6,794
10,337
0
W
5,919
1,345
1,311
2,264
4,853
1,670
1,614
1,303
3,224
65,178
0
L
Tsukuyomi
KingBreezy9
Tsukuyomi
7,795
3,167
0
2,372
9,431
3,358
0
1,044
8,313
0
25,670
W
Susano
NøTears
Susano
11,489
4,358
0
5,430
14,074
5,284
56
1,771
12,033
0
85,823
L
King Arthur
hojusimpson
King Arthur
6,440
1,143
0
3,441
15,216
10,223
0
2,911
12,241
0
27,160
W
Yemoja
3,272
1,492
998
1,603
12,030
12,473
670
0
11,705
24,803
0
W
Bellona
12,716
4,672
0
5,215
13,630
10,968
125
1,425
12,005
0
36,442
W
Cernunnos
viteidgamer123
Cernunnos
9,181
5,287
0
1,154
8,640
2,961
2,736
261
8,289
0
57,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
49,110
224
Minions Killed
483
0
Camps Cleared
0
1,330,491
Distance Traveled
1,489,101
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,081
475
67
4
0
249,576
0
L
Set
7,048
415
46
3
0
281,495
0
L
Yemoja
7,001
412
23
1
0
193,713
2
W
Ra
10,390
611
143
8
0
323,354
0
L
Tsukuyomi
6,913
407
31
2
0
267,603
0
W
Susano
11,042
650
131
8
0
358,565
9
L
King Arthur
6,816
401
57
3
0
338,104
4
W
Yemoja
8,111
477
47
3
0
219,820
0
W
Bellona
9,958
586
67
4
0
298,369
1
W
Cernunnos
9,609
565
95
6
0
288,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role