Player Matchup

Ullr
Ullr
Kitinnn2
Ullr
Level 13
God Stats
2W - 3L
1,520 SR
Queue Stats
44W - 36L
1,255 Elo+
Party 2
Nemesis
Nemesis
Nirmat
Nemesis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 72L
999 Elo+
Party 1
Chernobog
Chernobog
ReZelforZ
Chernobog
Level 4
God Stats
2W - 2L
1,372 SR
Queue Stats
2W - 6L
1,157 Elo+
Solo
Hel
Hel
Tutupi
Hel
Level 27
God Stats
6W - 2L
1,633 SR
Queue Stats
42W - 34L
1,090 Elo+
Party 2
Kukulkan
Kukulkan
gabolume
Kukulkan
Level 9
God Stats
1W - 3L
1,135 SR
Queue Stats
73W - 89L
999 Elo+
Party 1
Team Averages
Level 12
1,432 SR
1,100 Elo+

VS

Team Averages
Level 12
1,446 SR
1,431 Elo+
Ares
Ares
Dáztrak
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Grandmastersun
Bellona
Level 6
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
InTaxo
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
grezgaming2406
Thanatos
Level 29
God Stats
95W - 93L
1,382 SR
Queue Stats
484W - 537L
1,339 Elo+
Solo
Ra
Ra
klasik2881
Ra
Level 17
God Stats
11W - 8L
1,522 SR
Queue Stats
45W - 43L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
8 / 1 / 6
6,793
679
6,655
7,724
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Nirmat
Nemesis
9
0 / 1 / 5
5,440
544
967
5,281
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
ReZelforZ
Chernobog
10
2 / 1 / 1
5,735
574
2,530
3,785
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hel
Tutupi
Hel
10
5 / 0 / 7
6,321
632
4,291
2,235
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
gabolume
Kukulkan
10
7 / 4 / 1
6,291
629
5,322
4,828
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 5 / 0
4,068
407
641
4,892
1,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 7 / 1
4,160
416
1,848
7,171
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
InTaxo
Neith
7
0 / 3 / 0
4,041
404
4,723
5,516
1,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
5 / 3 / 0
5,917
592
3,509
8,434
2,411
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 2
4,925
493
3,143
6,042
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
22
Kills
6
7
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
0
0
L
0
7
1
0.07
L
Neith
InTaxo
Neith
0
3
0
0
W
Ullr
8
1
6
11
W
Nemesis
Nirmat
Nemesis
0
1
5
2.5
W
Chernobog
ReZelforZ
Chernobog
2
1
1
2.5
W
Hel
Tutupi
Hel
5
0
7
8.5
W
Kukulkan
gabolume
Kukulkan
7
4
1
1.88
L
Thanatos
5
3
0
1.67
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,765
Damage
13,864
23,853
Taken
32,055
7,190
Mitigated
10,755
8,509
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
641
0
0
292
4,892
1,675
0
1,591
3,301
3,174
0
L
1,848
681
0
468
7,171
3,656
0
1,288
5,781
0
13,606
L
Neith
InTaxo
Neith
4,723
2,185
0
1,248
5,516
1,199
0
1,754
3,762
0
19,364
W
Ullr
6,655
2,929
0
490
7,724
2,568
875
809
6,883
0
39,222
W
Nemesis
Nirmat
Nemesis
967
388
0
1,767
5,281
1,379
0
395
4,866
0
22,125
W
Chernobog
ReZelforZ
Chernobog
2,530
1,608
0
1,219
3,785
1,084
1,679
205
3,566
0
24,410
W
Hel
Tutupi
Hel
4,291
230
3,267
1,766
2,235
701
329
0
2,235
21,163
0
W
Kukulkan
gabolume
Kukulkan
5,322
888
0
0
4,828
1,458
208
1,995
2,519
28,119
0
L
Thanatos
3,509
1,603
0
5,425
8,434
2,411
0
1,525
6,829
0
21,054
L
3,143
115
55
1,964
6,042
1,814
75
3,041
2,769
22,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,580
Gold Earned
23,111
259
Minions Killed
160
0
Camps Cleared
0
897,247
Distance Traveled
859,015
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,068
407
6
1
0
173,625
0
L
Bellona
4,160
416
28
3
0
181,218
0
L
Neith
4,041
404
36
4
0
167,567
0
W
Ullr
6,793
679
75
8
0
167,700
0
W
Nemesis
5,440
544
46
5
0
227,197
1
W
Chernobog
5,735
574
49
5
0
142,535
0
W
Hel
6,321
632
35
4
0
196,142
0
W
Kukulkan
6,291
629
54
5
0
163,673
0
L
Thanatos
5,917
592
56
6
0
172,707
0
L
Ra
4,925
493
34
3
0
163,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role