Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold II
BambiGod
Janus
Gold II
Level 118
God Stats
3W - 4L
1,279 SR
Queue Stats
56W - 52L
1,574 MMR
Party 1
Bastet
Bastet
Gold IV
BiggiTiGgZsS
Bastet
Gold IV
Level 127
God Stats
5W - 2L
1,477 SR
Queue Stats
229W - 234L
1,391 MMR
Solo
Medusa
Medusa
Gold V
EvilIceQueen
Medusa
Gold V
Level 160
God Stats
64W - 44L
1,616 SR
Queue Stats
358W - 381L
1,200 MMR
Party 2
Cabrakan
Cabrakan
Silver V
Twitchy_Ferret
Cabrakan
Silver V
Level 119
God Stats
5W - 5L
1,366 SR
Queue Stats
29W - 31L
1,131 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,447 SR
1,359 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,671 SR
1,361 MMR
Raijin
Raijin
Gold IV
Cooblewooble
Raijin
Gold IV
Level 160
God Stats
4W - 1L
1,688 SR
Queue Stats
318W - 338L
1,396 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
GmLs Casanova
Erlang Shen
Gold V
Level 139
God Stats
12W - 15L
1,555 SR
Queue Stats
219W - 213L
1,385 MMR
Solo
Fenrir
Fenrir
Silver IV
MI_NAME_IS
Fenrir
Silver IV
Level 125
God Stats
2W - 5L
1,559 SR
Queue Stats
7W - 17L
1,368 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
aschoen33
Baron Samedi
Bronze III
Level 31
God Stats
0W - 1L
1,842 SR
Queue Stats
1W - 12L
1,355 MMR
Solo
Skadi
Skadi
Silver I
vX-Feanor-Xv
Skadi
Silver I
Level 112
God Stats
15W - 7L
1,711 SR
Queue Stats
310W - 314L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
3 / 8 / 8
11,937
519
11,936
19,089
19,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
BambiGod
Janus
20
10 / 2 / 8
13,651
594
18,372
14,073
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
7 / 3 / 5
11,551
502
11,798
17,154
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
18
6 / 3 / 9
11,759
511
9,466
13,309
5,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
17
6 / 2 / 14
11,660
507
11,665
13,287
15,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
TsukuyomiDanzaburouCthulhuKing ArthurArachne

VS

Bans
SetThanatosCupidSylvanusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
2 / 6 / 4
10,980
477
9,651
12,196
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
GmLs Casanova
Erlang Shen
19
4 / 5 / 5
11,889
517
16,466
24,499
24,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
MI_NAME_IS
Fenrir
17
8 / 5 / 3
11,249
489
10,132
18,294
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
aschoen33
Baron Samedi
15
1 / 9 / 0
9,403
409
4,048
14,731
10,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 6
11,232
488
11,422
18,156
6,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
32
Kills
18
18
Deaths
32
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
8
8
0.88
W
Janus
BambiGod
Janus
10
2
8
7
W
Bastet
7
3
5
3.17
L
Raijin
2
6
4
0.67
W
Medusa
6
3
9
3.5
L
Erlang Shen
GmLs Casanova
Erlang Shen
4
5
5
1.3
L
Fenrir
MI_NAME_IS
Fenrir
8
5
3
1.9
W
Cabrakan
6
2
14
6.5
L
Baron Samedi
aschoen33
Baron Samedi
1
9
0
0.11
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,237
Damage
51,719
76,912
Taken
87,876
52,655
Mitigated
55,183
18,226
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,936
5,708
0
3,402
19,089
19,480
714
1,625
17,424
0
65,772
W
Janus
BambiGod
Janus
18,372
1,303
209
3,726
14,073
5,376
244
4,955
8,926
108,440
0
W
Bastet
11,798
3,890
0
5,323
17,154
6,835
66
3,848
13,172
0
64,822
L
Raijin
9,651
756
112
3,749
12,196
4,936
116
4,704
7,338
66,058
0
W
Medusa
9,466
3,866
0
3,444
13,309
5,168
2,859
1,639
11,662
0
73,958
L
Erlang Shen
GmLs Casanova
Erlang Shen
16,466
6,981
0
6,411
24,499
24,733
874
4,963
19,424
14,353
71,466
L
Fenrir
MI_NAME_IS
Fenrir
10,132
1,722
0
4,402
18,294
8,174
0
6,089
12,083
0
59,112
W
Cabrakan
11,665
1,651
390
1,732
13,287
15,796
493
4,047
9,153
33,038
0
L
Baron Samedi
aschoen33
Baron Samedi
4,048
215
0
1,177
14,731
10,633
453
5,160
9,333
41,907
0
L
11,422
5,117
0
1,124
18,156
6,707
873
8,293
9,661
0
71,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,558
Gold Earned
54,753
546
Minions Killed
552
0
Camps Cleared
0
2,222,977
Distance Traveled
1,974,093
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,937
519
141
6
0
410,363
10
W
Janus
13,651
594
174
8
0
465,462
4
W
Bastet
11,551
502
89
4
0
468,511
2
L
Raijin
10,980
477
108
5
0
341,757
4
W
Medusa
11,759
511
95
4
0
434,542
12
L
Erlang Shen
11,889
517
170
7
0
392,093
2
L
Fenrir
11,249
489
97
4
0
456,697
1
W
Cabrakan
11,660
507
47
2
0
444,099
4
L
Baron Samedi
9,403
409
68
3
0
387,367
0
L
Skadi
11,232
488
109
5
0
396,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role