Player Matchup

Danzaburou
Danzaburou
DeMarco_30
Danzaburou
Level 18
God Stats
12W - 19L
1,292 SR
Queue Stats
108W - 146L
1,265 Elo+
Solo
Ah Puch
Ah Puch
Giga_Incarnate
Ah Puch
Level 9
God Stats
1W - 2L
1,238 SR
Queue Stats
52W - 60L
1,156 Elo+
Solo
Bellona
Bellona
RompeAnos33
Bellona
Level 22
God Stats
4W - 2L
1,815 SR
Queue Stats
29W - 21L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
hellgrund
Sun Wukong
Level 6
God Stats
7W - 3L
1,500 SR
Queue Stats
8W - 11L
1,121 Elo+
Party 1
Scylla
Scylla
ugrusss
Scylla
Level 6
God Stats
2W - 9L
1,063 SR
Queue Stats
20W - 18L
1,121 Elo+
Party 1
Team Averages
Level 12
1,382 SR
1,228 Elo+

VS

Team Averages
Level 18
1,326 SR
1,319 Elo+
Ra
Ra
Elbalcon
Ra
Level 8
God Stats
1W - 3L
1,248 SR
Queue Stats
15W - 22L
1,378 Elo+
Solo
Tiamat
Tiamat
Pharaoh_Wing12
Tiamat
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,420 Elo+
Solo
Pele
Pele
XI BLUEWOLF IX
Pele
Level 29
God Stats
46W - 37L
1,489 SR
Queue Stats
286W - 320L
1,331 Elo+
Solo
Danzaburou
Danzaburou
crowes3131
Danzaburou
Level 8
God Stats
0W - 5L
1,061 SR
Queue Stats
4W - 19L
1,167 Elo+
Solo
Medusa
Medusa
ganja_man_TookYa
Medusa
Level 17
God Stats
6W - 10L
1,334 SR
Queue Stats
27W - 36L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeMarco_30
Danzaburou
18
1 / 3 / 13
11,153
929
2,327
8,544
3,074
19
5 / 4 / 15
12,141
1,012
11,462
12,514
5,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
RompeAnos33
Bellona
20
28 / 2 / 16
15,337
1,278
41,161
22,109
21,224
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
hellgrund
Sun Wukong
19
6 / 2 / 22
12,829
1,069
16,481
17,979
17,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
ugrusss
Scylla
19
12 / 4 / 19
13,624
1,135
18,221
16,944
7,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 7
13,104
1,092
18,305
21,700
9,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 9 / 7
10,573
881
8,886
16,127
17,887
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 7 / 3
12,521
1,043
15,282
22,945
9,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
crowes3131
Danzaburou
15
0 / 7 / 4
9,778
815
4,731
9,602
3,395
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
2 / 18 / 8
11,365
947
22,121
27,562
11,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
44
52
Kills
15
15
Deaths
52
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeMarco_30
Danzaburou
1
3
13
2.5
L
5
11
7
0.77
W
5
4
15
3.13
L
1
9
7
0.5
W
Bellona
RompeAnos33
Bellona
28
2
16
18
L
7
7
3
1.21
L
Danzaburou
crowes3131
Danzaburou
0
7
4
0.29
L
2
18
8
0.33
W
Sun Wukong
hellgrund
Sun Wukong
6
2
22
8.5
W
Scylla
ugrusss
Scylla
12
4
19
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,652
Damage
69,325
78,090
Taken
97,936
54,242
Mitigated
51,453
11,059
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeMarco_30
Danzaburou
2,327
655
0
74
8,544
3,074
0
3,091
5,453
0
10,304
L
18,305
4,022
1,122
3,309
21,700
9,776
0
8,012
13,446
43,541
0
W
11,462
1,327
0
1,935
12,514
5,118
0
3,766
8,748
26,088
0
L
8,886
2,594
0
1,930
16,127
17,887
0
3,227
12,720
21,045
0
W
Bellona
RompeAnos33
Bellona
41,161
19,871
0
6,612
22,109
21,224
0
7,354
14,755
302
62,855
L
15,282
6,685
0
315
22,945
9,097
0
8,308
14,455
0
22,346
L
Danzaburou
crowes3131
Danzaburou
4,731
2,277
0
513
9,602
3,395
0
1,625
7,951
0
19,671
L
22,121
10,121
0
1,683
27,562
11,298
0
8,035
19,314
0
45,412
W
Sun Wukong
hellgrund
Sun Wukong
16,481
4,298
0
1,084
17,979
17,818
0
8,416
9,563
0
29,411
W
Scylla
ugrusss
Scylla
18,221
4,429
0
1,354
16,944
7,008
0
4,564
12,380
33,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,084
Gold Earned
57,341
173
Minions Killed
185
6
Camps Cleared
1
1,028,486
Distance Traveled
873,758
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,153
929
11
1
0
166,780
0
L
Ra
13,104
1,092
48
4
1
198,481
3
W
Ah Puch
12,141
1,012
35
3
1
187,657
0
L
Tiamat
10,573
881
36
3
0
157,189
0
W
Bellona
15,337
1,278
54
5
3
217,516
1
L
Pele
12,521
1,043
22
2
0
237,504
0
L
Danzaburou
9,778
815
30
3
0
101,760
0
L
Medusa
11,365
947
49
4
0
178,824
3
W
Sun Wukong
12,829
1,069
35
3
1
248,214
0
W
Scylla
13,624
1,135
38
3
1
208,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role