Player Matchup

Artemis
Artemis
Ammadox
Artemis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 180L
1,474 Elo+
Party 2
Ymir
Ymir
Gakure
Ymir
Level 125
God Stats
9W - 8L
1,782 SR
Queue Stats
305W - 279L
1,562 Elo+
Party 2
Discordia
Discordia
VValarMorghulis
Discordia
Level 159
God Stats
3W - 1L
1,296 SR
Queue Stats
535W - 493L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
kSagnax
Ao Kuang
Level 68
God Stats
20W - 15L
1,454 SR
Queue Stats
499W - 453L
1,529 Elo+
Solo
Loki
Loki
lecmurr
Loki
Level 65
God Stats
15W - 17L
1,521 SR
Queue Stats
172W - 221L
1,500 Elo+
Solo
Team Averages
Level 105
1,511 SR
1,506 Elo+

VS

Team Averages
Level 111
1,621 SR
1,533 Elo+
Discordia
Discordia
BOTB1
Discordia
Level 139
God Stats
6W - 7L
1,549 SR
Queue Stats
372W - 351L
1,516 Elo+
Party 3
Achilles
Achilles
Fazzacoot
Achilles
Level 123
God Stats
3W - 4L
1,511 SR
Queue Stats
423W - 393L
1,518 Elo+
Party 3
Thanatos
Thanatos
ILuZziOnYT
Thanatos
Level 69
God Stats
25W - 7L
1,769 SR
Queue Stats
103W - 78L
1,556 Elo+
Party 1
Khepri
Khepri
MixtiCHD
Khepri
Level 80
God Stats
4W - 2L
1,778 SR
Queue Stats
163W - 136L
1,539 Elo+
Party 1
Medusa
Medusa
RedNFiend
Medusa
Level 146
God Stats
6W - 6L
1,500 SR
Queue Stats
211W - 232L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ammadox
Artemis
18
3 / 4 / 3
11,433
476
10,052
12,547
4,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Gakure
Ymir
17
3 / 4 / 12
11,407
475
14,823
20,111
16,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
VValarMorghulis
Discordia
20
8 / 2 / 9
13,849
577
16,130
14,453
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ao Kuang
kSagnax
Ao Kuang
20
5 / 3 / 7
12,420
518
14,390
19,373
16,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
lecmurr
Loki
20
11 / 6 / 9
13,648
569
21,660
20,476
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOTB1
Discordia
19
3 / 6 / 4
12,195
508
10,555
11,454
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Fazzacoot
Achilles
19
4 / 4 / 5
12,426
518
14,490
25,720
31,773
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ILuZziOnYT
Thanatos
20
9 / 8 / 4
12,853
536
18,054
25,319
12,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
MixtiCHD
Khepri
14
1 / 7 / 9
9,679
403
6,890
21,710
21,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
RedNFiend
Medusa
18
2 / 5 / 2
11,638
485
7,658
18,651
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
30
Kills
19
19
Deaths
30
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ammadox
Artemis
3
4
3
1.13
L
Discordia
BOTB1
Discordia
3
6
4
0.83
L
Achilles
Fazzacoot
Achilles
4
4
5
1.63
W
Ymir
Gakure
Ymir
3
4
12
2.25
L
Thanatos
ILuZziOnYT
Thanatos
9
8
4
1.38
L
Khepri
MixtiCHD
Khepri
1
7
9
0.79
L
Medusa
RedNFiend
Medusa
2
5
2
0.6
W
Discordia
VValarMorghulis
Discordia
8
2
9
6.25
W
Ao Kuang
kSagnax
Ao Kuang
5
3
7
2.83
W
Loki
lecmurr
Loki
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,055
Damage
57,647
86,960
Taken
102,854
50,841
Mitigated
77,184
32,377
Healing
34,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ammadox
Artemis
10,052
5,529
0
7,106
12,547
4,629
1,893
4,062
8,347
0
89,521
L
Discordia
BOTB1
Discordia
10,555
378
18
2,980
11,454
4,187
1,554
4,930
6,253
84,245
0
L
Achilles
Fazzacoot
Achilles
14,490
4,301
0
7,783
25,720
31,773
360
13,002
11,913
0
63,329
W
Ymir
Gakure
Ymir
14,823
3,254
0
4,657
20,111
16,783
123
6,058
13,877
49,559
0
L
Thanatos
ILuZziOnYT
Thanatos
18,054
5,856
0
16,138
25,319
12,414
434
9,867
15,180
0
91,694
L
Khepri
MixtiCHD
Khepri
6,890
1,045
0
1,422
21,710
21,485
384
11,610
9,777
18,578
0
L
Medusa
RedNFiend
Medusa
7,658
3,071
0
6,028
18,651
7,325
0
4,245
14,388
0
98,212
W
Discordia
VValarMorghulis
Discordia
16,130
1,416
399
5,652
14,453
5,571
0
2,724
11,479
99,408
0
W
Ao Kuang
kSagnax
Ao Kuang
14,390
3,847
0
10,274
19,373
16,630
627
1,615
17,714
69,969
0
W
Loki
lecmurr
Loki
21,660
5,976
0
4,289
20,476
7,228
0
2,316
18,098
0
95,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,757
Gold Earned
58,791
645
Minions Killed
589
0
Camps Cleared
0
2,196,957
Distance Traveled
2,078,724
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,433
476
131
5
0
414,792
6
L
Discordia
12,195
508
165
7
0
421,759
11
L
Achilles
12,426
518
121
5
0
417,450
9
W
Ymir
11,407
475
74
3
0
445,056
8
L
Thanatos
12,853
536
134
6
0
437,476
5
L
Khepri
9,679
403
16
1
0
428,124
0
L
Medusa
11,638
485
153
6
0
373,915
9
W
Discordia
13,849
577
182
8
0
446,246
4
W
Ao Kuang
12,420
518
121
5
0
430,319
0
W
Loki
13,648
569
137
6
0
460,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role