Player Matchup

Odin
Odin
BIGtanat
Odin
Level 13
God Stats
2W - 1L
1,734 SR
Queue Stats
18W - 13L
1,495 Elo+
Party 2
Skadi
Skadi
Discobar
Skadi
Level 13
God Stats
3W - 3L
1,825 SR
Queue Stats
20W - 13L
1,525 Elo+
Party 2
Bellona
Bellona
Doughlet
Bellona
Level 15
God Stats
2W - 5L
1,485 SR
Queue Stats
19W - 16L
1,465 Elo+
Party 2
Susano
Susano
fellasoul
Susano
Level 3
God Stats
1W - 2L
1,514 SR
Queue Stats
2W - 6L
1,368 Elo+
Solo
Tiamat
Tiamat
sweepe
Tiamat
Level 26
God Stats
3W - 3L
1,545 SR
Queue Stats
45W - 26L
1,515 Elo+
Solo
Team Averages
Level 14
1,621 SR
1,474 Elo+

VS

Team Averages
Level 21
1,412 SR
1,422 Elo+
Neith
Neith
SibGohan
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,452 Elo+
Party 3
Loki
Loki
StreetFighter44
Loki
Level 26
God Stats
25W - 31L
1,397 SR
Queue Stats
201W - 224L
1,311 Elo+
Party 3
Anubis
Anubis
TSMHolle
Anubis
Level 18
God Stats
5W - 5L
1,037 SR
Queue Stats
44W - 30L
1,442 Elo+
Party 1
Janus
Janus
fætterguf45
Janus
Level 16
God Stats
18W - 14L
1,545 SR
Queue Stats
40W - 35L
1,493 Elo+
Party 1
The Morrigan
The Morrigan
ocb37
The Morrigan
Level 29
God Stats
5W - 6L
1,579 SR
Queue Stats
146W - 178L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 7 / 7
10,096
505
11,092
14,703
13,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Discobar
Skadi
16
5 / 7 / 8
10,588
529
8,368
14,905
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Doughlet
Bellona
15
2 / 6 / 3
9,534
477
9,240
17,270
9,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
fellasoul
Susano
10
0 / 8 / 2
6,532
327
89
9,965
3,041
Tiamat
sweepe
Tiamat
17
8 / 6 / 6
11,123
556
12,051
13,191
8,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SibGohan
Neith
19
8 / 4 / 9
12,193
610
11,912
14,339
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 2
11,207
560
8,394
13,872
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
TSMHolle
Anubis
18
8 / 4 / 3
11,912
596
14,074
15,583
8,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 7
11,019
551
10,699
10,441
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
ocb37
The Morrigan
16
8 / 7 / 4
10,543
527
10,599
7,981
2,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
21
Kills
33
34
Deaths
21
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
6
7
7
1.36
L
Skadi
Discobar
Skadi
5
7
8
1.29
L
Bellona
Doughlet
Bellona
2
6
3
0.58
W
Neith
SibGohan
Neith
8
4
9
3.13
W
7
3
2
2.67
W
Anubis
TSMHolle
Anubis
8
4
3
2.38
L
Susano
fellasoul
Susano
0
8
2
0.13
W
2
3
7
1.83
W
The Morrigan
ocb37
The Morrigan
8
7
4
1.43
L
Tiamat
sweepe
Tiamat
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,840
Damage
55,678
70,034
Taken
62,216
40,167
Mitigated
25,620
9,838
Healing
21,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
11,092
3,056
0
605
14,703
13,896
0
6,023
8,522
754
30,858
L
Skadi
Discobar
Skadi
8,368
3,561
0
1,870
14,905
4,974
0
7,579
7,322
0
57,794
L
Bellona
Doughlet
Bellona
9,240
2,855
0
4,413
17,270
9,990
0
10,597
6,617
0
52,111
W
Neith
SibGohan
Neith
11,912
5,171
0
6,106
14,339
5,161
4,084
1,878
12,211
0
76,675
W
8,394
5,180
0
5,046
13,872
5,765
0
1,508
12,214
0
70,809
W
Anubis
TSMHolle
Anubis
14,074
1,219
0
8,337
15,583
8,704
1,640
2,605
12,903
69,557
0
L
Susano
fellasoul
Susano
89
89
0
1,258
9,965
3,041
0
3,220
6,631
0
9,569
W
10,699
741
148
1,151
10,441
3,450
0
4,461
5,905
74,000
0
W
The Morrigan
ocb37
The Morrigan
10,599
1,214
0
836
7,981
2,540
1,895
2,302
5,459
44,196
0
L
Tiamat
sweepe
Tiamat
12,051
1,405
0
1,692
13,191
8,266
0
7,343
5,570
52,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,873
Gold Earned
56,874
379
Minions Killed
613
0
Camps Cleared
0
1,695,588
Distance Traveled
1,803,388
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,096
505
34
2
0
385,256
3
L
Skadi
10,588
529
117
6
0
337,133
5
L
Bellona
9,534
477
114
6
0
359,032
4
W
Neith
12,193
610
134
7
0
330,220
0
W
Loki
11,207
560
118
6
0
396,483
1
W
Anubis
11,912
596
147
7
0
314,311
3
L
Susano
6,532
327
15
1
0
264,902
0
W
Janus
11,019
551
149
7
0
412,782
5
W
The Morrigan
10,543
527
65
3
0
349,592
2
L
Tiamat
11,123
556
99
5
0
349,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role