Player Matchup

Da Ji
Da Ji
Frikkels16
Da Ji
Level 26
God Stats
8W - 3L
1,500 SR
Queue Stats
318W - 375L
1,300 Elo+
Party 2
Set
Set
Oscar31111
Set
Level 29
God Stats
3W - 4L
1,205 SR
Queue Stats
10W - 21L
1,255 Elo+
Party 1
Cerberus
Cerberus
XxXShadowReaper
Cerberus
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 80L
1,228 Elo+
Party 2
Sol
Sol
oomfaan623
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 329L
1,292 Elo+
Party 2
Zeus
Zeus
samy_saavedra_10
Zeus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 26L
1,165 Elo+
Party 1
Team Averages
Level 23
1,441 SR
1,248 Elo+

VS

Team Averages
Level 22
1,417 SR
1,300 Elo+
Loki
Loki
Jasanh
Loki
Level 14
God Stats
0W - 1L
1,181 SR
Queue Stats
1W - 5L
1,281 Elo+
Solo
Thoth
Thoth
Lotaksder1st
Thoth
Level 29
God Stats
1W - 2L
1,503 SR
Queue Stats
8W - 13L
1,267 Elo+
Solo
Chernobog
Chernobog
Scyamore
Chernobog
Level 28
God Stats
6W - 7L
1,313 SR
Queue Stats
82W - 105L
1,353 Elo+
Solo
Ymir
Ymir
osmani92000
Ymir
Level 23
God Stats
16W - 16L
1,517 SR
Queue Stats
196W - 199L
1,328 Elo+
Solo
Nemesis
Nemesis
redabtb66000
Nemesis
Level 18
God Stats
22W - 14L
1,572 SR
Queue Stats
40W - 45L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
7 / 3 / 5
7,533
579
6,101
6,981
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
8 / 1 / 8
7,692
592
7,022
7,956
3,258
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
14
1 / 2 / 0
7,844
603
434
7,256
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 3 / 2
7,261
559
2,999
8,493
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
11 / 5 / 9
8,936
687
12,775
8,210
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jasanh
Loki
10
4 / 7 / 2
6,610
508
4,191
11,034
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 8 / 2
5,817
447
2,924
5,429
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Scyamore
Chernobog
11
2 / 4 / 3
6,426
494
6,099
9,179
3,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 5 / 2
6,789
522
4,842
12,294
6,082
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
redabtb66000
Nemesis
8
1 / 7 / 2
5,573
429
2,294
7,449
2,430
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
28
Kills
14
14
Deaths
31
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
3
5
3.17
L
Loki
Jasanh
Loki
4
7
2
0.71
L
2
8
2
0.38
W
8
1
8
12
L
Chernobog
Scyamore
Chernobog
2
4
3
0.88
W
Cerberus
1
2
0
0.5
W
1
3
2
0.67
L
5
5
2
1.2
L
Nemesis
redabtb66000
Nemesis
1
7
2
0.29
W
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
20,350
38,896
Taken
45,385
15,095
Mitigated
16,480
6,737
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
6,101
1,267
0
330
6,981
2,741
228
1,366
5,527
0
30,937
L
Loki
Jasanh
Loki
4,191
1,019
0
2,154
11,034
3,214
665
2,607
8,327
0
30,731
L
2,924
604
0
5
5,429
1,358
63
2,820
2,297
11,863
0
W
7,022
3,546
0
267
7,956
3,258
0
1,325
6,611
0
23,953
L
Chernobog
Scyamore
Chernobog
6,099
3,524
0
2,707
9,179
3,396
0
3,509
5,585
0
30,037
W
Cerberus
434
174
0
907
7,256
4,407
920
476
6,780
48,203
0
W
2,999
448
0
3,085
8,493
2,226
1,704
754
7,739
39,782
0
L
4,842
1,276
0
1,613
12,294
6,082
0
4,089
7,996
16,702
0
L
Nemesis
redabtb66000
Nemesis
2,294
1,206
0
8
7,449
2,430
406
2,347
4,972
0
15,293
W
12,775
3,489
456
1,692
8,210
2,463
2,048
3,517
4,473
40,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
31,215
361
Minions Killed
170
0
Camps Cleared
0
1,277,157
Distance Traveled
1,080,138
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,533
579
60
5
0
279,439
0
L
Loki
6,610
508
52
4
0
236,160
0
L
Thoth
5,817
447
20
2
0
148,799
0
W
Set
7,692
592
34
3
0
273,726
0
L
Chernobog
6,426
494
43
3
0
202,824
0
W
Cerberus
7,844
603
127
10
0
253,080
1
W
Sol
7,261
559
75
6
0
241,575
2
L
Ymir
6,789
522
20
2
0
246,992
0
L
Nemesis
5,573
429
35
3
0
245,363
0
W
Zeus
8,936
687
65
5
0
229,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role