Player Matchup

King Arthur
King Arthur
JKD HITMAN58
King Arthur
Level 38
God Stats
2W - 3L
1,552 SR
Queue Stats
237W - 249L
1,603 Elo+
Party 1
Anhur
Anhur
JackinAround662
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 134L
1,631 Elo+
Party 1
Hera
Hera
TheSwagAlliance
Hera
Level 122
God Stats
4W - 6L
1,469 SR
Queue Stats
184W - 166L
1,484 Elo+
Party 2
Cabrakan
Cabrakan
Truejones75
Cabrakan
Level 123
God Stats
88W - 64L
1,592 SR
Queue Stats
211W - 217L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
thephisherman
Sylvanus
Level 97
God Stats
9W - 4L
1,500 SR
Queue Stats
171W - 161L
1,414 Elo+
Party 2
Team Averages
Level 79
1,523 SR
1,541 Elo+

VS

Team Averages
Level 84
1,531 SR
1,508 Elo+
Ganesha
Ganesha
EdgyKittenftw
Ganesha
Level 95
God Stats
11W - 12L
1,555 SR
Queue Stats
171W - 151L
1,520 Elo+
Party 3
Cernunnos
Cernunnos
SlothyyDude
Cernunnos
Level 73
God Stats
6W - 1L
1,690 SR
Queue Stats
211W - 190L
1,495 Elo+
Solo
Amaterasu
Amaterasu
T Bone218
Amaterasu
Level 117
God Stats
1W - 3L
1,228 SR
Queue Stats
153W - 135L
1,517 Elo+
Party 4
Poseidon
Poseidon
creeper 2pont o
Poseidon
Level 26
God Stats
12W - 9L
1,736 SR
Queue Stats
52W - 59L
1,492 Elo+
Party 3
Thanatos
Thanatos
sideguy
Thanatos
Level 109
God Stats
3W - 4L
1,449 SR
Queue Stats
139W - 126L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JKD HITMAN58
King Arthur
6
0 / 2 / 0
6,458
308
3,025
4,034
1,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 4 / 1
7,620
363
4,406
5,441
1,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
9 / 8 / 1
11,207
534
14,846
14,546
5,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Truejones75
Cabrakan
15
3 / 8 / 7
11,259
536
10,885
18,334
14,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
thephisherman
Sylvanus
19
4 / 6 / 8
11,499
548
13,713
20,840
11,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
1 / 5 / 19
11,810
562
6,497
18,218
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
SlothyyDude
Cernunnos
19
9 / 5 / 5
12,745
607
11,802
16,427
7,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
T Bone218
Amaterasu
20
7 / 1 / 4
12,663
603
7,676
21,358
15,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
17
2 / 6 / 8
11,831
563
8,860
9,963
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
sideguy
Thanatos
19
9 / 2 / 8
12,975
618
11,949
17,371
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
19
Kills
28
28
Deaths
19
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
5
19
2.1
L
King Arthur
JKD HITMAN58
King Arthur
0
2
0
0
L
3
4
1
0.88
W
Cernunnos
SlothyyDude
Cernunnos
9
5
5
2.3
W
Amaterasu
T Bone218
Amaterasu
7
1
4
9
L
9
8
1
1.19
L
Cabrakan
Truejones75
Cabrakan
3
8
7
0.81
W
Poseidon
2
6
8
1
W
Thanatos
sideguy
Thanatos
9
2
8
6.5
L
Sylvanus
thephisherman
Sylvanus
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,875
Damage
46,784
63,195
Taken
83,337
34,807
Mitigated
53,811
15,273
Healing
39,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,497
766
0
3,387
18,218
19,664
679
7,264
10,848
27,690
0
L
King Arthur
JKD HITMAN58
King Arthur
3,025
659
0
989
4,034
1,229
0
0
4,034
0
14,067
L
4,406
2,683
0
1,100
5,441
1,144
0
987
4,454
0
14,458
W
Cernunnos
SlothyyDude
Cernunnos
11,802
5,094
0
3,950
16,427
7,240
5,565
9,064
7,263
0
88,983
W
Amaterasu
T Bone218
Amaterasu
7,676
3,315
0
14,083
21,358
15,841
1,607
7,494
13,750
0
72,288
L
14,846
3,711
0
820
14,546
5,745
0
2,986
11,319
69,212
0
L
Cabrakan
Truejones75
Cabrakan
10,885
1,516
222
2,773
18,334
14,911
0
6,577
11,540
38,372
0
W
Poseidon
8,860
1,164
0
731
9,963
3,766
2,337
6,532
3,101
63,252
0
W
Thanatos
sideguy
Thanatos
11,949
4,096
0
17,371
17,371
7,300
2,674
7,695
9,474
0
81,641
L
Sylvanus
thephisherman
Sylvanus
13,713
6,401
1,205
8,164
20,840
11,778
700
4,235
16,491
60,144
12,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,043
Gold Earned
62,024
372
Minions Killed
529
0
Camps Cleared
0
1,186,557
Distance Traveled
2,032,469
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,810
562
11
1
0
414,342
0
L
King Arthur
6,458
308
27
1
0
85,175
0
L
Anhur
7,620
363
19
1
0
127,195
0
W
Cernunnos
12,745
607
134
6
0
380,813
1
W
Amaterasu
12,663
603
121
6
0
437,964
0
L
Hera
11,207
534
124
6
0
350,805
2
L
Cabrakan
11,259
536
68
3
0
272,962
0
W
Poseidon
11,831
563
128
6
0
357,055
1
W
Thanatos
12,975
618
135
6
0
442,295
0
L
Sylvanus
11,499
548
134
6
0
350,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role