Player Matchup

Pele
Pele
IgoorGomess
Pele
Level 9
God Stats
4W - 0L
1,673 SR
Queue Stats
56W - 53L
1,495 Elo+
Party 1
Ganesha
Ganesha
Mirror_rorriM_
Ganesha
Level 28
God Stats
26W - 15L
1,625 SR
Queue Stats
108W - 109L
1,405 Elo+
Party 2
Neith
Neith
Paulo_Angnes
Neith
Level 88
God Stats
7W - 3L
1,701 SR
Queue Stats
32W - 21L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
Uires
Zhong Kui
Level 18
God Stats
3W - 1L
1,580 SR
Queue Stats
20W - 16L
1,387 Elo+
Party 1
Vamana
Vamana
YanBR-97
Vamana
Level 27
God Stats
15W - 15L
1,411 SR
Queue Stats
188W - 205L
1,440 Elo+
Party 2
Team Averages
Level 34
1,598 SR
1,444 Elo+

VS

Team Averages
Level 20
1,415 SR
1,372 Elo+
Ymir
Ymir
MrLenda
Ymir
Level 23
God Stats
4W - 4L
1,501 SR
Queue Stats
42W - 49L
1,422 Elo+
Party 3
Chronos
Chronos
RUBSV4LDO
Chronos
Level 26
God Stats
13W - 14L
1,243 SR
Queue Stats
211W - 304L
1,355 Elo+
Party 3
Neith
Neith
Thalisbr2
Neith
Level 6
God Stats
4W - 5L
1,511 SR
Queue Stats
5W - 7L
1,507 Elo+
Party 3
Bellona
Bellona
XxCentorxX
Bellona
Level 16
God Stats
0W - 4L
1,409 SR
Queue Stats
1W - 7L
1,239 Elo+
Solo
Cernunnos
Cernunnos
yKaneki23
Cernunnos
Level 27
God Stats
11W - 14L
1,413 SR
Queue Stats
123W - 164L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 11
14,149
643
18,311
15,701
10,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 2 / 21
11,923
542
8,387
15,952
16,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
11 / 1 / 9
12,615
573
18,100
8,218
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Uires
Zhong Kui
18
6 / 4 / 9
12,472
567
18,976
23,592
18,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
YanBR-97
Vamana
20
7 / 3 / 9
13,062
594
10,388
15,028
12,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MrLenda
Ymir
13
0 / 9 / 2
9,831
447
7,965
23,836
23,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
RUBSV4LDO
Chronos
16
5 / 11 / 2
11,472
521
12,422
17,270
6,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Thalisbr2
Neith
16
2 / 8 / 3
9,840
447
9,858
14,419
5,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
XxCentorxX
Bellona
18
3 / 7 / 2
11,912
541
7,720
20,661
12,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
yKaneki23
Cernunnos
17
2 / 8 / 5
10,544
479
6,421
17,775
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
42
Kills
12
13
Deaths
43
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
18
3
11
7.83
W
0
2
21
5.25
L
Ymir
MrLenda
Ymir
0
9
2
0.11
W
11
1
9
15.5
L
Chronos
RUBSV4LDO
Chronos
5
11
2
0.55
L
Neith
Thalisbr2
Neith
2
8
3
0.44
W
Zhong Kui
Uires
Zhong Kui
6
4
9
2.63
L
Bellona
XxCentorxX
Bellona
3
7
2
0.57
W
Vamana
YanBR-97
Vamana
7
3
9
3.83
L
Cernunnos
yKaneki23
Cernunnos
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,162
Damage
44,386
78,491
Taken
93,961
61,210
Mitigated
54,662
25,129
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,311
4,547
0
1,406
15,701
10,070
1,853
1,761
13,940
0
97,012
W
8,387
769
0
2,167
15,952
16,792
2,372
4,806
11,146
38,591
0
L
Ymir
MrLenda
Ymir
7,965
797
813
1,284
23,836
23,585
0
7,423
16,413
36,410
0
W
18,100
8,975
0
3,948
8,218
3,408
6,366
2,608
5,610
0
73,474
L
Chronos
RUBSV4LDO
Chronos
12,422
2,924
0
1,532
17,270
6,829
0
8,794
8,476
44,494
0
L
Neith
Thalisbr2
Neith
9,858
4,842
0
1,340
14,419
5,222
205
3,312
11,107
0
54,958
W
Zhong Kui
Uires
Zhong Kui
18,976
2,725
0
13,752
23,592
18,915
2,558
8,651
14,941
77,540
0
L
Bellona
XxCentorxX
Bellona
7,720
2,144
0
4,076
20,661
12,006
3,265
3,184
17,477
0
69,743
W
Vamana
YanBR-97
Vamana
10,388
5,888
0
3,856
15,028
12,025
1,139
2,668
12,360
0
67,815
L
Cernunnos
yKaneki23
Cernunnos
6,421
2,801
0
3,746
17,775
7,020
0
4,650
13,125
0
60,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,221
Gold Earned
53,599
495
Minions Killed
483
0
Camps Cleared
0
2,098,557
Distance Traveled
1,774,612
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,149
643
122
6
0
446,152
0
W
Ganesha
11,923
542
4
0
0
409,073
0
L
Ymir
9,831
447
41
2
0
313,168
8
W
Neith
12,615
573
142
6
0
377,037
0
L
Chronos
11,472
521
84
4
0
352,261
6
L
Neith
9,840
447
108
5
0
361,245
0
W
Zhong Kui
12,472
567
107
5
0
414,198
0
L
Bellona
11,912
541
136
6
0
415,891
3
W
Vamana
13,062
594
120
5
0
452,097
0
L
Cernunnos
10,544
479
114
5
0
332,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role